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VooDooPC

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Posts posted by VooDooPC

  1. maybe the glass is blown on to the floor and stays there it use to just fall straight down and disappear

     

    K, that must be it then.

     

    I don't know if this is the map pack or not but when i had it installed it made all the menus black and impossible to navigate. I uninstalled the pack and everything worked fine. But like i said, i'm not sure if it was a pack or coincidence.

     

    Edit: Guess it wasn't the map pack, it was me restarting the game to unintall the map pack. :D

  2. Just messed around in Prodigy real quick. Looks very nice. They have cool hanging lights that sway when they are shot.

     

    And i don't know what Cliffe was trying to say when he said "Breakable glass is blown ûûûûûûd proportional to the damage recieved" Censored by the Steam forums i guess.

  3. Counter-Strike: Source

     

    Added map: de_prodigy

     

    Improved player movement against walls

     

    Improved choppy player movement when bouncing down slopes

     

    Purchase icon for defuser is shown

     

    Physics prop avoidance is scaled by the object's mass

     

    Detail prop fade distance can be controlled on a per-map basis with env_detail_controller

     

    Spectator GUI last mode is saved

     

    Added spectate player by name

     

    Grenades, weapons, etc., splash when they land in water

     

    Frag grenade deafness is delayed so the explosion is heard

     

    Fixed viewmodel lag

     

    Added consistency checking player model bounds

     

    Weapon reloads finish when the round restarts

     

    Autobuy and rebuy trigger a reload if you don't buy a primary weapon

     

    Rebuy doesn't drop pistols the player has picked up

     

    Dropped weapon ammo isn't lost if the player has another weapon using that ammo

     

    Re-added hostage hint messages

     

    Smoke grenade canisters fade out and are removed when smoke is dense

     

    Breakable glass is blown ûûûûûûd proportional to the damage recieved

     

    Soundscapes update for observers

     

    Fixed not being able to attach to ladder tops

     

    Misc fixes to spray import

     

     

     

    Source Engine

     

    Fixed crash when trying to play an MP3 that doesn't exist or is an invalid format

     

    Fixed a crash when playing MP3 files with ID3 tags

     

    Fixed network being started early enough so UDP remote logging works

     

    World rendering optimizations

     

    Fixed problems with demo recording

     

    Added command "setinfo " to allow clients to add custom user info fields (creates a new cvar flagged as FCVAR_USERINFO)

     

    Enabled sv_downloadurl & sv_consistency on dedicated servers

     

    Fixed "kick " command via rcon if the name is surrounded by quotes

     

    Fixed bug in "logaddress_add" that wouldn't add the correct port if the port and address were surrounded by quotes

     

    Added "player_say" event for 3rd party plugins

     

    Fixed crash in dedicated servers when issuing a say before the map is run

  4. Seems like to much good stuff at once. Fixing studdering, more skins, more maps, VAC, better netcode fixing hostage AI AND adding bots. Not to mention the other things included.

     

    And when people post things like this on Steam forums it makes it even less belivable if you know the kinda people who hang out there.

     

    I'll belive it when i see it. :rolleyes:

  5. I liked both of them. Lith was a bit dark, but this made nightvision useful. Lith also isn't as close as a remake as ZT is. ZT was very nice but if your downloading from the server you don't download any of the textures. That could be a bit of a problem if its in rotation. I noticed as soon as we switched to that map alot of people left saying they were having texture problems

     

    Of the two i like ZT_Assault more, but the downloading issue could be a problem

  6. Just got banned from the CSS server for no reason(9pm est sunday night).

     

    No crazy head shots

    No swearing

    No porno spray

    No TKing

    No offensive names

    No insulting

    I wasn't even near the top in the game score wise. I don't even think i was better then 1:1

     

    I was already dead for a minute or two before i was banned. I don't even think i was chating while i was dead. I was given no warning or anything of the like. I've already been playing the server for atleast a week, i know all the rules.

     

    Keep me banned if you want but ATLEAST give me a reason to why it was done.

     

    STEAM_0:0:1514575

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