Jump to content

HWarrior

Member
  • Posts

    524
  • Joined

  • Last visited

Everything posted by HWarrior

  1. Warfare Keymaps. Print these out at 400% and use them as wallpaper FTW! Warfare Keymaps (mirrored on my server) For those that don't know, these are maps of each warfare map with the location of all weapons, vehics, powerups, superweaps, etc. Courtesy of KRT by way of BU.
  2. G92 GTS's are out. Cheapest is $360. So thats about $100 between cheapest G92 GTS & the GT. Newegg Stock of G92 GTS & GT (Newegg goofed and classified some of the newer G92 GTS's as regular GTS in the advanced search but all are listed in this link)
  3. Weighing in at 234MB... http://216.127.88.138/gamerscoalition/ut3/Patch1.exe (my mirror; will be up for a day or so) http://download.beyondunreal.com/fileworks.../ut3/patch1.exe I've been running this for the past few days and extremely happy with it. Really is a great improvement. Keep in mind most in-game improvements are server-side so you won't see them until our server is patched or you play on a patched server. This patch is the same as patch 1 beta 4 just official. Some Notes: You may find your graphics settings changed after installing patch. So double check before complaining about fps. If you really hacked your ini files, then you may have to redo those changed. If your mouse feels off, then check the new mouse sensitivity setting. 2500 default.
  4. Whoa? Really? The more I play the more I like it.
  5. Beta 2 of Patch 1 was pulled b/c it borked dedicated servers (including ours for a bit). These patches aren't publicly available so don't ask for them. Either way I wouldn't install until offical patch is available if you value system stability. I just want to keep you guys up to date with where they are. Here is the list of changes for Beta 3 of Patch 1. This list includes all beta 1 and beta 2 fixes.
  6. The card should be out next week. NVIDIA GeForce 8800GTS 512MB G92 Tested. Performance wise the 8800GTS 512MB & 8800GT 512MB are really close. For me the edge is to the 8800GTS for less noise & better thermals because it is a dual slot card. The 8800GTS 512MB was slated to sell for $50 - $100 more than 8800GT's suggested retail price. However, the 8800GT is still selling from about $50-$100 more than it "should". If the 8800GTS 512MB drops with enough supply to not cause the price to ramp up then it looks like the definite choice. But that all depends on if the suggested price stays the same. If considering an ATI 3870, you may want to look at the 8800GT 256MB. It keeps up with the 3870 in most benchmarks with rez's upto 1280 and it should come in cheaper than the $250 3870. BTW, all you high resolution guys (30" lcds and up) may want to take a look at the Asus 8800GT 1GB.
  7. I noticed it at 1:40PM when I tried to finish my single player campaign after lunch. After looking around, the first report of outage was around 1:30PM. Worrisome that some dedicated servers with the patch installed crashed when Gamespy went down. I am guessing this was during a map switch or something. Doesn't make since to crash otherwise.
  8. So what happens when you partner your game with Gamespy. You rely on them to handle all of your account management and your server browser. So guess what happens when gamespy server goes down... PEOPLE CAN'T PLAY YOUR GAME!!! Since you can't login, you can't join an online game. You can't even go to your history (beta patch) and pick a server to play on when the server browser goes down. Stupidest decision ever. Let's put the most critical part of accessing our game online in the hands of another company that has proven unrealiable in the past. <rant over> Downtime today was only 30mins but...
  9. Using UT2k4 requirements, here is the math... Suggested Netspeed = 10000 bytes Suggested Tick Rate = 30 10000 / 30 = 333 bytes per tick which should be fine 10000 * 10 players = 100,000 bytes = 100 KB * 8 bits/byte = 800 kb/sec (bandwidth needed) 10000 * 16 players = 160,000 bytes = 160 KB * 8 bits/byte = 1280 kb/sec (bandwidth needed) Since you have an async connect, your connection will most likely slow to a crawl as your upload bandwidth is all used up. Also redirect isn't working correct atm, so custom maps/mutators all have to be downloaded at 10KB/sec.
  10. work, work, work, sleep, rinse & repeat... The official patch is gonna do wonders. Here are my impressions of the beta patch: - Mouse sens, fov, & framerate smoothing is available from settings. - History tab on server browser helps you find your favorite servers. Still not the best solution but works. - Reducing bot message frequencies is very welcome. Almost information overload sometimes when playing with bots. - Faster server browser. The font size may actually be a touch too small or I need a new prescription. - The UI is faster. They also got rid of the annoying inbetween menus (reduced clicks). - No UI slowdown inbetween rounds since they don't render the world in the background anymore. Really helps weaker systems. - Weapon death messages help. Basically says "killed by noob (Flak Cannon)". - Your custom character is kept when switching teams. Switching to balance teams would switch me to demo char instead of my droid with cool voice. BTW, if you think about installing the beta patch keep in mind it is a BETA. If you have really changed your ini's a lot, the patch might bail on ya. So you may need to uninstall/reinstall UT3 and then apply patch. Or just wait for final version of 1st patch.
