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urk?!?

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Everything posted by urk?!?

  1. Fatty just keeps me around so I can get him free stuffz for GC. I haven't played (or earned my board spot in any other way) in a long time... I woulda said its bcs he loves me, but that'd be telling.... wewps! Probably playing less sadly... I used to be able to talk to my boss and say "hey, i'm gonna cut out early, go play some CS:S"... but since i'm no longer the boss of me (and haven't been since I got married), that's not really feasible. I will try to pop in a few times though, and show everyone how rusty I am... P.S. Gotfrag is an esports media company, not a league. We cover leagues ;p
  2. urk?!? Thanks M2 and all. Yes, indeed 5 yrs of really hard work and passion. Loves da competitive gaming and MLG really gets it. We'll be staying on at gotfrag so it's going to be a great few years.
  3. Awwww. I'm on vacation out of town that week. Haven't played CS:S for a while anyways ;/
  4. urk?!?

    ESPN CS Style?

    Nice work M2. GotFrag has libraries of this kind of stuff up there. Not just the normal flicks, but also the advanced quality stuff that the GotFragTV team has been putting out. http://www.gotfrag.com/portal/files/ Check out the MFAVP movies (official GF ones) as well as the VBC, TSN videos. All good stuff.
  5. Mookie, good points, I should caveat it with "obvious skill level differences"--but frankly, it depends on the maps alot of times. On cobble, dust2, I know I can make a decisive difference on either side--on the other hand, on office or italy, it really doesn't matter what side I play bcs I suck at both. The only thing I'm doing to contribute to the team effort is buying flashbangs and dying with them before I have the chance to teamflash by accident ;/ Aztec is a tossup since CT is just so one sided on that map. One good sniper on the CT side basically shuts down the entire T offense. But that delves too far into the issue. The bottom line is: I've been hearing this complaint way too often on #1, without any reason to back it up. I've been on the losing and smaller side of the 11v8 situation more than once. the server will auto correct, and for that round where it's imbalanced... it's a target rich environment!!!!! I can't speak to #2, bcs I've only played on that server once.
  6. Although I definitely agree that stacking can be a problem, it's one we have to actively work at fixing--that means everyone in the community. These posts are fine to help that along, but I do take issue with one thing in your post: The case you're making about the first 3 rounds without a kill is unusual, but CAN and DOES happen in any given CS match/map. The first round in any CS match is a pistol round. Whoever wins that round has, at a minimum, the cash to buy armor and an mp5 or shotgun in the next round--and sometimes a rifle, especially if you're on T. This typically conveys a very large advantage, particularly if the winning team has any level of skill. The third round, if lost by the CT's, is almost always another save round for them, as the colt is 600$ more than the AK. For T's they can buy Ak's/rifle's this round if they've gotten a bomb plant or two down. Typically, if you win the first round, you're going to win the next 2. You have armor, better weapons, and grenades. If you've lost, the basic strategy is to get a kill, forcing that enemy to buy a new weapon the next round, and thus costing him cash and reducing his ability to buy in rounds 4 and 5. CS at a strategic level is all about the money game. SK defined this and dominated the pro-gaming scene for 2 years because they understood this better then any other team in the world. The fourth round of any map is the first true "gun" round, assuming that folks on the losing team have been saving up for it. Both sides have guns-rifles, awps--full armor, grenades and have also gotten a chance to see where the opposing side is playing. This is where the tide can turn. It's a personal pet peeve of mine to see people whining about stackage (unless the skill levels are blatantly off) during the first 3 rounds--They're not stacked. The winning team has a money advantage. They have guns. They have armor. You have a pistol, or at best a rifle with no armor (unless you went on a kill streak). Your teammates are no better off. You're at a disadvantage. This is PART OF THE GAME. I haven't been playing much lately, but it's ALWAYS been my experience that the bulk of the time, the teams are fairly even in GC. 5v3 is definitely not good. The numbers inbalance alone makes this tough, nm the skill level. But 8v10? 9v11? The server will autobalance the next round anyways, so I'm not worried about. And you CAN win the second round. The third is tougher because the winning team usually has rifles by then. But good organization and leadership--which means following as much as leading (Read: If someone called a play, go with it, don't confuse the issue by arguing about it)--can win out over superior weapons. Sorry for the rant, but this complaint is becoming more and more common, and it's one that is, by and large, invalid. The first round is decisive. The first 3 rounds are a gimme to the winner. The 4th round is the most decisive one as it determines a blowout or a matchup. There's a reason the skunk rule is set to 7-0. Think about it.
  7. Folks, I gotta say... I know I've been gone for a while, and my playtimes probably won't get much better, but it was real heartwarming to come back and get nice welcome back, how are ya and best of all... URK?!? Thanks! Say it with me one time! urK?!?
  8. Noobest things I've ever seen... and NO... I've NEVER done these... 1) Switched to knife at spawn to start running for my spot, and slashed it to look cool, dying to TK autokill at spawn. 2) Running with gun out (mentioned already) at beginning of round. 3) Stopping to check out the awesome sky on piranesi. 4) Not knowing the maps when it's 1v1 with bomb planted and wandering all over creation looking for a bombsite. 5) Leaving the bomb when it's planted to get frags. 6) How do I defuse? 7) How do I plant? 8) I thought it was a DM game! 9) Blocking. 10) Standing in front of the guy with the Awp 11) Blocking. 12) Blocking. 13) Throwing flashbangs at teammate's head. 14) Blocking. 15) What's a radar? 16) Blocking. oh... and I forgot... blocking.
  9. Bunny, I think that was me On italy you unscoped scout killed like 3 ppl and I had opened up the ban window, while asking if anyone knew who you were. Someone replied and I thought I hit "back" but I might have hit "ban"--I'm old... I get senile and confused alot ;/ Nice shooting, btw.
  10. Hey Moss. Good to see ya again buddy
  11. stutterin john took care of this as soon as i posted on it. Sorry bout that JPWarez, you should be all set though.
  12. urk?!?

