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New Feature from patch:


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I was reading through the latest patch notes in my spare time and noticed this:

- Added MaxClientFrameRate configurable property to LevelInfo.  Add MaxClientFrameRate=xx to the [Engine.LevelInfo] sectio of your UT2004.ini to change this property.

It only works if your netspeed is above 10000 (LAN games, or as negotiated between server and client - increase the servers MaxInternetClientRate above 10000 to use this feature in internet games).

Increasing this value will increase upstream bandwidth use, possibly causing problems for ADSL and cable modem users with low bandwidth upstream pipes, and will also increase server CPU utilization.

 

I was wondering if anyone has tried using this feature and if so how well does it work? Are there any major bugs with it when on a cable modem and using a GeForce FX card?

 

I'm going to edit my UT2004.ini and test it out at an fps level of 70 when I get home tonight.

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