Hello soldiers of dirty or snowy fortune!
I just wanted to take the time to address some issues some of you seem to have with the war.
I want to talk about how the war has been going, how I have meted players to teams, how teams have set up, and
about players quitting early in dejection.
Ok, so first off FIRE has been in control for most of the game. Either by 3 to 10 almost every night. It seems like every
time the ICE team clawed within 3 pts or had taken the lead the FIRE team would respond with 9-12 unanswered points.
The FIRE team finally pulled the first power grab by taking down a chopper. (well done btw) Later on that same day they
tried again and were probably about 45% of the way to 15 more pts before the chopper left them. During the last 2 days
I myself have been personally hell bent on crafting explosives for raiding. After having done so I was ready to roll last night.
At a not to late time btw around 10'oclock I was ready.... then the two members of FIRE who were on left. Now let me tell
you a rule I personally have about rust. When you have valuable stuff you use it or lose it in my experience. I had a good
supply of C4 I coulnd't log that night and risk losing it. I just can't. Its why I made the rule. You have no idea how many
times I've logged the next day to lose EVERYTHING. It happens its rust and this is why the massive FIRE team base got
raided.Fire team put all of their eggs in one basket and it bit them in the butt hard. I suggested you all make bases 2-3 per
base but instead you all based up asides from 3 or 4 of you. I honestly didn't think I had enough to raid RAID you. I was
planning on just sending a strong message. Little did I know how your base design was so flawed ( I'll address that later)
The end result was that we ran amok in your loot room and killed every sleeper in the place which is a big part of rust.
Next thing I wanted to talk about is play distribution. I think teams are fairly even. I tried to balance skill ( hard to assess)
with players likability. I wont go far into this since no one has really complained. We have the more experienced core
(mustard,limit,lunk,myself) but also the most timid and new (Haven prefers PVE, ZD, Reo are brand spanking new, Faith
is not a strong base designer nor nearly as aggressive as some of us. While team FIRE has Clony, Killer,Monkey,Jack,CID
Zero all of you are solid shots and you have Kaya who is a master gatherer and an good AD collector in her own right. So I
feel pretty good about teams.
How teams have set up. Apparently as I touched on above the FIRE team has put 70 to 80% of there holding in one big base
with one or two other holdings. I've made my feelings about that know already so I'll say that Team ICE has five moderate
bases with two starters and one single outpost thus far. So if you hit one or two of us with a raid at least we get to fall back on our team
mates for support.
Quitting early. As I stated above I have played a multitude of wipe cycles dating back to Legacy Rust. I have lost ALL many many times.
I understand the dejection you feel when this happens. I"ve learned to expect my stuff to begone everytime I log on. Nine out of every ten
times I've been raided its been offline. Also of note you guys had a hell of a lot of resourcing into making that huge base. my base is only half that size and 5x
stronger then yours. We only had to use 2 C4 2 c4's Yes you are reading that right two timed explosive charges.
Someone in your base left a ladder hatch open. Huge mistake. Though we could have blown through it anyways. I suggest in the future you check out youtube
videos on base building and floorplates/ footprints. If i had the resources you did with 5-6 guys on that one base I would have built an impregnable mountain.
I'm not throwing shade at you guys I'm really just trying to help you out. I want you guys on the server as friend or foe and I love the competition.