JackieChan October 27, 2011 Author Share JackieChan GC Alumni October 27, 2011 Update: -Jockeys now get points based on how long they ride the survivor for. Ride Length divided by 2 = How much points you will get. Quote Link to comment Share on other sites More sharing options...
JackieChan October 31, 2011 Author Share JackieChan GC Alumni October 31, 2011 Updates: -Added current infected count out of infected limit for each infected in the buy menu. Fix: -Rebuy stuff fixed for the most part. Plans: -Fully deal with Rebuy stuff -Whenever a bot takes over for a human player and vice versa, do a black and white check. Quote Link to comment Share on other sites More sharing options...
JackieChan November 9, 2011 Author Share JackieChan GC Alumni November 9, 2011 A couple days late, but I'm beta testing Tank Limits on the server again. The method I'm using now is 10 times more reliable than the old version of it so we'll see how it holds up. Quote Link to comment Share on other sites More sharing options...
JackieChan November 17, 2011 Author Share JackieChan GC Alumni November 17, 2011 Update: -Infected survivors can no longer buy a full heal. They must heal with a first aid kit. (Controlled by a convar to enable or disable this feature) -Survivors can only respawn a certain amount of times (default = 3 - default controlled by a convar). -When a player takes over a bot and vice versa, a black and white check will take place. -When a player switches teams, it clears out whatever they bought last so they cannot rebuy something they bought as a survivor on infected and vice versa) Quote Link to comment Share on other sites More sharing options...
Cake November 18, 2011 Share Cake Member November 18, 2011 you are doing a wonderful job Jack 1 Quote Link to comment Share on other sites More sharing options...
JackieChan November 21, 2011 Author Share JackieChan GC Alumni November 21, 2011 Update: -Changed how the Tank queue timer is handled. Should work better and more reliable now. I did a quick test and everything seems to check out properly. (It's handled better this way, trust me, but you shouldn't see any kind change at all regarding it) Quote Link to comment Share on other sites More sharing options...
MattKemp November 22, 2011 Share MattKemp Member November 22, 2011 Update: -Infected survivors can no longer buy a full heal. They must heal with a first aid kit. (Controlled by a convar to enable or disable this feature) -Survivors can only respawn a certain amount of times (default = 3 - default controlled by a convar). -When a player takes over a bot and vice versa, a black and white check will take place. -When a player switches teams, it clears out whatever they bought last so they cannot rebuy something they bought as a survivor on infected and vice versa) Awww man, I always enjoyed raining mp5's down on the survivors Quote Link to comment Share on other sites More sharing options...
JackieChan November 23, 2011 Author Share JackieChan GC Alumni November 23, 2011 Update: -Infected survivors can no longer buy a full heal. They must heal with a first aid kit. (Controlled by a convar to enable or disable this feature) -Survivors can only respawn a certain amount of times (default = 3 - default controlled by a convar). -When a player takes over a bot and vice versa, a black and white check will take place. -When a player switches teams, it clears out whatever they bought last so they cannot rebuy something they bought as a survivor on infected and vice versa) Awww man, I always enjoyed raining mp5's down on the survivors That can lag the server, lol. Quote Link to comment Share on other sites More sharing options...
Madvillain November 27, 2011 Share Madvillain Member November 27, 2011 I always enjoyed seeing a dead survivor at the start of a map with a "ooops" in the chat after they rebought a suicide. 2 Quote Link to comment Share on other sites More sharing options...
JackieChan November 28, 2011 Author Share JackieChan GC Alumni November 28, 2011 Updates: -Grenade launcher and M60 now costs 3x the amount regular ammo refills cost. -Convar hooks for admins. Enabling/Disabling respawns, boomer infection, sendpoints, and survivor infection kit healing all get announced when they get changed in chat. More noticeable. Quote Link to comment Share on other sites More sharing options...
JackieChan December 19, 2011 Author Share JackieChan GC Alumni December 19, 2011 Updates: -Infected players can now reghost for 1 point if they don't want to walk backwards such a long ways to reghost. You cannot reghost if you are already a ghost, if you're dead, or if you're a Tank. Quote Link to comment Share on other sites More sharing options...
Madvillain December 19, 2011 Share Madvillain Member December 19, 2011 Digging this new addition Quote Link to comment Share on other sites More sharing options...
samurai nightling December 19, 2011 Share samurai nightling Member December 19, 2011 I'm digging the glow effects for members. I always wanted neons under my car, now I can have them! Now I just need a heavy bass song to play to... Quote Link to comment Share on other sites More sharing options...
