Guest zerodamage August 16, 2004 Share Guest zerodamage Guests August 16, 2004 First, the interview: Q: Team Fortress Classic, any news on it going to source or TF2? A: TF2 is being worked on at VALVe, and will most likely be announced after Half-Life 2. http://www.planethalflife.com/features/articles/hl2qa/ NOW the Server Requirements. HL2World:Can you give me some specs on recommended minimum requirements for a dedicated server [running Source engine based games]? Gabe Newell:They are basically the same. There's more information going across the wire but the protocol is more efficient so it ends up being a wash(about 2.4 Kbps per client if I remember correctly). CPU load is actually down quite a bit, but most servers weren't CPU bound anyhow. These numbers are for CS: Source in comparison to CS: GoldSrc. This should be a boon to server hosts, as there should be no rush to get new equipment to update your servers to handle the slew of games running Source Engine (Half-Life 2, Counter-Strike: Source, etc.). Note: GoldSrc is the hl1 engine. HL2World Link to comment Share on other sites More sharing options...
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