Laz.e.rus August 17, 2010 Share Laz.e.rus Member August 17, 2010 How many of us just assumed that this would never, ever happen? - Made the bomb the primary target of a +USE command. This fixes a problem with objects placed around the bombsite interrupting defuse attempts. - Fixed the 'skating' behavior that could occur when a bomb planting attempt was aborted. Also fixes the resulting out of sync hit boxes. Hhahahahha. Really? Well, I guess it DOES address some issues we had: - Added cvar sv_enablebunnyhopping, defaulted to 0. ( A value of 1 autotags the server with "bunnyhop" ) Link to comment Share on other sites More sharing options...
samurai nightling August 18, 2010 Share samurai nightling Member August 18, 2010 lol no way. Next thing you know they will fix the glitch that shows a person throwing a grenade when they are really shooting you. Link to comment Share on other sites More sharing options...
VooDooPC August 18, 2010 Share VooDooPC Member August 18, 2010 lol no way. Next thing you know they will fix the glitch that shows a person throwing a grenade when they are really shooting you. You know it's funny because every time I mention that bug to someone they think I am out of my mind and making it up. Link to comment Share on other sites More sharing options...
samurai nightling August 18, 2010 Share samurai nightling Member August 18, 2010 haha i see that one all the time, and its been to prevalent for them to just ignore, yet for years they have managed to. Link to comment Share on other sites More sharing options...
VooDooPC October 14, 2010 Share VooDooPC Member October 14, 2010 (edited) Fixed long-standing bug in which a player would see another player in a grenade-throwing animation when they no longer had a grenade as their active weapon. Edited October 14, 2010 by VooDooPC Link to comment Share on other sites More sharing options...
samurai nightling October 15, 2010 Share samurai nightling Member October 15, 2010 FINALLY!! (cue trumpets blaring and angels singing) Link to comment Share on other sites More sharing options...
Demoner October 15, 2010 Share Demoner Member October 15, 2010 Fixed long-standing bug in which a player would see another player in a grenade-throwing animation when they no longer had a grenade as their active weapon. i dont believe it, what finally made them decide to fix it? Link to comment Share on other sites More sharing options...
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