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warhammer online


Ringadon

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I just played the preview weekend beta and was blown away. I was really amazed at the public quests and RvR setups.

 

I spent hours fighting at some battle ground between Empire and Chaos (I think) and it actually felt like a war. It's also really cool that you can open your map and there will be conflict markers where RvR is happening.

 

If there are a lot of GC people planning on trying this, we should try to select a server for all GC to play on like some people did with AoC.

Edited by Ted_Break_Danson
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The cinematics for this game look pretty cool - I think I've learned my lesson with startup MMO's though (Hellgate London and Age of Conan were enough for me). :)

 

The modeling looks identical to WoW too:

 

WAR:

http://media.pc.gamespy.com/media/748/748723/imgs_1.html

 

WoW:

http://media.pc.ign.com/media/016/016985/imgs_1.html

 

Mythic did Dark Age of Camelot so the company is not an MMO startup. I'll add that their PVP was 1,000,000,000 times more fun than WoW. Their PVE wasn't as fleshed out so WoW stole the show there. Also, WoW took most of its ideas from the Warhammer universe. I'm not saying that Warhammer is going to blow WoW out of the water, but by no means is it going to be as bad as the two games you cited.

 

Edit: I totally disagree that the models look identical in fact you can see a drastic difference. WoW goes for the more cartoon/animation look and Warhammer tries to look more realistic. (Note: I don't think either hit the mark)

Edited by aMnesiac
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Thoughts? Please elabotate.

 

Sorry, didn't quite understand what you were asking. While I've got access to the open beta I've not yet managed to load the client and probably won't be able to get it fully loaded until sometime next week due to contraints on my bandwidth usage on my school network. Once I've had a good taste I'll be able to say more.

 

Ring

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A bunch of old dlm , doh guys are playing this when its released. yermothr, abyss, kurtz and kenger. Prolly im yermothr for most the info. He and abyss where both in the closed beta. Got my copy this evening and started downloading it, over 4 hour download so dont dwell on it if you want, also if you preorder you get a weeks worth of playing in before anyone can buy it at the store (won't be reset). plus u get to partake in a week and a half of open beta.

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I preordered from a local store. They give you a box with the codes you need, basically you still need to download online to play the beta and the game, but you can get the cds on the 18th from a local store. Haven't started playing yet. I think it will be nice, a change from wow lot of pvp so friends is very essential.

 

If you want game specifics id aim yermoth3r, he got to play in the beta and thought it was pretty cool.

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I'm in the open beta. I believe that Fileplanet still has some keys left. I have mixed feeling about it. RvR is fun, and the public quest are great. I'm only level 7 so I'll wait until 15 to start commenting on the skill sets.

 

I do like the fact there is an enormous back story to the whole world. You get pages and pages of story and information if you want to read it.

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I'm enjoying it. It needs work, but as far as comparing to other games released post wow-eq2 this is the best one out. If you want to pvp and have big wars i'd suggest this over wow anyday, but if u rather sit in a grp of 10 - 30 people to kill 1 guy for some purple pixels this isnt it. There is hardly any pve from what i see everything is based on a war between order and destruction. Gfx are decent armor is lacking a lot of flashy stuff like wow has, but it looks more authentic to a dungeons and dragons type game, can dye it colors and such. I really enjoy it

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I read in PC Gamer a little about instances in this game. They are all 6 man groups, nothing more. Some are open world,

some are actual instances. The public quests looks interesting, maybe similar to the storline quests in LoTRO? I think this

game is going to be all about the PvP, any PvE will be gravy.

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yep exactly way. I have done quite a few of the public quests now, think I'm done with chap 1-3,5 and almost 6. I have gotten a blue item, few greens and a purple from winning them. The biggest thing is you need to contribute to get the most points, then there is luck, when they roll the dice. And finally the point you earn is added to the roll.

 

 

I'll be completely honest, if pvp isn't your thing i'd stick to WoW. If you enjoy the PVE you will never leave wow. Wow has the same thing going for it as EQ1 did. Everyone has massive time invested in their characters and a sense of accomplishment that they dont want to abandon. I can agree that you have spent a lot of time working on your character, but the whole purpose of the game was not to see who has the most possessions but to have fun and take some time out of the real world. But that's neither here nor there. WOW is a great game and is a bad game. It has its flaws it has its perks. But compared to every other games release post wow, warhammer is hands down the best. It's not even released yet and I think it can compete with EQ2 and if they can get a little more pve in i think it may start to drag a few of the smaller wow guys over, but i will never expect anyone who is deep into wow to abandon their characters and accounts for a game that doesn't offer pve. But remind you, wow never had pve (25-40man) content when it was released either.

