Hey guys,
I'm new here but I wanted to pitch in on this.
In about 30% of the games I play, teams are horribly unbalanced. I don't mind if I loose, except when I'm completely being raped in a game. And this happens, a lot.
Also, the scramble doesn't always seem to actually take place, even if the vote passed.
I think, indeed, a better scrambler can be made by using gamers statistics. I think points are indeed a good representation of skill (since they are earned by hitting survivors, killing zombies, healing teammates, getting teammates up). Also server rank, or server playtime is a good one. People who like our server and played a lot on it know how to play well (or at least better than an average Joe). And maybe win/loose statistics. If a team is losing, you might wanna put more winners on it (a winner meaning closer to 100% win ratio and loser closer to 0% win ratio). Since better players will probably win more games than bad players.
So a nice way to even teams out would be to take a weighed average of the following skill indicators:
+ Points per minute
+ Playtime on server
+ Average wins
I hope I don't have to explain how a weighed average works, I presume were with enough bèta's here.
Now, this is not a perfect solution, but it's way more intelligent than what's currently used.
Hope to hear from you admins.
Regards,
Your Best Friend