Sky August 14, 2013 Share Sky August 14, 2013 So, we're playing, and not having much fun, what with it 3on3... and 7 survivor bots. Any thoughts on simply removing survivor bots so that the teams are balanced? Quote Link to comment Share on other sites More sharing options...
UnknownSoldier August 14, 2013 Share UnknownSoldier August 14, 2013 I hate survivor bots no matter which side I'm on. As infected their auto-aim keeps you from doing sneak attacks, and of course the "oh you can see me from 300 feet away through the trees? @*&$#*!!". And as survivor they just hold you back and get you killed trying to keep them safe. I think the best solution would be to spawn as many bots as needed in order to make the teams even, in case there are 1 or 2 more infected. Then let survivors that are killed take over the bots and continue playing. That makes babysitting the bot a little more rewarding and gives the humans a reason to do so. 1 Quote Link to comment Share on other sites More sharing options...
Sky August 14, 2013 Author Share Sky August 14, 2013 UnknownSoldier, you would like a plugin that I wrote: http://forums.alliedmods.net/showthread.php?t=207929 Check out the module, PlayerPlus. It actually lets you do that, if you want to. 6 infected players and 4 survivor humans? throws in 2 survivor bots. Quote Link to comment Share on other sites More sharing options...
Static August 14, 2013 Share Static August 14, 2013 I was thinking of something similar when you need to get in a elevator, other than that i think its just fine, kinda fun to charge 7 survivors off a ledge don't you think? and don't gimme that its not fair on the survivors rubbish as you get to be infected after the auto aim on the bots does seem to annoy me a bit however that's always the time i find new spawn places rather than ghost jumping etc as somebody really does need to train to boom Monkie 1 Quote Link to comment Share on other sites More sharing options...
crasx August 15, 2013 Share crasx August 15, 2013 are you kidding? its so easy to kill survivor bots Quote Link to comment Share on other sites More sharing options...
MPG1770 August 15, 2013 Share MPG1770 August 15, 2013 I was thinking of something similar when you need to get in a elevator, other than that i think its just fine, kinda fun to charge 7 survivors off a ledge don't you think? and don't gimme that its not fair on the survivors rubbish as you get to be infected after Bowling the survivors is best the auto aim on the bots does seem to annoy me a bit however that's always the time i find new spawn places rather than ghost jumping etc as somebody really does need to train to boom Monkie Monkie is a bot 2 Quote Link to comment Share on other sites More sharing options...
GummyBear August 15, 2013 Share GummyBear August 15, 2013 How do you expect me to farm points when there are no bots? Quote Link to comment Share on other sites More sharing options...
oakgyrl510 August 15, 2013 Share oakgyrl510 August 15, 2013 sometimes bots are more useful than human players... 2 Quote Link to comment Share on other sites More sharing options...
looneypumpkin August 15, 2013 Share looneypumpkin August 15, 2013 sometimes bots are more useful than human players... this. Especially when there's a sale on L4D. 3 Quote Link to comment Share on other sites More sharing options...
Sky August 15, 2013 Author Share Sky August 15, 2013 I lack understanding of how a player can't shoot a moving target in a FPS. Quote Link to comment Share on other sites More sharing options...
swatfishy August 16, 2013 Share swatfishy August 16, 2013 sometimes bots are more useful than human players... BOTS ALWAYS COME BACK FOR YOU *cough cough mid afternoon newbs* 2 Quote Link to comment Share on other sites More sharing options...
Yortz August 16, 2013 Share Yortz August 16, 2013 bots kill those SI that "hide" in the bushes, so helpful for survivors and not for infected Quote Link to comment Share on other sites More sharing options...
TheDude August 16, 2013 Share TheDude August 16, 2013 From my experience a bot's accuracy increases as you get closer, without a point of diminishing return like with human players (if a charger is hugging you, it seems harder to shoot him as opposed to when he's a small distance away from you). However when the distance increases again, a bot's accuracy doesn't increase. Result: pounce, get shoved off, pounce away, get headshotted by an incapped bot with a pistol from across the map. Quote Link to comment Share on other sites More sharing options...
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