JackieChan February 12, 2012 Author Share JackieChan GC Alumni February 12, 2012 Update: -New Achievement: Untouchable - Don't get hit by anything (teammate friendly fire doesn't count) for 3 minutes after you leave the saferoom. If you get hit within the 3 minutes, it will tell you you failed the achievement. Achievement timer relies on a minute multiplier which is controlled by a convar (l4d2_minute_multiplier) -New Achievement: Reeling Them In - As a Smoker, pull someone from really far away (has to be pretty much at maximum range). Achievement gets awarded when a Smoker releases his victim. (Debating whether or not I should apply smoker pull distance toward points.) -Death Charges now count toward the Survivors Killed achievements -The "There are x Survivors Left" message now announces when players are defibbed -Incapping Survivors with a rock should now count toward the Rock-eteer achievement -When a player disconnects from a server, it will kill all timers associated with the player -Your total points get announced to you when you die as a Survivor Quote Link to comment Share on other sites More sharing options...
samurai nightling February 13, 2012 Share samurai nightling Member February 13, 2012 Good changes. Quote Link to comment Share on other sites More sharing options...
direkt February 16, 2012 Share direkt Member February 16, 2012 (edited) I love what you've done so far with the !buy system jackie, I've been wondering if you could take a look into if it is possible in making the default map be randomized for whenever the server crashes? Recently, about every 1-3 maps the server will crash and default to Dead Center (if you can fix the server crashing anyway, then fantastic and my previous question is moot) Edited February 16, 2012 by direkt Quote Link to comment Share on other sites More sharing options...
JackieChan February 16, 2012 Author Share JackieChan GC Alumni February 16, 2012 Update: -Boomer infections now announce who did the infecting of the Survivor. (It will say "[GC] has been infected by !") -Boomer infections award an additional 2 points. -Reghosting is now controlled by a convar to either enable or disable it. (l4d2_reghost_enable) Quote Link to comment Share on other sites More sharing options...
ekstergans February 18, 2012 Share ekstergans Member February 18, 2012 (edited) Update: -New Achievement: Untouchable - Don't get hit by anything (teammate friendly fire doesn't count) for 3 minutes after you leave the saferoom. If you get hit within the 3 minutes, it will tell you you failed the achievement. Achievement timer relies on a minute multiplier which is controlled by a convar (l4d2_minute_multiplier) I earned this achievement as an infected, doesn't seem quite right. Happened after a scramble moved me from survivors to infected. Edited February 19, 2012 by ekstergans Quote Link to comment Share on other sites More sharing options...
Tirtul February 20, 2012 Share Tirtul Member February 20, 2012 that might just be one of those random occurrences ekstergans, don't know if it can be fixed but chances are low that it will happen all that often Quote Link to comment Share on other sites More sharing options...
JackieChan February 20, 2012 Author Share JackieChan GC Alumni February 20, 2012 I'll have to fix this when I start feeling like it again. Quote Link to comment Share on other sites More sharing options...
JackieChan February 21, 2012 Author Share JackieChan GC Alumni February 21, 2012 Fix: -Untouchable should no longer be achieved if you're not on the Survivor team. 1 Quote Link to comment Share on other sites More sharing options...
Biggs February 22, 2012 Share Biggs GC Alumni February 22, 2012 And vice-versa? I don't know if it was an issue, but considering the above bug, I would think that infected players scrambled onto the survivor team would not be able to get the achievement.. but if that had been a problem you probably fixed that in fixing the other issue. Quote Link to comment Share on other sites More sharing options...
JackieChan March 2, 2012 Author Share JackieChan GC Alumni March 2, 2012 Fix: -Fixed an issue with achievements not being obtained if you get 2 at once. Quote Link to comment Share on other sites More sharing options...
samurai nightling March 2, 2012 Share samurai nightling Member March 2, 2012 Weird bug tonight. We werent getting points for tanks dying. Quote Link to comment Share on other sites More sharing options...
napalm22 March 2, 2012 Share napalm22 Member March 2, 2012 Have you ever consider putting your source code on github? I'm a programmer and I've always wanted to get into writing source engine mods. Do you know of any resources that you think would be helpful? I'm an experienced programmer but have never touched the source engine. Quote Link to comment Share on other sites More sharing options...
JackieChan March 3, 2012 Author Share JackieChan GC Alumni March 3, 2012 Go to www.sourcemod.net. You can download the source from other people's work, they have the sourcemod API and other development resources on the site. I never made the buy plugin, or at least the massive amounts of additions to it, public since it's pretty much still in beta and not something I'm confident in handing out to people. Quote Link to comment Share on other sites More sharing options...
