JackieChan May 26, 2013 Share JackieChan GC Alumni May 26, 2013 This isn't regarding the class addition plugin, but more of the infected upgrades that was brought up by me in this post. Adding these additions would change the Infected Menu to have your purchases be in sub menus. I know this is a drastic change, so I figure I would run it by you guys first before I would add these additions to the plugin itself. PLEASE let me know what you guys think. I know you guys like the ideas, but it would ultimately change the layout of the infected menu. Small change on the outside, but it would change people's binds/way to buy things from the menu. I want to get people's opinion of this before I add any new changes. Link to comment Share on other sites More sharing options...
Baloosh May 26, 2013 Share Baloosh Member May 26, 2013 We can always just re-bind once the new menu layout is done. Link to comment Share on other sites More sharing options...
swatfishy May 26, 2013 Share swatfishy Member May 26, 2013 (edited) you guys bind infected menu stuff besides stuff like heal and suicide? you have like 20 seconds of downtime to buy whatever also there wont be any crap like jumping jockeys and moveable smokers, correct? Edited May 26, 2013 by swatfishy Link to comment Share on other sites More sharing options...
JackieChan May 26, 2013 Author Share JackieChan GC Alumni May 26, 2013 also there wont be any crap like jumping jockeys and moveable smokers, correct? Pfft, no. Link to comment Share on other sites More sharing options...
BlackYoshi May 26, 2013 Share BlackYoshi Member May 26, 2013 Yes. I want to try this out very badly. Its going to be a pain to re-bind everything but it will be worth it if its as good as it sounds. Link to comment Share on other sites More sharing options...
drag May 26, 2013 Share drag Member May 26, 2013 Sounds fun. Do it! Link to comment Share on other sites More sharing options...
JackieChan May 29, 2013 Author Share JackieChan GC Alumni May 29, 2013 So, so far, what was added was a Tank Limit increase (max is 3, starts at 2) for 25 points, Tank Buy Unannounce for 10 points, Tank Limit Unannounce for 20 points, and Booby Trapping Kits for 15 points (prices are subject to change). Booby Trapping Kits is a repeatable purchase which means that once the next kit to be used infects a Survivor, it has to be bought again. It works the same way as a Boomer infection so they can't buy a full heal once it happens to the infectee. Yes, this will change how Infected players play more-so than Survivors, but we'll see how people can adapt to it. All of it is already coded, but I want to make sure it works properly before it goes live on the server...probably don't expect it happening this week...or maybe at the end of the week, who knows...maybe even Friday since that's my day off from work. 2 Link to comment Share on other sites More sharing options...
Mercman May 29, 2013 Share Mercman GC Server Admin May 29, 2013 also there wont be any crap like jumping jockeys and moveable smokers, correct? also there wont be any crap like jumping jockeys and moveable smokers, correct? CRAP? You should try it you'll like it. Smokers arent that ez to kill and jockeys actaully do something. Make all the infected useful instead of just chargers and spitters. If your a hunter ( great point getter but doesnt stop them) I guess that would screw up all the ez kills survivors get. Link to comment Share on other sites More sharing options...
mavC May 29, 2013 Share mavC Member May 29, 2013 also there wont be any crap like jumping jockeys and moveable smokers, correct? also there wont be any crap like jumping jockeys and moveable smokers, correct? CRAP? You should try it you'll like it. Smokers arent that ez to kill and jockeys actaully do something. Make all the infected useful instead of just chargers and spitters. If your a hunter ( great point getter but doesnt stop them) I guess that would screw up all the ez kills survivors get. I've try it and didn't like it. Ehrr... actually the jockey makes so much on a game when you know how to use it. Link to comment Share on other sites More sharing options...
swatfishy May 29, 2013 Share swatfishy Member May 29, 2013 Tank Limit Unannounce for 20 points so survivors wont be able to see the tank limit or...? Link to comment Share on other sites More sharing options...
JackieChan May 29, 2013 Author Share JackieChan GC Alumni May 29, 2013 Tank Limit Unannounce for 20 points so survivors wont be able to see the tank limit or...? Yes, that would mean Survivors would not be able to see who bought the Tank, and in this case, how many are alive. Link to comment Share on other sites More sharing options...
Biggs May 30, 2013 Share Biggs GC Alumni May 30, 2013 So, so far, what was added was a Tank Limit increase (max is 3, starts at 2) for 25 points, Tank Buy Unannounce for 10 points, Tank Limit Unannounce for 20 points, and Booby Trapping Kits for 15 points (prices are subject to change). Can anyone think of better names for those, haha.. it should perfectly describe what it does and fit in the menu (X characters long?). Maybe.. Don't announce next tank bought Don't show # tanks living Infected medpack - Infect next survivor healed I like all the ideas, finally something else for the infected to buy! By the way, will the 'Tank Buy Unannounce' prevent tank music from playing? Link to comment Share on other sites More sharing options...
