[KWA]SaVAgE
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Posts posted by [KWA]SaVAgE
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closed please refer to the new thread
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In order to determine the specific cause of our recent issues, I'd like to rule out the ISP. If we verify the issues are not network-specific, then next step is hardware.
Verify connectivity and game play, this box is slower as such, and might have minor (if any) preformance issues.
Either way please knuckle up and let us know ASAP.
Hl2mp
66.219.146.146:27027
CS-Source
66.219.146.146:27015
CS
66.219.146.146:27016
CZ
66.219.146.146:27016
UT2K4
66.219.146.146 default port
If your able, please check the other servers at the same IP.
The more information, the better.
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I'm running hl2mp on
kwa.savageland.org:27027 or 66.219.146.146:27027
Server has a completely default config, I want to see if it lags out on mapchanges as it comes direct from valve.
If you get an oppurtunity, please test it out and let me know.
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played for three maps, at each map change my steam froze for about 8 seconds
very odd
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OK so far I've done the following:
Removed you from the port you were sharing with a larger bandwidth user.
Set you on a port with my Linux Box minimal usage, should greatly improve latency and ping times.
Re-installed and updated CSS and HL2MP
Opened the box today, verified that there are indeed separate ATA 133 cables for the HDD and CD-Rom.
Went into the BIOS and disabled the following:
USB ports
Parallel ports
Serial ports
On-Board Audio
Also in the BIOS are settings for choosing "Enhanced IDE" and these were default to SATA which we do not have, I changed it to Primary IDE and it got angry, so the next option was Compatibility" which made it happy and posted fine.
I disabled HD Suspend, as well as dropped the shared Memory for video to 32 meg (text based OS so we need only 8 but better safe than sorry) disabled all USB settings in boot as well. Also disabled PS2 Mouse port as we do not use it, no mouse or keyboard even plugged in.
Next after three successful reboots, I checked the startup programs and disabled the following:
Sendmail
ISDN
PCMCIA
rhnsd
apmd
gpm
smb
Cant test it myself until the weekend, far to busy for the next few days.
Please test and reply as to improvements.
Also ran from bootable CD's about 10 different hardware tests including memtest86 all passed fine.
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OK Other than the "netween round thing" please report on latency and pings, here's mine:
Pinging 66.219.146.146 with 32 bytes of data:
Reply from 66.219.146.146: bytes=32 time=10ms TTL=61
Reply from 66.219.146.146: bytes=32 time=9ms TTL=61
Reply from 66.219.146.146: bytes=32 time=10ms TTL=61
Reply from 66.219.146.146: bytes=32 time=9ms TTL=61
Ping statistics for 66.219.146.146: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds: Minimum = 9ms, Maximum = 10ms, Average = 9ms
Pinging 66.219.146.149 with 32 bytes of data:
Reply from 66.219.146.149: bytes=32 time=9ms TTL=61
Reply from 66.219.146.149: bytes=32 time=9ms TTL=61
Reply from 66.219.146.149: bytes=32 time=9ms TTL=61
Reply from 66.219.146.149: bytes=32 time=9ms TTL=61
Ping statistics for 66.219.146.149: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds: Minimum = 9ms, Maximum = 9ms, Average = 9ms
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Reinstalled clean on CSS CS & HL2MP
I turned off the firewall alltogether (Faty, get someone smart to close all the other ports) this combined with the fact your now sharing with a non-bandwidth-killer (savageland.org css, cz css & hl2mp) our two servers are sitting lonely on the ten meg port.
So, please do pings and traceroutes to the following, also attempt to connect and check latency if you can.
GC Box-
hostname: GAMERSCOALITION.COM -- ANTEDILUVIAN CS:S
build : 2217
udp/ip : 66.219.146.149:27015
map : de_dust2 at: 0 x, 0 y, 0 z
players : 1 (30 max)
hostname: GAMERSCOALITION.COM - FIGHT CLUB II - TDM
build : 2217
udp/ip : 66.219.146.149:27016
map : dm_overwatch at: 0 x, 0 y, 0 z
players : 0 (16 max)
Savageland box-
hostname: WWW.SAVAGELAND.ORG -= Cleveland Ohio OC3=- [KWA] [KK] [ReV]
version : 47/1.0.0.2/Stdio 2738 secure
tcp/ip : 66.219.146.146:7875
map : de_dust_cz at: 0 x, 0 y, 0 z
players : 0 active (18 max)
hostname: WWW.SAVAGELAND.ORG -= Cleveland Ohio OC3=- [KWA] [KK] [ReV]
version : 47/1.1.2.5/Stdio 2738 secure
tcp/ip : 66.219.146.146:7871
map : de_dust at: 0 x, 0 y, 0 z
players : 0 active (18 max)
hostname: WWW.SAVAGELAND.ORG -= Cleveland Ohio OC3=- [KWA] [KK] [ReV]
build : 2217
udp/ip : 66.219.146.146:27016
map : de_dust at: 0 x, 0 y, 0 z
players : 0 (18 max)
Savageland.Org's [REV] UT2K4 Server
66.219.146.146:7777
I've never gotten complaints for ping or latency on my box, and yours is a bit better in hardware with a mostly exact dupe of my install.
Hopefully you will see an improvement with the firewall turned off. The fact I use very little bandwidth also alots for a fatter pipe for the GC player
[KWA]SaVAgE
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Pinging 66.219.146.149 with 32 bytes of data:
Reply from 66.219.146.149: bytes=32 time=39ms TTL=62
Reply from 66.219.146.149: bytes=32 time=43ms TTL=62
Reply from 66.219.146.149: bytes=32 time=23ms TTL=62
Reply from 66.219.146.149: bytes=32 time=8ms TTL=62
Ping statistics for 66.219.146.149:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 8ms, Maximum = 43ms, Average = 28ms
Tracing route to clev146-cs20.direct.neobright.net [66.219.146.149]
over a maximum of 30 hops:
1 4 ms 3 ms 4 ms 192.168.3.1
2 11 ms 6 ms 2 ms clev-gw.doycomm.com [66.219.155.1]
3 17 ms 9 ms * clev146-cs20.direct.neobright.net [66.219.146.149]
4 10 ms 24 ms 14 ms clev146-cs20.direct.neobright.net [66.219.146.149]
Trace complete.
Important--Please Test to help troubleshoot!
in Counter Strike
I tested each one of my servers, through an entire map change (forced a few to change through RCON) and got no instances of lag or ay type of problems.