    XGS drama

    One comment that I will make is that we are running alot of addons, which over time, adds up to server performance problems without regular tweaking. Barry's attitude isn't abnormal in this industry, and there areliterally TWO GSPs that I've dealt with who are both professional and "good people." That from over 100 companies that have been around since I've been in this industry. Recongamer is one, and GD being the other. RG is small enough that they've maintained that professional community feel, while GD has "graduated" to a larger company by virtue of their acquisition from Speakeasy. XGS sounds about par for the course. I'm not too sure A2G will be much better in the long run, but at the same time, they're young and hungry enough to earn our business. I'll vote in the board room on the compensation to XGS bit.
  13. Yea I used to ban using console, but then some1... fatty, showed me the admin command for the gui. Then I'm standing in spawn tryn to page thru to find the tk'er... someone shows up in front of me, so I hit 1 to get my awp out... and ban the guy... killed the T tho.
  14. I was tryn to ban a tk'er and accidently banned him. please unban some1? ty ty.
  15. RG just moved their servers to a new datacenter and upstream pipe. Give it at least a couple of days to shake out, then tell me how their pings/choke are. I think this only applies to one of the UT servers though--Fatty confirm?
  16. urk?!?

    Summer Events

    Bcs you don't work as hard as TeK.
  17. urk?!?

    Summer Events

    If you guys haven't seen it. TeK's been doing a kickn job covering ESWC. http://www.gotfrag.com/portal/filters/300/ - ESWC coverage. http://www.gotfrag.com/portal/filters/295/ - CPL Coverage. TeK's in Paris at the ESWC event now (as am I) and GotFrag has about 10 ppl at CPL as well.
  18. Not all that's wrong there. "mp_logdetail" is the command and it has not yet been implemented in CS: source. This means damage is not recorded at all. So hitbox hits and other variables are not tracked at all. For whoever it was that was interested in stats... take a look at: http://www.gotfrag.com/stats/ Trying to get valve to implement the mp_logdetail.
  19. Cape is a quest. Can't remember who starts it altho I think it's in Freedom hall in Galaxy City or Atlas Park. Extra costume slots are quests. First one is at the ICON in NE Steel Canyon. Game is definitely fun. A couple of MMOG buddies of mine went euro on me to get away from all the Winter Lord nubs (who all got powerleveled to level 20 in a day by killing WL's) who have no idea how to play their class. I'm over on Defiant (English Euro) server periodically with them, but don't really play that much... and you have to buy the Euro Copy and get a new subscription to play there.
  20. urK?!? Who's banned? What? Confused. urk?!?
  21. Haven't read all the arguments here, but generally speaking, I don't think we can rely on software to balance teams for us. We're going to have to do it manually. Meaning folks that are doing well on a map are going to have to switch to beat the stack. Even if this means the top players move over to stack the other side, it will at least mean that the "losing" team gets an opportunity to dominate.
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