JackieChan May 30, 2013 Author Share JackieChan GC Alumni May 30, 2013 So, so far, what was added was a Tank Limit increase (max is 3, starts at 2) for 25 points, Tank Buy Unannounce for 10 points, Tank Limit Unannounce for 20 points, and Booby Trapping Kits for 15 points (prices are subject to change). Can anyone think of better names for those, haha.. it should perfectly describe what it does and fit in the menu (X characters long?). They're going to be placeholder names until I think of better names for them. I like all the ideas, finally something else for the infected to buy! By the way, will the 'Tank Buy Unannounce' prevent tank music from playing? Nope. Not without disabling music entirely...and for everyone on the server. Link to comment Share on other sites More sharing options...
swatfishy May 30, 2013 Share swatfishy Member May 30, 2013 (edited) Tank Limit Unannounce for 20 points so survivors wont be able to see the tank limit or...? Yes, that would mean Survivors would not be able to see who bought the Tank, and in this case, how many are alive. Tank Buy Unannounce for 10 points what is that then, no admin message style thing of tank? also the other one is expensive imo, for a relatively insignificant buff Edited May 30, 2013 by swatfishy Link to comment Share on other sites More sharing options...
JackieChan May 30, 2013 Author Share JackieChan GC Alumni May 30, 2013 Tank Limit Unannounce for 20 points so survivors wont be able to see the tank limit or...? Yes, that would mean Survivors would not be able to see who bought the Tank, and in this case, how many are alive. Tank Buy Unannounce for 10 points what is that then, no admin message style thing of tank? also the other one is expensive imo, for a relatively insignificant buff Tank Buy Unannounce is for when it says " has bought a Tank!" Tank Limit Unannounce is for when it says "Tanks Alive x/3". I hear people asking how many Tanks there are alive all the time. If they go in blind like that, it will only add to the confusion. 1 Link to comment Share on other sites More sharing options...
swatfishy May 30, 2013 Share swatfishy Member May 30, 2013 Tank Limit Unannounce for 20 points so survivors wont be able to see the tank limit or...? Yes, that would mean Survivors would not be able to see who bought the Tank, and in this case, how many are alive. Tank Buy Unannounce for 10 points what is that then, no admin message style thing of tank? also the other one is expensive imo, for a relatively insignificant buff Tank Buy Unannounce is for when it says "<name> has bought a Tank!" Tank Limit Unannounce is for when it says "Tanks Alive x/3". I hear people asking how many Tanks there are alive all the time. If they go in blind like that, it will only add to the confusion. ahh i see. so are they stacked up in the buy menu like horde/ witch on respawn? Link to comment Share on other sites More sharing options...
JackieChan May 30, 2013 Author Share JackieChan GC Alumni May 30, 2013 Tank Limit Unannounce for 20 points so survivors wont be able to see the tank limit or...? Yes, that would mean Survivors would not be able to see who bought the Tank, and in this case, how many are alive. Tank Buy Unannounce for 10 points what is that then, no admin message style thing of tank? also the other one is expensive imo, for a relatively insignificant buff Tank Buy Unannounce is for when it says " has bought a Tank!" Tank Limit Unannounce is for when it says "Tanks Alive x/3". I hear people asking how many Tanks there are alive all the time. If they go in blind like that, it will only add to the confusion. ahh i see. so are they stacked up in the buy menu like horde/ witch on respawn? They're separate. 1 Link to comment Share on other sites More sharing options...
JackieChan May 31, 2013 Author Share JackieChan GC Alumni May 31, 2013 Just an update: Everything is coded. Biggs helped me test it out and everything seems to work. Just have to work out a few kinks here: -If someone is healing themselves with a kit, it doesn't infect them. Once it's fixed, it WILL infect the player meaning that you can accidentally infect yourself. -Bots healing other players can't infect someone with a kit. This will not be the case either. Bots can infect other players with infected kits. -Announcements for who bought what as far as Tank Unannounces and infected kits go. I'll fix it all tomorrow and maybe it'll go live for testing! Link to comment Share on other sites More sharing options...
Cobb May 31, 2013 Share Cobb Member May 31, 2013 (edited) Just thought of a cool name for both tank unannounces. Stealth Tank Limit and Stealth Tank Buy. Edited May 31, 2013 by Cobb Link to comment Share on other sites More sharing options...
BlackYoshi May 31, 2013 Share BlackYoshi Member May 31, 2013 Is the unannounced tank going to be a constant effect or will it be a one time use for the next tank to spawn in? Link to comment Share on other sites More sharing options...
Biggs May 31, 2013 Share Biggs GC Alumni May 31, 2013 One time. The limit unannounce was meant to be for the rest of the round (I think), but it might work to have it be 5 or 10 mins, I don't know.. Link to comment Share on other sites More sharing options...
JackieChan May 31, 2013 Author Share JackieChan GC Alumni May 31, 2013 The "Unannounce" buys would last for the rest of the round. Link to comment Share on other sites More sharing options...
PeanutButterNJelly June 1, 2013 Share PeanutButterNJelly GC Alumni June 1, 2013 just tried this on the server, and thought it was great. booby trapping the next med kit is funny! un-announcing the tanks is a good idea too Link to comment Share on other sites More sharing options...
TheHairyHungarian June 1, 2013 Share TheHairyHungarian Member June 1, 2013 I found the infected med kits to be very annoying. I guess that's the whole point though so working as intended. 1 Link to comment Share on other sites More sharing options...
JackieChan June 1, 2013 Author Share JackieChan GC Alumni June 1, 2013 Remember, it's in the process if being beta tested. Tweaks/changes may/will happen. Link to comment Share on other sites More sharing options...
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