After all these years I am still confused how hordes (the ones bought from the !buy menu) work on the server. Am I buying a specific number of hordes, like 20, 50, 100? Or am I buying a crescendo event? Also, do booms affect how hordes spawn?
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Posted 08 August 2017 - 12:34 AM
Posted 08 August 2017 - 01:13 AM
It's just a panic event, like when it's quiet, and then you hear that horn sound effect and about 25 zombies come running out of nowhere at you.
I think I should just remove it from the buy menu...
Posted 08 August 2017 - 02:34 AM
Or can you make it more powerful? Like maybe a buy option for non-stop hordes? Or make the horde option spawn a horde of about 50-60? To make it worth it? Dunno if possible or not but...
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Posted 08 August 2017 - 04:33 AM
Edited by Mercwoman, 08 August 2017 - 04:33 AM.
Posted 08 August 2017 - 08:14 AM
Posted 08 August 2017 - 08:19 AM
Played on a server from time to time that let you spawn a horde of Jimmy Gibbs Jr zombies. That'd be pretty cool, too.
Posted 08 August 2017 - 11:28 AM
Posted 08 August 2017 - 02:44 PM
If Hordes are going to be added and I surely hope not (it's fine as it is - not that difficult to ascertain when you can buy), survivors should be given something to counteract such as SI should drop more presents or even pipe bombs instead, idk - but no to Jimmy Gibbs and other special hordes.
Better still as JC says, remove them from the !buy menu altogether
Edited by MPG1770, 08 August 2017 - 02:45 PM.
Posted 08 August 2017 - 02:52 PM
half of the time when i buy a horde nothing happens. 10 points down the drain and not a zombie to be seen.
Posted 08 August 2017 - 04:49 PM
I see. Well, in that case, the hordes do seem underpowered/overpriced.
Anyway, if hordes are going to remain in the game it should be given a distinct appearance at a minimum. Like if player-bought zombies had little hats or something you would at least know that the hordes you bought did in fact spawn.
Posted 08 August 2017 - 05:52 PM
Or how about a timer alert : "you must wait 30 secs before you can buy this" ?
Posted 08 August 2017 - 10:16 PM
Boomer Upgrade. For an amount of points, when someone gets Dixie boomed or more, it'll attract not only a uncommon common infected exclusive to the map, but also uncommon common infected from other maps. Example, like Dixie dose dixie boom on a survivor in Carni map 2, not only those regular and clown commons are spawned, but also the hazmat commons, police riot commons etc.
I am bad admin
Posted 09 August 2017 - 04:36 PM
Not sure Jackie can do that though
and also there is an easy counter just throwing fire down easily counters hordes
(Infected)Heroman758 : its probably abusment park
(Infected)Heroman758 : mother of god its swatfishy
(Infected)Ricky Roma : who is swatfishy
(Infected)Heroman758 : can we issue a formal declaration of surrender or something?
(Infected)Defiant : !whiteflag
Posted 09 August 2017 - 05:03 PM
Yeah hordes are easily dealt with, if anything we need more fireproof hordes (ie, Jimmy Gibbs, hazmat) or swamp people to blind you. Of course they should obviously cost more than 10 points and perhaps be limited to how many per round to prevent spamming it.
Posted 09 August 2017 - 06:34 PM
I think hazmats are definitely the better option if it's possible (maybe a horde size for 15 points?), fire is far too effective at clearing a purchased horde, and while a decent way to deal with those is to throw a bile and shoot away, even a Dixie boom stops that method and makes shooting those commons more of a priority (plus it'll help distract those gits who shoot me outta mid-air)
is a game for Fun not for train future soldiers for zombie apocalize.
Posted 09 August 2017 - 07:45 PM
+1 for more powerful hordes. Let's make them actually useful.
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