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  1. So I just logged on, found 3 guys unknown guys running around: bluebluecar, killercripple, and deathsson. Didn't know them so I was watching them on dynmap. They appeared to be just flying around, and I saw they were around my stuff. Apparently I didn't lock all my chests, so they took some of my things (looks like just diamonds & iron, which I will refund shortly to the best of my recollection). They also blew the crap out of my castle. Now, I'm not sure if all 3 were griefers, but I banned bluebluecar and killercripple, didn't get to deathsson (I hesitated, as I thought I'd seen him before, but he was zooming around just like the other 2 so I probably should've just banned immediately. Anyway, I'm about to check for damages to other people's things, but keep an eye out for anything that looks amiss. I'll post any other damages I find. The only other places I saw them at on the dynmap were jeho's place and shift's place. Hopefully they didn't mess them up like my castle. Not that I care about my castle, because it was crap anyway. But yeah, just a heads up.
  2. I have a few (admittedly semi-complex) redstone devices that I built that have been working great for a while. Piston doors, a minecart track switcher, etc. All of the sudden today when i go to use them, the redstone torches burn out IMMEDIATELY upon receiving any signal at all. I'm wondering if something is up on the server, since redstone torches are programmed to burn out if the activity would result in overtaxing the comp/server. can we possibly get a reboot? I have had ZERO issues with these devices ever since I built them (including even earlier today) and now nothing works. I reset the torches after they burn out, and upon the first button press they burn out again. HELP! Thanks! ETA: I built a simple inverter with redstone torch output, and it worked fine. Anything semi-complex though does not, which makes me think the server is overtaxed doing something? The calculation stuff for this is server-side, not client side, since anyone can push the buttons and make them work...
  3. I can't lock any chests, it says I don't have permission. Anything I need to do to resolve this?
  4. 1) Bunch of new plugins. Might be some bugs. See the sticky. 2) The dynmap bugs in the perspective view are patched in the next stable release. So whenever that comes out... 3) Dynmap web-2-minecraft is almost certainly not going to work until the developer rewrites the aspx file. Enjoy it as is. 4) No mas for plugins unless there are any specific requests. Why for? Were a month or two out from final and I imagine the requisite bukkit as well. New world gen stuff; new ton of stuff actually. With that spout and permissions (economy?) can go on then.
  5. Reading the logs... Yes, the item looks like a bucket. Don't use it as a bucket. It does not heal. Equip it and use it on pigs. That is all. ---------------------- Also, sry Shazz From the Bukkit notes for this release: Known Issues: Signs, chests, furnaces, etc. sometimes wipe under certain circumstances. This is a vanilla Minecraft 1.7 bug that we're still investigating.
  6. http://www.minecraft.net/prepurchase.jsp Buy 1 for $22, get 1 giftable copy
  7. Simple...what textures do you minecrafters use? Plus (+) is for anything else. EDIT: Fk has pinned this topic. Also, here is a link to various texture packs: texture-pack-central-mods-tools-maps-list/
  8. New server! San is the lead! Yay? Adventure Time lives by itself on a dual-core Xeon. Only 2 gigs of memory so 18 players for now... Submit your plugin requests and the like and I'll drop'em on. It is a CraftBukkit server btw...
  9. So I can only dream that we could build something this sophisticated lol.
  10. So the exit to my cave home in progress is below your castle or close to it. I built a really tall wall near your castle so that I can find the entrance again later. Please do not destroy it or anything. I will make it nice to look at later, I promise. Sorry I flooded your cave. I did fix it though so it isn't a river any more.
  11. Behold, that which has been wrought... 2,068KB full size HERE
  12. I am having an exceedingly difficult time finding and farming slimes thus far. The few that I have found have been so glitched out (gittery jumping, going through walls, etc.) that I can't kill them. I realistically only need 6-10 of them to build a gate, and it's royally ticking me off that I can't get even one. Anyone else having this problem? Would it be un-kosher for me to use the "give" command to let me build my gate the way I want it? Slimes are completely useless outside of sticky pistons, so I would think it would be a relatively innocuous use of the "give" command". I certainly wouldn't start throwing diamonds or iron around or anything. Let me know what you guys think!
  13. 1) I've bound the server IP to 69.25.22.9 - make sure however it is that you join the server it is via that IP #. If you try to join via 22.8 there may be problems. Hopefully this will stop the wandering server IP problem and I can stick a minecraft server bug in the top left corner of the forums now. 2) Sandbox - I can see you pounding the server trying to join. Nothing has changed server-wise to stop you from getting in. All the log says is "lost connection" within a moment of joining. Check the joining IP? (see above) 3) Plugin topic started (and stucked) so new players can check check it before joining. 4) I'll probably do a cartographer dump once a week - just fyi. 5) This: 2011-08-07 14:22:47 [iNFO] i hear a lot of stuff around me 2011-08-07 14:22:50 [iNFO] quite creepy 2011-08-07 14:22:59 [iNFO] are you underground? 2011-08-07 14:23:02 [iNFO] yet this is boiler's cave. has to be safe... right. right!?!? 6) And then later... 2011-08-07 14:29:04 [iNFO] OH GOD 2011-08-07 14:29:08 [iNFO] that sound is water above me 2011-08-07 14:29:14 [iNFO] and... boiler's cave is now a river
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