Okay, now correct me if i am wrong here, i have been a server admin awhile as well, up until CS around the early 1.X's, when i moved and didnt have broadband until around Feb this year.
If the server was 25players, with 3 reserves that would be 11v11 normal players, and the 3 reserves would be for when reserved players joined. since when did it change to 22 of 25 players in, and a reserve joins, it kicks someone, even though the server can still fit two more if that person stayed? whats the point of a 25limit, if it kicks the 22nd person all the time to allow for the reserve.
This especially bugs me, since I know if seen more than 22 people in the server before, i know i have! Another thing i was really wondering was my first question too, since i was active when i was kicked for a timeout, i know thats not a server setup problem (at least i hope not) but i was hoping for some imput on that as well. I was active, and i definatly wasnt lagging like i said earlier. and i was disconnected for a timeout, im really wondering if their wasnt a recent join, and the server had a bug as it searched for the real lagger. Who known, i dont have the source to the engine, and wouldnt wanna deal with it anyways.
Anyways, i cant join GC at this time, becouse i am unemployed. Wish me luck though, a local cell provider is looking to hire me, that would be an AWESOME 17$/hr. Im drooling right now