turnbullTeRRoR May 11, 2013 Share turnbullTeRRoR GC Alumni May 11, 2013 (edited) Ok changes to map for the final version ( I hope) Added snipers nest in the form of an office in siteB that over looks area from CT spawn( fastest route from A) Cosmetics- Added tunnel as a viewable only entrance into the canyon. smoothed out the displacements (canyon walls) in sky box. added some stuff like locker room upstairs site B and some small stuff. Changed a few minor textures and added some light in a few dark places. oh yeah Almost forgot. Changed the 2 operating doors to breakable doors like in nuke. I turned everything I dared into a func_detail and have it fully compiled. Which is about as optimal as I know how to make it. Also added a custom nav with place names de_canyon Final.zip Edited May 11, 2013 by turnbullTeRRoR 1 Quote Link to comment Share on other sites More sharing options...
turnbullTeRRoR May 11, 2013 Author Share turnbullTeRRoR GC Alumni May 11, 2013 So from what I've heard this works YaY though people downloading from server will not see the map preview on screen first time DLing it because it is inside the .bsp file. Next time they play the map they will see it, but radar will be there in game. Quote Link to comment Share on other sites More sharing options...
walkingCat May 11, 2013 Share walkingCat Member May 11, 2013 Tried, worked, nice. Good job! Quote Link to comment Share on other sites More sharing options...
MaRvIn May 12, 2013 Share MaRvIn Member May 12, 2013 Great job on the map its looking great. Quote Link to comment Share on other sites More sharing options...
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