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Thoughts on increasing afk threshold?


UnknownSoldier

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Anyone else think the afk timeout should be increased slightly? I often try to run to the bathroom or grab a drink in between rounds and it seems like I get sent to afk right as I get back to the computer. It would be nice to have just a little bit more time between rounds without having to tie a catheter and a beer hat to my body.

 

It would also be nice to have a 1-2 minutes break, unskippable (by readying up, etc), between campaigns.

 

Thoughts, opinions, random non-sequiturs?

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I'm more talking about at the start of rounds, not during the round. Problem being that I get put to afk and then can't join the team until after they've left the saferoom usually. That leads to a disadvantage.

 

I guess what I'm looking for is more of a little bit longer break before the round starts, not a longer time to be afk during the round.

 

Not a big deal, just thought I'd ask.

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