A thought on kit tweaks. If we raise first aid kits to 10 and lessen the reward for healing others to 4, this makes 15 point full heals a better option since you get bonus health(100+total heath). It seems it would devolve teamwork to everyman for himself. Also healing a teammate with a kit creates an attack opportunity for the infected, which is great. If your concerned about overfarming with kits just decrease it to 3 and leave the buy price alone? If the purpose is to have more maps end with survivor deaths increasing the full heal cost might be best.
See this is what happens when the server is at 22/22 you start reading the forum.............