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Posts posted by JackieChan
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In a lot of cases, this is the most fair execution of our philosophy on the server. No one likes a rusher. Infected love them, but the whole "one bad apple" idiom? Apples here (insert Dixie groan here).
Teleporting a rusher back and kicking them not only rids the server of a potential griefer (I say potential because they could just be oblivious to where their team is, pass a point of no return and cannot rejoin their team), but undoes the possible damage they could have done for their team. I created a command for admins to use that allows them to teleport a rusher back to where they're aiming and immediately kick the player from the server so the bot is back with the rest of the team. I hope it will alleviate some of the fumbling around they have to do by having to quickly type in 2 commands, account for typos and get back in the game in a timely manner.
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It's probably not going to be nerfed in that way you guys might be thinking. I was just thinking it was wasn't going to be possible to suicide if the Infected player is within kissing range of a Survivor.
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I'm hoping to add some stuff to the buy plugin after the holidays. This will be on the list. I think I'll make it so you can only suicide if you're a certain distance away from Survivors.
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I can just unban everyone that was ever banned in the l4d2 server so we can start fresh
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I would have done this a long time ago if I knew how to do it.
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Looks like you've been unbanned already. If not, post your Steam ID so we can look you up.
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I thought this was already on the server.
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Man...that means I need to launch the game again...It's been months since I really did anything with that game.
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...I'm not that talented, guys.
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Yup, you sure earned your new Forum title.
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Done. Anyone with under 20 total kills spanning both servers were removed from the list.
General came out on top with a whopping 154 kills.
Carlos came in second with 101 kills.
...And everyone else's numbers don't even matter because they don't even come above 50.
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Update is in progress. Players that have really low numbers will be removed.
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If it was dark and "mirrored", it would feel like a completely different campaign.
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Seems like it would give a huge advantage for Hunters.
I predict
carloschaos. I'll consider it. -
There are way too many people with only 1 kill on Peanut...you included
Given I remember to do so, the plugin will be reverted to the pre-October contest version at around 12:01PM CST Nov 1st.
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I'll update it at the end of the month. Keep the suspense suspenseful.
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Yeah...doesn't seem to be much of a contest at the moment...
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We could do something like Survivor kills are worth like 5 or something, that way killing a Survivor Peanut will be more fulfilling.
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General is leading by 1 kill as of 1:37am cst
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I have to keep updating it. It will show totals from both servers combined...if anyone plays on #1.
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Carlos is no longer leading.
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https://docs.google.com/spreadsheets/d/13DfgQYELqTXzOjjLtQJbrAxu8lisdSZYN217mkJBxso/edit?usp=sharing
If you guys want a sneak peek at the standings after the first night.
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It's 18 actually. Carlos is currently dominating everyone else too.17 (and counting)
The counter "system" I have going is counting them separately.I think it'll be better if it were survivor only. Adds intensity he can buy up and have more of a chance rather than infected which he dies even faster as. "DammitCarlos: Wish I died as fast as peanut"
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Are we just recording Survivor deaths? If not, crap.
The Passing
in Left 4 Dead 2
The campaigns that aren't in the rotation aren't in there for a good reason. Swamp is also NOT coming back. It can be changed to it manually for all I care, but it's never coming back in the rotation. I've given that campaign way too many tries and every time it's just server drāno.