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Mercman

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Posts posted by Mercman

  1. so, men are idiots who can only understand one switch.... good job.

     

    No Crasx

    Men are simplisic so they just need one button and women are complex so the need much more adjustment

    (Was meant to be funny not offensive Sorry if it was man)

  2. Custom maps---- Try them youll like them

    If it clears out well sobeit

    One that is Good is ----> Dark Parish. A couple differnet paths encountered and dark.

  3. Mercman asked me to contribute this for auto-rocket spawns (his work, not mine):

     

    alias +rocketspawnGC "+reload;+attack"

    alias -rocketspawnGC "-attack;-reload"

     

    bind "MOUSE3" +rocketspawnGC

     

     

    I haven't tested it, but I think if you have MOUSE3 as your zoom key you won't be able to do this.

     

    Thanks Dry but its not my work. ctrlfrk is the author

    Thanks ctrlfrk

  4. Posting this on behalf of Mercman (his work, not mine):

     

    alias +rocketspawnGC "+reload;+attack"

    alias -rocketspawnGC "-attack;-reload"

     

    bind "MOUSE3" +rocketspawnGC

     

    not my work

    i wish i was that smart

    . I thought i got it her on this thread

  5.  

     

    Also there's a fence in the hard rain finale (when you turn the burger tank sign on) on top of the semi truck, I presume its to stop people rocketing in over the truck, could that get removed?

     

     

    I just assumed this was to stop people from going back? to the safe house area

     

    I have noticed on some different paths that they seem to be ezier for the survivors.

  6. What would be a good example of this? I can't think of a map that isn't linear.

     

    I have seen different paths on the second map of Parish. It made us go all around the maze. There are a few others. In dead center 3 map at the end of the hallway after the drop ,now it turns left but hard pathing makes it turn right

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