JackieChan December 19, 2011 Author Share JackieChan GC Alumni December 19, 2011 Update: -Added a 3 second timer before you ghost. If you die, somehow turn back into a ghost, or become a Tank while waiting to ghost, your points will be refunded. -Seems like !needpoints actually announces to the team now. Report any bugs relating to it here. I tested it and it seems to work fine. Plans: -Add it so whenever someone increases the infected limit for an infected, announce it to the team. Quote Link to comment Share on other sites More sharing options...
JackieChan December 31, 2011 Author Share JackieChan GC Alumni December 31, 2011 Update: -At the end of each round it will display "champs". For survivors, it will show who got the most SI kills, SI headshots, common infected kills, and points. For infected, it will show who got the most kills, incaps, and points. Displays will be shown to their respective teams. Survivors won't see infected "champs" and vice versa. Fixes: -Bots won't be able to get the achievement "Hang 'Em High" anymore. -Points won't be deducted if a player tries to respawn when the limit has been reached. Quote Link to comment Share on other sites More sharing options...
JackieChan January 3, 2012 Author Share JackieChan GC Alumni January 3, 2012 Update: -Infected Limit increases now announce to the team -Made some code less redundant -New Achievement: Going For A Joyride - Jockey a survivor for 10 or more seconds (Achievement will appear after your jockey ride has ended) - Total Achievements 31 (This means I'll have to add another one for the Survivors in the future) -New Individual Stat: Total Achievements -Removed round end stat: Headshot Champ. Replaced with Overachiever. Counts for everyone in the server, not separate teams Fixes: -Rebuying a reghost now properly works -Can no longer access the buy menu, or buy anything if the rescue vehicle is departing. Quote Link to comment Share on other sites More sharing options...
JackieChan January 4, 2012 Author Share JackieChan GC Alumni January 4, 2012 New Plugin: "Anti-Stuck" I've seen many people use the !stuck command which makes me chuckle. There was never a !stuck command. Ever. Now there is. Type !stuck and the plugin will try to verify if you are indeed stuck. If it detects that you are stuck, it will teleport you to an alive teammate. If it doesn't find any teammates to teleport to, it's off to the start of the level for you. -Can't be used before players leave the safe room. -Can't be used at the end of the round. -Can't be used if incapped or snagged. -Will only teleport you to teammates who are alive, not incapped, and, obviously on your team. -If you use the !stuck command and you're moving around just fine, it'll detect that and call you a liar. I wrote this myself so if there are any bugs with it, let me know. Quote Link to comment Share on other sites More sharing options...
JackieChan January 8, 2012 Author Share JackieChan GC Alumni January 8, 2012 Updates: -Can no longer reghost when you're pinning someone -Removed all first aid kits from maps. Instead, when someone leaves the saferoom, all Survivors will be given a first aid kit 1 Quote Link to comment Share on other sites More sharing options...
JackieChan January 16, 2012 Author Share JackieChan GC Alumni January 16, 2012 Wrote a new campaign switcher plugin on the server. Instead of being a stock rotation, it will switch to a random campaign. Let me know if it gets all buggy or something. Quote Link to comment Share on other sites More sharing options...
JackieChan January 17, 2012 Author Share JackieChan GC Alumni January 17, 2012 Fix: -Fixed campaign switcher so it will properly check if the next campaign is a repeat. Wasn't working for some reason. Quote Link to comment Share on other sites More sharing options...
JackieChan January 21, 2012 Author Share JackieChan GC Alumni January 21, 2012 Update for Campaign Switcher plugin: -To see what the next campaign is going to be, type "!nextc" in chat and it will print it to all players -For admins: type "!nc" (New Campaign) to have a new campaign be chosen instead of the one that is currently up next. Quote Link to comment Share on other sites More sharing options...
JackieChan January 24, 2012 Author Share JackieChan GC Alumni January 24, 2012 Changes: -Heal reward reduced to 4. Down from 5. -All Tier 1 weapon costs increased to 2. Up from 0. Quote Link to comment Share on other sites More sharing options...
JyKri January 24, 2012 Share JyKri Member January 24, 2012 -All Tier 1 weapon costs increased to 2. Up from 0. Are there going to be default guns at the start of dead centre? Quote Link to comment Share on other sites More sharing options...
JackieChan January 24, 2012 Author Share JackieChan GC Alumni January 24, 2012 -All Tier 1 weapon costs increased to 2. Up from 0. Are there going to be default guns at the start of dead centre? Pistols. Quote Link to comment Share on other sites More sharing options...
paroxysm January 26, 2012 Share paroxysm Member January 26, 2012 That last update feels more of a hack fix. Infected are too op in dead center intro as a repercussiom. Quote Link to comment Share on other sites More sharing options...
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