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VivaLaBrandon

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Posts posted by VivaLaBrandon

  1. Witches was most fun, I think i died 13 times one map lol. For tanks it might have been the map (Dark Carnival), also don't think infected should keep getting 50 points if their tank dies and probably rushing should not be allowed, as well.

  2. Wait why no more customs? I just want pathing and VIP more, to at least make it hard for survivors, but I know a lot of people at least used to not like VIP.

  3. Just increase points you get from charging and hitting survivors to compensate that way you are getting most your points from doing what the class was supposed to do originally.  I think 1.25 for charge and slam then 2 for crash is fair. 

  4. I could see making it increase over time, but currently with riot hordes the round can be pretty much over if someone doesn't buy fire early, like on Dead Center Map 1.  Also, most the problem with witches is it puts them all together so one molly kills them all.

  5. Recently when buying unpin it doesn't kill the SI and says Unknown command: emergencyescape in console.  This happened when I was smoked and hunted, but it still works for others when charged.  I think it might of killed a charger punching me instead, but I'm not sure.

  6. Would like to see

    • infected health packs cost 10 - encourages more strategy, if infected are constantly buying this survivors will have to send points instead of health packs
    • tank health raised to 7k but cost is 55 or 60 - minor change, but could make difference especially if tank spawn starts at 1
    • bile timer reduced to 5 seconds- encourages bile to be used more as finding a tank that is hiding instead of blinding them
    • defib cost 15 - you get 5 points back I think, 10 points seems like a fair tradeoff
    • horde cost 8 - people rarely buy this but its actually useful during tanks
  7. Pounding someone to death takes a very long time why i think it should be buffed, hunter is fastest by far.  Personally think it should be 1 point per punch for standing survivor and .5 for incapped, similar to how the hunter is half for incaps.  For slamming I think it should be 2 points, right now i think its 1.3? or 1,5,

    • Like 1
  8. Can you buff damage points given as charger when pounding survivor and nerf for punching incaps, seems kinda weird how its almost always better to just punch instead of charging.  Such as if you pound survivor to death you usually only get like 10 points but if you punched you would get over 30.

     

    Also think it would be cool to have a new achievement for getting 15-20 points for commons hitting survivors after you boom them.

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