DiXie March 31, 2017 Share DiXie Member March 31, 2017 HEY, I HEARD THAT. Link to comment Share on other sites More sharing options...
Elias March 31, 2017 Share Elias Member March 31, 2017 (edited) What about a 2nd showstopper? ): Edited March 31, 2017 by EliasPerez 3 Link to comment Share on other sites More sharing options...
Architect April 1, 2017 Share Architect Member April 1, 2017 How about hanging them out to dry? A smoker sets up a death charge. 1 Link to comment Share on other sites More sharing options...
Vilkys April 1, 2017 Share Vilkys Member April 1, 2017 I like the changes but currently instead of reporting the 1/4 in points, it displays values around 400%(maybe less) of what they are, you still get say 3 points but it reports 10-15 and up to 75+ points in some cases. Link to comment Share on other sites More sharing options...
JackieChan April 1, 2017 Author Share JackieChan GC Alumni April 1, 2017 I like the changes but currently instead of reporting the 1/4 in points, it displays values around 400%(maybe less) of what they are, you still get say 3 points but it reports 10-15 and up to 75+ points in some cases. Any idea what messages those are displaying for? Link to comment Share on other sites More sharing options...
Vilkys April 2, 2017 Share Vilkys Member April 2, 2017 (edited) That is Hydroponic getting incap by gandalf but if it were a bot it can go up even more, points for pummeling to incap would be 7 give or take including the 3 points for incap. Edited April 2, 2017 by Vilkys Link to comment Share on other sites More sharing options...
JackieChan April 2, 2017 Author Share JackieChan GC Alumni April 2, 2017 OH PFFT DERP. I goofed and it started outputting the Client ID for the display points instead of the actual points you'd be getting. Don't worry though, you are getting the correct amount of points. I was going to change it so it would say "Incapped + x points", but changed my mind and forgot about the client id part in there. PrintToChat(attacker, "%s Incapped Survivor + %d points", CHAT_PREFIX, client, GetConVarInt(p_Incap)); CHAT_PREFIX displays the %s part at the beginning to show the [GC] part of text, next the %d part would have shown the "GetConVarInt(p_Incap)" part, but is showing the "client" variable instead. I'll fix it. 1 Link to comment Share on other sites More sharing options...
JackieChan April 4, 2017 Author Share JackieChan GC Alumni April 4, 2017 The bug should be fixed now. Also, due to the game industry's inflation of game prices, Tanks might cost 60 points plus tax. 1 Link to comment Share on other sites More sharing options...
Vilkys April 4, 2017 Share Vilkys Member April 4, 2017 Not sure about making tanks more expensive, if it added some hp boost then I would be ok with it, we'll see how it goes. Link to comment Share on other sites More sharing options...
JackieChan April 4, 2017 Author Share JackieChan GC Alumni April 4, 2017 Yeah, I'm debating it in my head. I don't feel that Tanks need to have more HP...you know, because of the whole Infected/Survivor vanilla mentality I wanted to keep on the server. I am thinking about reducing the Tank limit to 1 and leaving it to be upgraded to a max of 3 though. Maybe that will be done instead of increasing Tank prices. 1 Link to comment Share on other sites More sharing options...
Vilkys April 4, 2017 Share Vilkys Member April 4, 2017 I like that idea. I noticed The Sacrifice finale is spawning only 2 tanks now, it used to be 3 tanks, one per each generator. Link to comment Share on other sites More sharing options...
JackieChan April 5, 2017 Author Share JackieChan GC Alumni April 5, 2017 Eh, that finale is always bugged in anything 8+ versus. Link to comment Share on other sites More sharing options...
ctrlfrk April 6, 2017 Share ctrlfrk Member April 6, 2017 (edited) How about making it so you can't earn points while you're a tank? You could probably even drop the price down then... like 30 points Edited April 6, 2017 by ctrlfrk Link to comment Share on other sites More sharing options...
JackieChan April 6, 2017 Author Share JackieChan GC Alumni April 6, 2017 I don't think it'd fly with a lot of people Link to comment Share on other sites More sharing options...
VivaLaBrandon April 10, 2017 Share VivaLaBrandon Member April 10, 2017 For the new boomer achievement maybe should be 10 assisted points, pretty common for someone to get it right at start because they boomed someone who was incapped. Link to comment Share on other sites More sharing options...
JackieChan June 24, 2017 Author Share JackieChan GC Alumni June 24, 2017 Update: -Added Emergency Escape option to the buy menu. Cost is 10 points and it's located in the "Upgrades" menu. When purchased, it activates immediately upon getting pinned, or if you are already pinned it will instantly kill the SI currently pinning you. Survivors do NOT receive points for this happening. Give feedback in the other topic on whether or not it should stay. 1 Link to comment Share on other sites More sharing options...
DiXie June 25, 2017 Share DiXie Member June 25, 2017 Is there a shortcut? i.e., !unpin 1 Link to comment Share on other sites More sharing options...
JackieChan June 25, 2017 Author Share JackieChan GC Alumni June 25, 2017 You're banned. Link to comment Share on other sites More sharing options...
JackieChan June 27, 2017 Author Share JackieChan GC Alumni June 27, 2017 Update: -Tanks can no longer be purchased if the amount of connected players is 10 or less. 4 Link to comment Share on other sites More sharing options...
Architect June 27, 2017 Share Architect Member June 27, 2017 /untank 1 Link to comment Share on other sites More sharing options...
JackieChan June 27, 2017 Author Share JackieChan GC Alumni June 27, 2017 You're banned too. Link to comment Share on other sites More sharing options...
Carlos June 27, 2017 Share Carlos Member June 27, 2017 Best news I've heard this week Link to comment Share on other sites More sharing options...
DiXie June 27, 2017 Share DiXie Member June 27, 2017 LOL @ Architect!!!!!! Link to comment Share on other sites More sharing options...
Leumash July 26, 2017 Share Leumash Member July 26, 2017 Can I make a request here? There's a feature that protects yourself from healing multiple times in a row. I'd assume this is so that infected don't accidentally waste points. The timeout for heals is 3 seconds, which is fine for tanks, but far too long for all other infected. Specifically, I like being a charger then punching survivors while healing. The 3 second timer is too long with a charger's low hp pool. I would suggest that 1 second would be good enough to prevent accidental rebuys and sufficient to be able to heal fast enough. Link to comment Share on other sites More sharing options...
Carlos July 26, 2017 Share Carlos Member July 26, 2017 No, because shortening the timeout will just encourage the charger players to spam their heals more frequently than they already do. Link to comment Share on other sites More sharing options...
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