Flitterkill July 20, 2006 Share Flitterkill GC Board Member July 20, 2006 Chainsisle2 is now final - and loaded up. Not entirely sure what got tweaked - I know there is a turret in there somewhere... Redirects is related to this announcement in that..well.. they blow right now. This may have something to do with the low server #'s the last few weeks as well. Anything coming off of ih.gamerscoalition.com is just chunky - as in 5 to 10k chunky - as in no different then dl'ing the maps from the ut server uncompressed and limited to 10000 netspeed. Ticket in - this *HAS* to be fixed - if anything - I'll switch us back to a tried and true solution later this afternoon if it is not solved by then. Can always go back once it gets solved. If it is Thursday afternoon/evening and I have not made another post here saying everything is fine I *HIGHLY* recommend you get the map manually from the links posted in this thread http://www.ataricommunity.com/forums/showthread.php?t=528892 -Fk Link to comment Share on other sites More sharing options...
Flitterkill July 20, 2006 Author Share Flitterkill GC Board Member July 20, 2006 Yeah - embedded turrets in a new cave just next to the raptor nodes - only good for covering the manta nodes next in line. Lightning replaces sniper. Prob some other stuff... Redirects are now *FIXED* and by fixed, I mean in a new place and they work nice and stuff - we may move back once we figure what the deal is with the other redirect server but til then - it's all good. -Fk Link to comment Share on other sites More sharing options...
Primus July 21, 2006 Share Primus Member July 21, 2006 Its funny you mention the redirects. CS:S has been having problems with redirects also, its like the gaming industry is haveing gliches with it. Any how, see you guys tonight. Link to comment Share on other sites More sharing options...
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