Architect June 1, 2016 Share Architect June 1, 2016 I swore I would stay out of this. Heck this freaking argument Is why I dropped out for almost a month (that and fall out 4 turbo). It is not about blame nor getting players to play better. The thinking of the pronerf side is that land a few good 25 damage pounces and you have your tank. What I see now is that the hunter still lands those pounces and now instead of the tank coming out, the team can capatalize the survivors animation freeze. I see more team work where it is not wait for the hunters to get a tank and ride the coat tails. It lengthens the game for everyone. My two and one half cents. Quote Link to comment Share on other sites More sharing options...
Elias June 1, 2016 Share Elias June 1, 2016 I kinda enjoy the nerf myself. Just stop complaining and don't stand in the open like a bunch of hillbillys. If the hunter is removed or reduced more I'm going to kill myself. 3 Quote Link to comment Share on other sites More sharing options...
Architect June 1, 2016 Share Architect June 1, 2016 I kinda enjoy the nerf myself. Just stop complaining and don't stand in the open like a bunch of hillbillys. If the hunter is removed or reduced more I'm going to kill myself. I never wanted to remove the hunter. And if I want to be a hillybilly, damnit, I will be. Quote Link to comment Share on other sites More sharing options...
Carlos June 1, 2016 Share Carlos June 1, 2016 If the hunter is removed or reduced more I'm going to kill myself. No, Elias. That's griefing. 1 Quote Link to comment Share on other sites More sharing options...
Garychios June 1, 2016 Share Garychios June 1, 2016 I like the Hunter as it is. No more nerf needed. 1 Quote Link to comment Share on other sites More sharing options...
Madvillain June 1, 2016 Share Madvillain June 1, 2016 I can't believe this is still a thing... New simple 6 step solution to solve this issue once and for all: 1) Place a ceiling that is no higher than the survivors heads that infected can not get around/above. 2) Remove all maps that have the survivors climb hills, ladders or barns so the new "ceiling" is not compromised 3) Make a plugin that will award a 25 point pounce -50 points just in case someone figures out how to get higher than said ceiling 4) Everyone learns to play together in this team based game and stops worrying about being the all mighty wiener... I mean winner Just in case people can't figure out step 4 ... 5) Everyone realizes that it's just a game and crap happens... we can't all win all of the time and we can't all be as good as someone else in every game. 6) Buy Overwatch and forget your L4D woes. Quote Link to comment Share on other sites More sharing options...
JackieChan June 1, 2016 Share JackieChan June 1, 2016 The only thing I could do to prevent ceiling pounces would to add some kind of cooldown on when you can pounce again...and I think I can do that, but don't really want to. 6) Play TF2 and forget your L4D woes. FTFY 1 Quote Link to comment Share on other sites More sharing options...
rookie101 June 1, 2016 Author Share rookie101 June 1, 2016 I think were just going a little far with this,anyone can can use walls to get high,people just have to learn. Whats next? Not being able to fly in the air with boomers? Quote Link to comment Share on other sites More sharing options...
Carlos June 1, 2016 Share Carlos June 1, 2016 Whats next? Not being able to fly in the air with boomers? You mean vanilla booms? Oh boy :3 Quote Link to comment Share on other sites More sharing options...
Mercman June 1, 2016 Share Mercman June 1, 2016 (edited) Deleted by me Edited June 1, 2016 by Mercman Quote Link to comment Share on other sites More sharing options...
rookie101 June 1, 2016 Author Share rookie101 June 1, 2016 Why are we starting this again?? Lets just have fun. Yes Carlos....vanilla booms,i know how much you hate those... Quote Link to comment Share on other sites More sharing options...
DiXie June 1, 2016 Share DiXie June 1, 2016 I can boom one person at a time, nah nah nah boo boo lol. Quote Link to comment Share on other sites More sharing options...
Architect June 1, 2016 Share Architect June 1, 2016 One person at a time? That's nothing. Pull an architect. No one at a time. 2 Quote Link to comment Share on other sites More sharing options...
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