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it3llig3nc3

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About it3llig3nc3

  • Birthday 03/19/1973

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    Toronto, ON, Canada

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  1. Gosh... I have been far and away since end of 2007, however I still keep checking the news... This one hit even me hard. I still remember playing with him on servers and even exchanging posts on the forum. I have been living in Canada at that time so I felt being even close to Canadian members such as him. He was amongst the people who helped me feeling better and comfortable in North America during my time there. Now he looks down to us from above. We won't forget him ever.
  2. This is looking great. One stupid question is if there is need to pre-book or reserve equipment. I would need it for sure. Or it can be arranged on site that day?
  3. anonymo, That was good. Round 6 ended yesterday. It is really crazy. 900million clicks for the winner. And the good point is: what could the effort put into this by those "fanatics" buy for the world?
  4. I booked a room during the weekend. There are a few points to consider: 1. The central website (first link on the FFOHIO webpage) reports that the rooms are sold out 2. The hotel's own webpage (2nd link) gives plenty of free rooms. However - while the first link assumes you go for the special rate for the event the 2nd one just gives you the hotel's regular rates. My guess is that the reserved rooms under the FFOHIO promo code got sold out but the hotel still has availability for regular price. Perhaps Fatty can shed some lights or make arrangements to adjust the rates once you contact him with your details... The hotel has 230+ rooms, I doubt they are full...
  5. Thanks, I really hope it's a GO. OFF Well I started to play again a few weeks ago after a break - I'm far not at my best. The GC servers are always very high at skill. Some people strongly challenged my nickname there ON If this paintball is a go it might be a good idea to put it up to the standard thread for PRE-EVENT signups so we see who's coming? I'm not that worried about price but it would be good to know if we have to advance reserve equipment and the site, etc... Can I be at any help around organizing this?
  6. Thanks. The STEAM ID should be in the payment record comment on paypal. If not, let me know and I'll e-mail it for you.
  7. Hi, Can somebody please check if my membership got reactivated? I paid the fees last week Friday - the server is still kicking me from the reserved slots. Please. Thx.
  8. Guys, Is this paintball going to happen really? I'm planning on to come to this FF from Toronto and one major reason to get there early is this paintball event. Any chance we gonna know in advance if it is a go or no-go? Please?
  9. I think you hit the nail on the head. The "war" is now dependent on a few programmers coming up with tools that can "sneak" in the generated "clicks" and do it faster than the competitor's. Also there is a notable element: before submitting clicks there is a block that usually needs manual intervention: a code to be entered to proceed that is displayed on a picture... So the coders built tools to create a database of these and have them automatically recognized by the "clicker" programs. Community is organized to feed the database with the resolved codes provided by humans... After all even if the objective is really questionable what amazes me is the organization and skill that has been put behind it by a few people who started to take it seriously. Also notable that the tool capable of getting over the manual input request for a picturized code is rather dangerous. I believe a system like that in the hands of spammers could result in auto-regging zillion of e-mail addresses for example... Anyways. I'm from Hungary and I see the heroic fight the small Hungarian team put up against Japan and Taiwan recently - yet 50% behind with clicks as of now over the 500 million mark... Just imagine if some US developer takes it seriously one day... US is a country of 230+ million - won't be difficult to get some support...
  10. Well obviously it's a bit extreme, but some people take it quite seriously. After all there are communities organized around it and of course developers came up with tools to generate more clicks Nobody spends their time clicking one by one - just host programs that do that...
  11. Guys, Just wanted to raise some awareness that there is a gigantic and fun "cyberwar" going on on the internet. It is simple. The more the people click on a certain web-page the better. Countries are competing with each other. Japan and Taiwan seems to be winning, US is ranked 28th as of now, Canada is 29th. Have a look: www.clickclickclick.com
  12. As a member I support this decision. I also thank to the board for the effort to make the "consolidated" server very balanced with regards to features. (AWP and other elements.) It is very unfortunate that traffic is on a decline but watching costs is key to make survival until the trend turns. I personally noticed recently that at any point in time I was playing the two servers combined had around 50% of the slots taken so having two servers just reduced the "concentration" of players... This also justifies for me the rational of the decision. As always: if there is anything I can do for the coalition over and beyond being a regular member let me know. GO GO GO!
  13. Awesome! A-W-E-S-O-M-E. Probably Valve was looking for some boost for the quarterly financial results so quickly generated sales for CS:S licenses Also considering the 10,000 number: According to the server stats at steampowered currently (at the time of writing this post) there are 51,000 players - it means 20% cheats. Every 5th person... Remarkable. If you think a 23 player GC server it mathematically means 4 cheaters when the server is full :D
  14. I still follow some discussion about DWP on the "official" STEAM forum and came across with this post - which I really liked and puts the situation into a different perspective: ==================================== Posted by: vexd0001 Heres a little ditty some may enjoy WARNING: FOLLOWING MESSAGE IS NOSTALGIC AND NOT RECOMMENDED FOR YOUNGER READERS When I started the only scenarios were Hostage Rescue cs maps(The whole reason the game is called Counter-strike) The only weapons were: The Glock, USP, M3, M4a1, Mp5, TMP, AWP, G3-SG1 and PARA Now: In the hands of a good player ANY of these guns were dangerous, AWP doubly so due to its instant death ability and tripley(if that is a word)for the m4a1 due to its scope ability. Remember: These were the ONLY guns created for the game and the entire thing was a mod made by enthusiasts Eventually, due to feed back from users, more additions were created. An entirely new and brilliant scenario called "Bomb Defuse" was born with random members of the CT team equipped with defusal kits forcing them to work as a team to prevent their valuable team members demises with the hope they could get to the bomb in time. New weapons(P228 and Scout) were created to fill in idealogical 'gaps' in the weapons selection. All the while the game was slowly tweaked. Things that were terribly broken where slated for immediate attention. Things that could require a possible overhaul were looked into and finally totally new ideas were dealt with(flashbang+HE-Nades were the bomb, Literally!) Warp to now: 2006 - 7 years after the creation of CS what do we have? Instead of a mod driven by community interests and idea's we have a overbearing gaming house forcing its ideas on its users based on either no-input or sheer "WE CAN DO IT!!"-ability(look I dont know what the word is, but this one will suffice) combined with, in my opinion, a continually younger player-base who's inarticulate complaining causes many issues to become simply ignored. How does this all tie with the "you actually have to use different guns, not just the same ones over and over."? Typical CS gamer says: "Its MY gaming style which *I* created! Its the way *I* intend to play the game and you have NO right to take that away!" My view: "Its my game which I paid for! This isnt an MMO, 'Gaming environment subject to change' was NOT on the box when I bought it. You took the idea of 'Things that were terribly broken where slated for immediate attention. Things that could require a possible overhaul were looked into and finally totally new ideas were dealt with' and totally turned it around. NOW totally new ideas are dealt with FIRST and things which get broken get left til last. The way you play CS:S now is NOT the way the game is meant to be played, its the way the developers think you should be playing" How'd you like it if you bought a chocolate icecream online, went down to the shop and they had for you: Yoghurt. Wouldnt you say "But I paid for a chocolate icecream?" and if they said "Yes! But this yoghurt is so much better, the same price and NEW!!" Thanks to Tiwaking! ======================================
  15. very valuable contribution to the subject...
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