turnbullTeRRoR September 16, 2013 Share turnbullTeRRoR GC Alumni September 16, 2013 The only way I can think of balancing the map out anymore is to change it to only 1 hostage. When we had only 1 rescue zone T's controlled the map way to easy, but with 2 zones and 2 hostages CT's have not lost a match. Any other Ideas welcome. Link to comment Share on other sites More sharing options...
walkingCat September 16, 2013 Share walkingCat Member September 16, 2013 1 hostage 2 rescue zones? Link to comment Share on other sites More sharing options...
turnbullTeRRoR September 16, 2013 Author Share turnbullTeRRoR GC Alumni September 16, 2013 1 hostage 2 rescue zones? Yeah I'm keeping both zones but really thinking it will even the map out if there is only one hostage. Just looking opinions and I don't know who voted no but I'd like to know that they were players who have actually played the map/ as lions_den and dawn a couple of times. I plan on running it again this Saturday night. Link to comment Share on other sites More sharing options...
Biggs September 16, 2013 Share Biggs GC Alumni September 16, 2013 Imagine demolition maps with the Ts having two bombs. Link to comment Share on other sites More sharing options...
JackieChan September 17, 2013 Share JackieChan GC Alumni September 17, 2013 As a strategic standpoint, 1 hostie with 2 zones is ideal. Puts more of an emphasis on sticking together and keeping that guy alive. I noticed too much in the other HR map that people didn't give a crap where they were going because they had 2 carriers. Link to comment Share on other sites More sharing options...
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