auggybendoggy February 7, 2004 Share auggybendoggy Member February 7, 2004 Due, to being a novice mapper I have decided to re-build the map from the ground up. I have learned that leaks suck! I've learned that to control them you must keep scales in tact and not deviate. I have deviated and paid the price. I cannot find a leak and it's killing me!!! So off I am to recreate. Auggybendoggy Link to comment Share on other sites More sharing options...
huhuh? February 8, 2004 Share huhuh? Member February 8, 2004 i dont think ive understood one of your posts Link to comment Share on other sites More sharing options...
flux February 8, 2004 Share flux Member February 8, 2004 I'm with mack. Link to comment Share on other sites More sharing options...
KagE February 9, 2004 Share KagE Member February 9, 2004 with mack too Link to comment Share on other sites More sharing options...
DIN0 February 9, 2004 Share DIN0 Member February 9, 2004 Link to comment Share on other sites More sharing options...
CowboyFromHell`X February 10, 2004 Share CowboyFromHell`X Member February 10, 2004 Leaks are funny little things. It can be the size of a needle and still mess up your entire map. I used to play through my own map (lost it due to computer crashing) for hours and hours looking for leaks. Link to comment Share on other sites More sharing options...
auggybendoggy February 14, 2004 Author Share auggybendoggy Member February 14, 2004 hahah cowboy soooo true man. It's killing me. I found a backup dvd I made with the map in a older state where I plugged up a few leaks I had from carving. So I'm jumping back a bit but its better than starting over. Aug and whats so hard to understand what I wrote about leaks. If you don't know what they are just ask. I really don't want to have to explain a leak and scales and crap like that to get everyone to understand. Funny how cowboy understood. Anyhow I guess I'll just tell you. When you build a map you have a scale to work with. A grid is setup in certain settings. 32 or 16 (increments of 16). If you switch back and forth in different sessions (which can happen easily) then you get all screwed up if you leave 2 walls not perfectly lined up. Usually walls are ok but when you get curves and odd shaped polygons its a flippin nightmare. So you have to test as you build little by little. If you just build it all you'll probably never find the leak. The leak means the light in the game is rendered and it goes into the void of the 3d universe of Half life so the light never bounces back and it messes up everything. PAIN. if still you do not understand then re-read and re-read agin till the little light turns on. Link to comment Share on other sites More sharing options...
PHYZER23 February 14, 2004 Share PHYZER23 Member February 14, 2004 somewhat like that skrew up in the sewers in cpl_mill ?????? Link to comment Share on other sites More sharing options...
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