JackieChan March 5, 2012 Author Share JackieChan GC Alumni March 5, 2012 Update to Campaign Switcher: -Previously played campaigns up until 5 will not be chosen when its time to switch to another one. For instance, if the played campaigns look like (most recent listed first): Dead Center No Mercy The Parish Darn Carnival Swamp Fever Those 5 will not be chosen when it's time to choose another one. Once a 6th campaign gets added to the list, the campaign in the 5th spot gets dropped off and is eligible to be chosen again. Using "!nc" and choosing "Random Campaign" will also take previously played campaigns into account. -Command: !camphist - Used to list the previously 5 played campaigns with most recent listed first. The list will not be saved when the server crashes. Quote Link to comment Share on other sites More sharing options...
KiraMama March 6, 2012 Share KiraMama Member March 6, 2012 The server crashes a lot. You may want to implement some sort of save function for that campaign switcher. I do realize some admins are on during the crashes and reload a new map when it goes to the default, but still. It could get rid of the constant parish, mercy, dead, dark play-through when it's left up to a votes and personal preferences. Quote Link to comment Share on other sites More sharing options...
samurai nightling March 6, 2012 Share samurai nightling Member March 6, 2012 A good idea. Whether it's possible or not, don't know. Quote Link to comment Share on other sites More sharing options...
JackieChan March 22, 2012 Author Share JackieChan GC Alumni March 22, 2012 Update: -Added a new infected item. Infected players can now enable the ability to have a mob of zombies spawn whenever a Survivor respawns. It shows up as "Spawn Horde on Respawn", but once you select it, it will have a description telling you what you just read above. This will only be announced to the infected team and who bought it. Once it's bought, it disappears from the buy menu. This gets triggered whenever Survivors buy a respawn, or defib a dead teammate. Costs 10 points. Quote Link to comment Share on other sites More sharing options...
Cinkadeus March 22, 2012 Share Cinkadeus Member March 22, 2012 Great idea, thanks! Quick question: Has there been an auto-scramble put in? I kept switching teams yesterday on every map of a campaign. Don't know if it was an admin or not because I'd already be on the other team when I'd load up. Quote Link to comment Share on other sites More sharing options...
paroxysm March 22, 2012 Share paroxysm Member March 22, 2012 I'm also interested in knowing about the auto-scramble, the team switches happen way too much to be coincidence. Quote Link to comment Share on other sites More sharing options...
Desterion March 23, 2012 Share Desterion Member March 23, 2012 Yeah it seems to happen mostly to the same people over and over again. I didn't get switched but saw it happen to some people half a dozen times. Also, is it possible to add in rocket jockey points, or a rocket jockey achievement? If I go flying and actually hit somebody with it, that should be worth something at least. Just a small point value like 2 or something would be fine. Doesn't need to be extreme like how hunters have it. Quote Link to comment Share on other sites More sharing options...
Cinkadeus March 23, 2012 Share Cinkadeus Member March 23, 2012 Yeah it seems to happen mostly to the same people over and over again. I didn't get switched but saw it happen to some people half a dozen times. Also, is it possible to add in rocket jockey points, or a rocket jockey achievement? If I go flying and actually hit somebody with it, that should be worth something at least. Just a small point value like 2 or something would be fine. Doesn't need to be extreme like how hunters have it. I'd settle for just an on screen message "DESTERION PERFORMED A ROCKET-JOCKEY!!! SUCK IT!!" Quote Link to comment Share on other sites More sharing options...
Desterion March 23, 2012 Share Desterion Member March 23, 2012 I'd settle for that too. Jockey points are fairly good now with the timer points. Sometimes it's nice to just have fun with it though which is why I do rocket jockeys. Quote Link to comment Share on other sites More sharing options...
samurai nightling March 23, 2012 Share samurai nightling Member March 23, 2012 Psh I've been rocket jockeying since before...... before you ever played here! Quote Link to comment Share on other sites More sharing options...
napalm22 March 24, 2012 Share napalm22 Member March 24, 2012 Yeah it seems to happen mostly to the same people over and over again. I didn't get switched but saw it happen to some people half a dozen times. yeah :/ Quote Link to comment Share on other sites More sharing options...
Lookback March 24, 2012 Share Lookback Member March 24, 2012 Is the autoscramble bug fixable? It has wrecked a few good close games the past couple of nights. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.