  11. Looks like UT3 Patch (beta 2) will become the 1st official patch release. BTW, no webadmin until 2nd official patch. Here are the changes between beta 1 and beta 2:
  12. Only way I've found is to feign death to drop the orb. Not the best solution b/c it leaves you vulnerable.
  13. Fedex just dropped off my copy. Probably try and fire it up tonight after family goes back to hotel. My gogamer free UT3 t-shirt is cool. Cannon, you can transport between nodes. The teleporters are looking glass mirror type things that are off to the side of most nodes.
  14. There are different types of turrets. The turrets on rails are fun. Also the turret placements are strategic in most of the maps so they are actually useful and not just noob magnets like 2k4. The Hellbender is better than demo but beams aren't chargeable. With all the new vehicles and strategies, it will take us a while to find out what the strengths & weaknesses of each vehicle. Instead of the hellbender being a manta killer it may be better suited for orb runner supression. IMO, the hellbender twin beams were a bit overpowered for UT2K4 atleast in 6v6 matches. Remember trying to get to Dria side nodes in a manta with a Hellbender guarding. It took atleast 2-3 tries (1st 2 just to find it). BTW, the necris vehicles are by far the coolest in the game. The Necris version of the Hellbender can go invis and then add in the deployables (slow volume, spider mines, etc) it really can be a great node defender or bottleneck defender.
  15. I think the main reason that this happened is the fact that it was a beta demo. Oh yeah and the VCTF-Suspense map they included (closest to the game type most of us play) is the worst map in the game. Every warfare map blows that #*$! to shame. BTW, epic has finally admitted that the UI sucks. It will be fixed in patches.
  16. That movie is definitely one of my guilty pleasures. Watched it about 4 times. The fire sword fight is coolio in HD.
  17. Most likely possibilities... 1) slowly dying (Heat may have caused some damage to the gpu.) these two not likely if your monitored temps are accurate. 2) loose heatsink. (If it is removable, try cleaning and reseating with new goop.) 3) fan not at full speed. (If the card's fan can be unplugged from the video card and run off of a 3-pin connector, then try that. It will run at 100%.)
  18. Theoretically speaking, I 100% agree that Warfare is gonna rox your sox. Nothing like sending a scorp head long into a tank. Very smooth. Almost seemless transitions. Primus' new favorite toy. MadPat will be happy with turrets. No arc on shots and splash! Attack, CounterAttack, OrbCounterAttack, OrbSupression, all kinds of fun tactical stuff. In my opinion, the only thing holding back the game is the outside of game problems (server browser, friends, gamespy, etc). Oh yeah and custom crosshairs.
  19. 1) If you like Deathmatch, then go ahead and pickup on release date. If you like Warfare (team based play), then I would wait for some GC feedback. 2) If Warfare is what we hope, then GC server will be there. If Warfare sucks, well...???
  20. The .audio 370 are my new Plantronics set (review with pics). Had to get them to replace my .audio 110's which were held together with duct tape for the last 2 months. The 370's are great. I always get open ear headsets and this is the best I have had. Very comfortable plus the boom mic is very sturdy. Got mine from amazon for around $30.
  21. Gotta love the holiday season. ATI/AMD releases in mid month and then a new G92 based 8800 GTS 512MB & 1Gig. Be interesting to see how much they bump up clocks along with opening up the remaining shaders.
  22. Forgive the following (I was thinking out loud)... Nvidia has told it's card makers that the 8800 GTS 640 will have its stream processors bumped from 96 to 112 to match the number used on the 8800 GT 512. Stream processors are in bunches of 16 so this means that on the 88000 GTS 640 they would go from 6 to 7 bunches (8 available as on the GTX). If this is the case, then it looks like Nvidia is trying to get more life out of the GTS line. Large screen gaming and games like Crysis would probably be candidates for better performance with the bigger ram (640 vs 512). Even with the same number of stream processors the 8800 GT uses its more effeciently but the GTS line has more mem bandwith. Plus doing this really wads things up. You end up with the 8800 GTS 640 closer to the 8800 GTX and the 8800 GT lurking there ready to beat them both at times. Or crush them all if you go 8800 GT SLI. Given all this, what happens to the release schedule of the 9xxx series. My guess is they will be pushed back. Another the thing you have to wonder about is even when they come out where would Nvdia price them in comparison with the current 8800's. Current pricing: 8800 Ultra $600 8800 GTX $500 8800 GTS 640 $350 8800 GTS 320 $280 8800 GT $250 Still the G92 die in the 8800 GT is the new king. And it is just the FIRST card on this die. Just finished reading a good article from The Tech Report and they mention that it is likely the G92 die has atleast 128 stream processors available (8 * 16). Will the new 9xxx series have 128? Can the G92 go higher than 700 Core, 1750 Shader, & 2000 Mem with a better heatsink solution? Will we see dual slot wide G92's? Possiby a 8850GT x2 OC Fatality Edition? What am I gonna buy? Only time will tell, but I can't wait!!! :bang:
×
×
  • Create New...