turnbullTeRRoR July 2, 2013 Share turnbullTeRRoR July 2, 2013 I don't know if anything has been done like this before......... thought about making a "hostage run" map Make a kind of long and narrow map where CT's start with 1 or 2 hostages/ pick them up and have to navigate 2 or 3 different passages to the other end (where the T's spawn) Think there would be any interest for this? I'm thinking the tag hr_mapname (hostage run) Its a little like a vip map cept your running hostages FTW peddling ideas like the amout of hostages just 1? 2? 3? 1 final destination hostage rescue? 2? T's spawn all together or kinda spread out? ( I guess that would depend on size of map) Anyone got any thoughts or ideas about this? Quote Link to comment Share on other sites More sharing options...
shaftiel July 2, 2013 Share shaftiel July 2, 2013 Sounds interesting, and yes, it does sound like a VIP map. I would have only one extraction point, however have CT's spawn in a couple different areas, each spawn having a hostage, just so its harder for the T's to bottle them up. Shaftiel Quote Link to comment Share on other sites More sharing options...
walkingCat July 2, 2013 Share walkingCat July 2, 2013 Agree to Shaftiel. Quote Link to comment Share on other sites More sharing options...
Biggs July 3, 2013 Share Biggs July 3, 2013 Think there would be any interest for this? If it's fun, there will be interest. Make up a map that's functional, just to test it out, and we'll see how fun it is! Leave details for later. Quote Link to comment Share on other sites More sharing options...
turnbullTeRRoR July 3, 2013 Author Share turnbullTeRRoR July 3, 2013 Think there would be any interest for this? If it's fun, there will be interest. Make up a map that's functional, just to test it out, and we'll see how fun it is! Leave details for later. That was the plan. thought about just reworking an existing map I've already made IDk for sure we will see right now I'm focusing on drunkmonk Quote Link to comment Share on other sites More sharing options...
turnbullTeRRoR July 4, 2013 Author Share turnbullTeRRoR July 4, 2013 (edited) alright well I finished de_drunkmonk beta 2 for testing/ so I went ahead and made a copy and altered it into my hr_ version. Didn't change much layout wise for the test/ Just moved spawns for a better set up and added a little extration zone you can see the difference in the 2 versions on my thread " Marvin requesting your talents" Edited July 4, 2013 by turnbullTeRRoR Quote Link to comment Share on other sites More sharing options...
turnbullTeRRoR July 9, 2013 Author Share turnbullTeRRoR July 9, 2013 Also have a copy of hr_stadium_b1 I will release with the hr_drunkmonk_b1 Drunk monk is little bit smaller / stadium probably a little more appropriate for this type of map we will see Quote Link to comment Share on other sites More sharing options...
blqmagic July 9, 2013 Share blqmagic July 9, 2013 Does anyone here make maps? Just wondering because I would love to see some of the COD maps with the CS element within it. (Not trying to sound like a noob) Felt like COD had some great maps but doesn't have a good players element. Quote Link to comment Share on other sites More sharing options...
turnbullTeRRoR July 9, 2013 Author Share turnbullTeRRoR July 9, 2013 I make maps as does Ice_burg but I'm not up to par with cross game maps. And a COD map remake from scrap on CS would be a lot of work. Quote Link to comment Share on other sites More sharing options...
blqmagic July 9, 2013 Share blqmagic July 9, 2013 I make maps as does Ice_burg but I'm not up to par with cross game maps. And a COD map remake from scrap on CS would be a lot of work. That's cool that you make maps. I'm one of those people who love a cross game map. But i have heard a lot of people saying they don't like maps like that. Quote Link to comment Share on other sites More sharing options...
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