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I've never played a Tomb Raider game before and I'm really enjoying this one so far. There's a good balance of exploration and action. I'm able to scour the terrain and enjoy the scenery without feeling compelled to collect every single item in the area (although that doesn't mean I can't try).
boiler and 'Zilla,
No kidding. I'm having a little difficulty suspending disbelief sometimes. I mean, how many times can I wince? All within the first 30 minutes of the game Lara sets herself on fire, falls upside down from at least 15 feet, impales her side with some sort of rusty strut, limps away, wades through rushing water, stands next to a giant explosion, has shrapnel blown all around her, has debris falling all around her, slides down a rocky surface for more than 20 feet, scrambles away, quickly scales a rock wall with objects tumbling towards her, stands outside, jumps over large ledges, and just to top it off decides to jump and climb on an obviously unstable wrecked airplane dangling over a waterfall and for her trouble gets flung on the ground another 10 or so feet. When she looked at the plane over the waterfall after getting out of the cave and said "I can do this," all I could do was look on in disbelief. Maybe someone could've survived all that stuff in the cave, but when she got to the plane and decided she was going to climb it I had to stop myself from telling her out loud that she was insane. What do they do in archaeology school? How athletic is this woman? Where did she learn these skills? How is she not hypothermic when she's climbing the mountain without a coat? It's all very overwhelming and I guess that's the point.
Anyway, the variety of ways in which Lara can die is impressive. QTEs are frustrating, but they don't feel too unfair. Lara's hair with the graphics maxed out is kind of hilarious to watch. It's a fun game. Props to Beo for pushing me over the edge on buying this one.
Good topic. Around 2007-2008 I discovered OverClocked ReMix and my life of listening to music was never the same again. Since then, I've discovered some albums that've had a big impact on my life.
Currents by Luke Wieting -- Currents is one of the most promising albums I've heard from an up-and-coming film composer. I was introduced to Luke Wieting by a friend and I even got him to sign my disc. This album covers a broad range of styles used in film scores and delivers emotions very well. This is my most listened to album in the history of me listening to music; I have no doubt.
In a Landscape by John Cage -- The particular album I have is recorded by Stephan Drury. Cage is the father of ambient music and delivers some of the most relaxing and etheral piano pieces I've ever heard.
Breach (Original Motion Picture Soundtrack) by Mychael Danna -- Great score for a lackluster movie. Very dark in a calming way. Not a good album to end the day on, but decent thinking music. Very simple, lots of minor tonalities, heavy on the piano with some electronic and orchestral elements mixed in.
Halo 3 ODST Soundtrack by Martin O'Donnell and Michael Salvatori -- I've had both the score for Halo 3 and Halo 3 ODST pretty much since they came out. ODST is a good two disc set of percussive ensemble pieces with a good mix of orchestral elements and the signature electric guitar of the Halo series. ODST is a lot more personal in sound than the other Halo games and I love the way the saxophone is employed.
Mass Effect (Original Game Soundtrack) by Jack Wall, Sam Hulick, Richard Jacques, and David Kates (M4 pt. 2 by Faunts for credits music) -- The only reason I ever started playing Mass Effect was because of the music. I purchased it before the game and was soon sold on the prospect of playing it. It's electronic vibes have been explored more fully in the sequels and it does a good job of establishing its own style that meshes musical elements of cyberpunk and science fiction.
All the music except In a Landscape is fairly recent stuff (last decade). I also have three albums that I think if I continue at this rate they're also worthy of mentioning despite their very recent release.
Identity Sequence by zircon -- zircon is the artist that started my interest in electronic music and by extension, soundtracks. Identity Sequence was released in December of 2012 and is his best produced album to date. It's a huge release from an artist whose already had a big impact on my lfie.
Espers by 12 Followers/Meteo Xavier -- I did a podcast on this album so I ought to be pretty familiar with it. As a debut album, this is really solid stuff. Very good unique electronic elements and a great closing solo piano piece.
We Are But Hunks of Wood by Little People -- This came out in fall of 2012 and is a fantastic laid back instrumental hip hop album. Unique instrumentation and entrancing vibes aren't what I was expecting in a hip hop album (although this can probably be considered more electronic than anything else).
The only album above that actually features tracks with English lyrics is Identity Sequence. Excluding choir and the credits music for Mass Effect, the rest is all instrumental. It's mostly a mix of classical/neoclassical and electronic.