Its 10v10, if 4 people were alive and the rest dead, points spent, then I would think it'd be justified, but only if there was 3 Tanks, but some good players could still survive that. If there wasnt, they could have stopped to send points to fallen survivors, or bought defibs since those are cheaper, but take awhile. (Situtational, I know...about using defibs or spending points to respawn if there was any left.)
Now if people were in-capped(none dead)and no tanks around, then it isnt justified, the next time it happens be recording a demo, this highly encourage since admins have lives and cant be in the server 24/7. Members cant be doing that, they should be representing GC in a dignified manner not with "No Admins, I do what I want." kinda thing.
Again recording demo is highly encouraged. Plus making a demo would allow admins to discuss and see if it WAS justifiable or not.
I guess i should have done a little searching before posting this topic, i let my anger get the best of me.
That being said, In this scenario their team was very savable if i recall there was possibly one tank, not multiple, they left 5 players in-capped on the ground, not dead yet. Leaving 5 fully healthy players to send points, or even pick them up, but i think the team wasn't entirely regulars just the mains, making this option more difficult, leaving them with a quick decision of cutting their losses and gun for the safe-room.
Thank you for your advise i shall take that into consideration about making demo's seems to make admins job easier and i wont have to describe in detail. All in all saves time.
Just one question how does one record a demo in L4D2? Never done it with this game.