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Posts posted by VooDooPC
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verticle sync sync's your FPS with your refresh rate. It generaly lowers your FPS but it does stop tearing(lines across screen when looking around fast).
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"Fixed"? What was wrong with the old one?
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o yeah! finally i can own with scout without hitting them once then dying! whoo!
Hah, I know exactly what you mean. You see someone, shoot them once, take half their HP then they mow you down.
I was a scout whore before, but this just makes it all the sweeter.
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Looks like a ruined WWII base now. I thought it was a mine on the side of a mountian.
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maybe the glass is blown on to the floor and stays there it use to just fall straight down and disappear
K, that must be it then.
I don't know if this is the map pack or not but when i had it installed it made all the menus black and impossible to navigate. I uninstalled the pack and everything worked fine. But like i said, i'm not sure if it was a pack or coincidence.
Edit: Guess it wasn't the map pack, it was me restarting the game to unintall the map pack.
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Just messed around in Prodigy real quick. Looks very nice. They have cool hanging lights that sway when they are shot.
And i don't know what Cliffe was trying to say when he said "Breakable glass is blown ûûûûûûd proportional to the damage recieved" Censored by the Steam forums i guess.
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Counter-Strike: Source
Added map: de_prodigy
Improved player movement against walls
Improved choppy player movement when bouncing down slopes
Purchase icon for defuser is shown
Physics prop avoidance is scaled by the object's mass
Detail prop fade distance can be controlled on a per-map basis with env_detail_controller
Spectator GUI last mode is saved
Added spectate player by name
Grenades, weapons, etc., splash when they land in water
Frag grenade deafness is delayed so the explosion is heard
Fixed viewmodel lag
Added consistency checking player model bounds
Weapon reloads finish when the round restarts
Autobuy and rebuy trigger a reload if you don't buy a primary weapon
Rebuy doesn't drop pistols the player has picked up
Dropped weapon ammo isn't lost if the player has another weapon using that ammo
Re-added hostage hint messages
Smoke grenade canisters fade out and are removed when smoke is dense
Breakable glass is blown ûûûûûûd proportional to the damage recieved
Soundscapes update for observers
Fixed not being able to attach to ladder tops
Misc fixes to spray import
Source Engine
Fixed crash when trying to play an MP3 that doesn't exist or is an invalid format
Fixed a crash when playing MP3 files with ID3 tags
Fixed network being started early enough so UDP remote logging works
World rendering optimizations
Fixed problems with demo recording
Added command "setinfo " to allow clients to add custom user info fields (creates a new cvar flagged as FCVAR_USERINFO)
Enabled sv_downloadurl & sv_consistency on dedicated servers
Fixed "kick " command via rcon if the name is surrounded by quotes
Fixed bug in "logaddress_add" that wouldn't add the correct port if the port and address were surrounded by quotes
Added "player_say" event for 3rd party plugins
Fixed crash in dedicated servers when issuing a say before the map is run
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PunkBuster has brought back the screen shot on death thing. They started using it in Americas Army a few weeks ago.
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Ohhh Toka, who are you trying to kid? you cant sneek up on someone if you had sneaky shoes which silenced the sneak of air in your pocket.
WHAT?!
wow.. where in the world did I come up with that?
I watched him do it on assault.
But I think it was luck
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Seems like to much good stuff at once. Fixing studdering, more skins, more maps, VAC, better netcode fixing hostage AI AND adding bots. Not to mention the other things included.
And when people post things like this on Steam forums it makes it even less belivable if you know the kinda people who hang out there.
I'll belive it when i see it.
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I liked both of them. Lith was a bit dark, but this made nightvision useful. Lith also isn't as close as a remake as ZT is. ZT was very nice but if your downloading from the server you don't download any of the textures. That could be a bit of a problem if its in rotation. I noticed as soon as we switched to that map alot of people left saying they were having texture problems
Of the two i like ZT_Assault more, but the downloading issue could be a problem
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Your IQ is quite high
You are a word nerd
Your strength is you can see in the dark
Your weakness is electrons
You think normal people are strange
Normal people think that you are weird
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I downloaded this and was looking at the maps. Alot of them seemed very bright. I didn't see any areas that were dark or had shadows.
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Just got banned from the CSS server for no reason(9pm est sunday night).
No crazy head shots
No swearing
No porno spray
No TKing
No offensive names
No insulting
I wasn't even near the top in the game score wise. I don't even think i was better then 1:1
I was already dead for a minute or two before i was banned. I don't even think i was chating while i was dead. I was given no warning or anything of the like. I've already been playing the server for atleast a week, i know all the rules.
Keep me banned if you want but ATLEAST give me a reason to why it was done.
STEAM_0:0:1514575
Keyboard Config
in Midwest FF CS:S - RECRUDESCENCE - Chicago
You can have the weapon come out imediatly if you have fast weapon switching on.