JackieChan August 23, 2016 Author Share JackieChan GC Alumni August 23, 2016 Yes, but I wouldn't really see the point. You can't buy anything with 60 CI killed. Quote Link to comment Share on other sites More sharing options...
ctrlfrk August 23, 2016 Share ctrlfrk Member August 23, 2016 Does it retain your progress in the various achievements? Quote Link to comment Share on other sites More sharing options...
Test August 23, 2016 Share Test Member August 23, 2016 (edited) Yes, but I wouldn't really see the point. You can't buy anything with 60 CI killed. But it gives achievements. For example: You have 2 high pounces when you disconnect, but when you reconnect, you can land one more high pounce to gain Sky Diver achievement. (At this point, when you reconnect, it goes back to 0, thus preventing you from gaining achievements). Same goes for other achievements, Killing Machine, etc.. Edited August 23, 2016 by TestCharacter Quote Link to comment Share on other sites More sharing options...
VivaLaBrandon August 28, 2016 Share VivaLaBrandon Member August 28, 2016 (edited) Can you buff damage points given as charger when pounding survivor and nerf for punching incaps, seems kinda weird how its almost always better to just punch instead of charging. Such as if you pound survivor to death you usually only get like 10 points but if you punched you would get over 30. Also think it would be cool to have a new achievement for getting 15-20 points for commons hitting survivors after you boom them. Edited August 28, 2016 by VivaLaBrandon Quote Link to comment Share on other sites More sharing options...
anzul August 28, 2016 Share anzul Member August 28, 2016 Can you buff damage points given as charger when pounding survivor and nerf for punching incaps, seems kinda weird how its almost always better to just punch instead of charging. Such as if you pound survivor to death you usually only get like 10 points but if you punched you would get over 30. this is interesting, because the only reason you can get away whit punching an incap to death is the healing... the best solution would be to lower the points you get for hitting incaped, so that you dont earn that many from the punching/healing cycle. and i dont know about the buff, you have already grab them and they cant even heal. points earned trough pounding should be similar to hunter pounce, that is, if they kill at a similar pace. Quote Link to comment Share on other sites More sharing options...
VivaLaBrandon August 28, 2016 Share VivaLaBrandon Member August 28, 2016 Pounding someone to death takes a very long time why i think it should be buffed, hunter is fastest by far. Personally think it should be 1 point per punch for standing survivor and .5 for incapped, similar to how the hunter is half for incaps. For slamming I think it should be 2 points, right now i think its 1.3? or 1,5, 1 Quote Link to comment Share on other sites More sharing options...
PeanutButterNJelly August 28, 2016 Share PeanutButterNJelly GC Alumni August 28, 2016 Chargers have a gigantic arm, why not let them get decent points and damage for using it? Just slice them with a sword. Quote Link to comment Share on other sites More sharing options...
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