Fatty November 5, 2005 Share Fatty GC Founder November 5, 2005 16-0 hawt was fun, thanks for the event, SJ. Link to comment Share on other sites More sharing options...
Ice_Berge_00 November 5, 2005 Share Ice_Berge_00 GC Alumni November 5, 2005 Yeah it was a lot of fun. I would of liked to see how it would've ended up in the end. Dust is a tough map for T's I think. GG though guys! Link to comment Share on other sites More sharing options...
akaM2 November 5, 2005 Share akaM2 Member November 5, 2005 fun time. ps, I didnt die I got very bored Link to comment Share on other sites More sharing options...
Guest n00b_of_DOOM November 5, 2005 Share Guest n00b_of_DOOM Guests November 5, 2005 (edited) I'm sorry to say I was a little disappointed. It was pretty unbalanced and then ppl started leavin by the truckload right after hawt hit 16. (Plus, I only got one kill :'(. ) Oh well, I'll still be there for the next one. Maybe it was the map. Dust is pretty skewed if the CTs r organized at all. This post isn't intended to offend the ppl that put the time and sweat into setting it up or the players themselves. I know john is always on here keeping the wheels of GC greased. Thx guys, maybe the next one'll be better. Edited November 5, 2005 by n00b_of_DOOM Link to comment Share on other sites More sharing options...
stutters November 5, 2005 Share stutters GC Alumni November 5, 2005 I'm sorry to say I was a little disappointed. It was pretty unbalanced and then ppl started leavin by the truckload right after hawt hit 16. (Plus, I only got one kill :'(. ) Oh well, I'll still be there for the next one. Maybe it was the map. Dust is pretty skewed if the CTs r organized at all. This post isn't intended to offend the ppl that put the time and sweat into setting it up or the players themselves. I know john is always on here keeping the wheels of GC greased. Thx guys, maybe the next one'll be better. <{POST_SNAPBACK}> gg another warfare, another lesson learned. this time, make it clear what is a win. it's best of 30, 15 as t, 15 as ct. 16 wins for [hawt] sealed the win, and some guys knew that and took off. sorry for the confusion, but good game. we'll do it again soon. Link to comment Share on other sites More sharing options...
tWc|Col.McDougle November 5, 2005 Share tWc|Col.McDougle Member November 5, 2005 I'm sorry to say I was a little disappointed. It was pretty unbalanced and then ppl started leavin by the truckload right after hawt hit 16. (Plus, I only got one kill :'(. ) Oh well, I'll still be there for the next one. Maybe it was the map. Dust is pretty skewed if the CTs r organized at all. This post isn't intended to offend the ppl that put the time and sweat into setting it up or the players themselves. I know john is always on here keeping the wheels of GC greased. Thx guys, maybe the next one'll be better. <{POST_SNAPBACK}> gg another warfare, another lesson learned. this time, make it clear what is a win. it's best of 30, 15 as t, 15 as ct. 16 wins for [hawt] sealed the win, and some guys knew that and took off. sorry for the confusion, but good game. we'll do it again soon. <{POST_SNAPBACK}> I was pretty dissapointed that the [nawt] team started leaving after us having only played 1 round of T. Maybe future requirements to play western warfare, is that you man-up and play all 30 rounds. Link to comment Share on other sites More sharing options...
farmerisme November 5, 2005 Share farmerisme Member November 5, 2005 I'm sorry to say I was a little disappointed. It was pretty unbalanced and then ppl started leavin by the truckload right after hawt hit 16. (Plus, I only got one kill :'(. ) Oh well, I'll still be there for the next one. Maybe it was the map. Dust is pretty skewed if the CTs r organized at all. This post isn't intended to offend the ppl that put the time and sweat into setting it up or the players themselves. I know john is always on here keeping the wheels of GC greased. Thx guys, maybe the next one'll be better. <{POST_SNAPBACK}> gg another warfare, another lesson learned. this time, make it clear what is a win. it's best of 30, 15 as t, 15 as ct. 16 wins for [hawt] sealed the win, and some guys knew that and took off. sorry for the confusion, but good game. we'll do it again soon. <{POST_SNAPBACK}> I was pretty dissapointed that the [nawt] team started leaving after us having only played 1 round of T. Maybe future requirements to play western warfare, is that you man-up and play all 30 rounds. <{POST_SNAPBACK}> I left only after a few of my team left, admin said it was over, team balance started happening. GG guys, just got a bit frustrating Link to comment Share on other sites More sharing options...
shep48 November 5, 2005 Share shep48 Member November 5, 2005 OSS had a match on Italy and it went dead even. both teams won T side every round. we went to dust2 and played 3 rounds each side. still tied !!!! Link to comment Share on other sites More sharing options...
campkillyorself November 5, 2005 Share campkillyorself Member November 5, 2005 (edited) It was fun......... Especially killing killing fatty while he was a CT Ps. I still kinda wish that the map was either Inferno or Aztec I'm starting to like Inferno now. I used to totally hate it, but now I really know the structure of the map and it is quite fun. Edited November 5, 2005 by campkillyorself Link to comment Share on other sites More sharing options...
stutters November 5, 2005 Share stutters GC Alumni November 5, 2005 yeah, i was secretly rooting for inferno. <grabs notepad> do NOT make dust an option. ever, ever, again. Link to comment Share on other sites More sharing options...
Fatty November 5, 2005 Author Share Fatty GC Founder November 5, 2005 I echo about Inferno. Great map, awesome strategy map. Any map, however, is = because both teams get the same exact chance at each side. We went round and round about Aztec being a poor match map. Just means any/all wins as a T (like on dust) are crucial. Ya, cky, you pulled of a nice shot on me too, I just plain didn't get ya fast enough. Link to comment Share on other sites More sharing options...
Panic November 5, 2005 Share Panic Member November 5, 2005 Great job to the CT team but the fact that that the time was set so low realy put a damper on the T's. I think the time was like 1:45 which gave no time for a delayed rush, so get caught in the tunnell and it's over before you have a chance to pick off enuff to break through. Just some things to look in to before WW4. Link to comment Share on other sites More sharing options...
stutters November 6, 2005 Share stutters GC Alumni November 6, 2005 what are round times for cal & twl matches? Link to comment Share on other sites More sharing options...
Guest n00b_of_DOOM November 6, 2005 Share Guest n00b_of_DOOM Guests November 6, 2005 Mybe we should make it so u have to win the majority as both teams or smthng. Okay, that sounds stupid. CT's would always win but we need to find some way to make it so that the team that starts out disadvantaged doesn't switch teams at the 0-15 point. Just means the other team just has to manage to win 1 round... Link to comment Share on other sites More sharing options...
akaM2 November 6, 2005 Share akaM2 Member November 6, 2005 I think the time was like 1:45 which gave no time for a delayed rush <{POST_SNAPBACK}> I disagree, 145 is plenty of time, sitting outside the tunnels for 2 more minutes would not make it anymore delayed than waiting 45 seconds, just more boring And to john Cal is 1:45 TWL is 2:00 Link to comment Share on other sites More sharing options...
Guest n00b_of_DOOM November 12, 2005 Share Guest n00b_of_DOOM Guests November 12, 2005 But you need to give the CTs time enough to get restless and peek there lil heads around the corner so the Ts can pick a few off. Link to comment Share on other sites More sharing options...
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