 

 

I'll try and point out some neat things in the game with the rest of this post if your still on the fence of even wanting to try this game:

 

Guilds:

 

- More then just a list of people who use gchat. They have levels. Guilds can specify tactics they use. They are given warbanners in pvp that people can run onto the battlefield with. Gives players buffs and etc much like a battle standard in wow. You can form an alliance with another guild. Guild banks, guild funds. You can tax guild members (not a good idea lol). Or people can set up to give the guild a % of the money they earn. The higher rank guild you are the more features and stronger you get in pvp.

 

Citys:

 

-Have rank as well. The higher your city rank the more things that are put into it. Rank increases with pvp, quests done etc same way that you can reveal content in wow during the sunwell release or whatever.

 

Tradeskills:

 

- Kind of lackluster here. I haven't done much with them. Savaging has made me over 4 gold thus far, going to pick up talisman making tonight since my armor all has slots for it and i get massive amounts of materials for it through savaging. (will edit post after i start actually tsin)

 

Public Quests:

 

-Usually marked on the map as a treasure box, group of people take on 3 tasks. first one is fairly easy usually a kill x amount of things or such. Second is another kill type thing but the mobs are champions (elite in wow). third is the main boss guy. Treasure is handed out at the end. Can be green,blue,purple bags. If you win you pick up a bag and select a loot from the various things inside. Usually 8 - 10 things. 1 armor or weapon piece that's the color of your bag. A green trade skill device. Some coin, trade skill materials. Along with public quests you are able to complete the book chapters. There is 3 levels 9700 influence total. Receive influence from doing public quests about that chapter. The three levels of the chapter give you various prizes, first is always a potion, second is usually a minor piece of loot, third is a better piece of loot. The rewards from the boxes in public quests is some of the best out there.

 

PVP Rewards:

 

-You get gear much like wows old system. You get to a certain renown (rank) and your able to buy gear. It is a combination of your level and your renown. You also can receive pvp rewards in scenarios or on the battlefields in the world. Characters you kill drop loot and coin, sometimes very nice stuff, sometimes a potion.

 

PVP Battlegrounds:

 

-Have done two so far, one is a cap the point type thing and wait until x faction has 500 points. Like AB in wow. You always start at one point tho so if you die you do have to run pretty far at times, makes the games closer and fairer. Second game is really weird and i still don't understand it. Seems you have to run on top of this mountain grab some scepter thing and then go to three other points and bonk trolls on the head or something while the other team tries to annihilate you. (which i pretty much did the whole time anyways)

 

If you have any questions i can try and hook you up with answers. I haven't seen everything in the game and def wont with the level cap being 20 in open beta but next week ill be grinding out levels like crazy when they give us the headstart to get out of the noob areas before the release. It is very crowded in those areas and its like barrens chat 24/7

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This game sounds really interesting, and like you said, WoW did'nt have any end game raiding when they first came out. I will not be dropping

my WoW account, but I want to try this game to give me some variety during the day. The LoTRO storyline quests are really cool, so I'm thinking

the public quests are along the same lines.

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Again, this is from the makers of Dark Age of Camelot. Their high end PvP (called RvR for Realm vs Realm) blew WoW's crappy attempt at PvP out of the water. It sounds like it's still doing that. I agree with what everyone said, their strong point was never high end PvE so it's probably better to stick with WoW if you like that. Still I'd give the RvR a chance in War, it will be fun.

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So tonight my guild (Eternal Chaos), Abyss friend and his, I'm just a poor officer type; We went deep into the world and got into a huge 25 - 30 vs match with the order. It was pretty on sided. The order kept near their town where the cannons and guards could hit us to keep us back. Was pretty boring for warriors and melee dps until someone came charging thru and they got taken down pretty fast. But before the whole standoff there was a lot of going back and forth between the capture points on each side. (This is the real world where people are questing and stuff.) There were people ranging from level 10 - level 16 was the highest i saw. But everyone was given the same hp as a level 18 so it was pretty fair. One of the most enjoyable things i have done in a long time, probably since the battles in hillsbrad foothills between the horde and alliance in the fields going back and forth between the two towns lol.

 

Also found out tonight that we get mounts at level 20. Half way to the max level of 40. The Chaos mount, or chosen mount costs 15g. Not sure which it is exactly was just told "my" mount costs 15g while the disciple of khains was 30g. Economy ain't too bad, i have sold almost everything i have gotten and have made over 20g. A lot of it spent dying my armor and a little buying pvp gear.

 

Will post again after i experience a little more. I'm now level 15 and 10 renown (Enforcer title)

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One of the things I tend to do when I'm playing a MMO that I'm not sure I'm going to stay in or not, is to take up

as many harvesting professions as I can as quickly as possible. (at the earliest level) You never have to go far

out of your way to harvest while questing. I made a ton of money doing this in LoTRO gathering skins, timber, and ore.

Edited by wayfarer
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