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{.s.D.s.} R!c0

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Everything posted by {.s.D.s.} R!c0

  1. it was terribleone.gc but he said he didn't have admin anymore.Anyway, thank you. You'll never have anymore problems from me. Thanks again!
  2. Hi guys, I was banned in that whole incident with SnIpE, I was wondering if I can be unbanned now. it's been about 2 weeks. Scopeless midwest server. I have no intentions of causing problems on the server and would just like to play. I'm sorry the whole thing even happened. I should've just been the bigger man. Lesson learned. STEAM_0:1:307419 Thanks... R!c0
  3. except you saw how it all started. at no point in my participation on this server have I ever caused a single problem. I assist with rules enforcement and all that... he started in on me... and I was wanting to do what I could to not have to even deal with him... but it's all good... i'm not going to grovel to get back in the server. there are enough .gc players that know me and know I'm not a problem around here. If y'all wanna make the ban stick, sobeit. You all take care of yourselves... if you wanna lift the ban, cool... if not... sorry for the behaviour and I'll see you when i see you, I guess.
  4. so, what's the verdict then? he doesn't talk to me, I won't talk to him there's no problems.
  5. 1 and 2 were covered by me saying precisely what happened and giving you all the information... 3 was covered by me saying i would've just muted him if mute worked like it did in 1.6 (thus, I couldn't read what he was writing, nor could he read mine) 4... sorry for wanting to use mute but it doesn't work like it's supposed to... 5 how long have I been playing here now? nearly 3 years... c'mon... like I ever give the server problems... 6... read #5 7... STEAM_0:1:307419 Thank you for your time.
  6. Would like back in plz... SniPe layed into me the entire time once I changed my name from GenXisT to R!c0... wouldn't let up... I posted "if mute worked properly, we wouldnt' have a problem" meaning... like in 1.6, if you put a player on mute, you couldn't even read his text... so I'd just mute him... Anyway... 2 maps later, he's still goin at me... so I respond to him... Either way, would like to get back in... Monday Night on the Midwest Scopeless...
  7. I think the key word in all of that is "randomly." As any player will know, CSS has got to be the most random game EVER!
  8. Autos/SMGs > Pistols. Standard. So gwan wit your pistols, innit? As duma said, p90 to the brain wins every time.
  9. I was just stoppin in to see if my name and STEAMID had been added to this list anywhere.... ROFL! carry on!
  10. What cha talkin about? I've been playing every night for the past 2 weeks or so (aside from thursdays). I usually play earlier in the evening (6-9 pm CST). I play alot of party poker now, so once CS starts to frustrate me, it's poker time! Perhaps some night I'll get on and frag out until the wee hours...
  11. That's not necessarily true. BulletToothTony often comes in with a crap ping. And he kills me all the time. He's a decent player, but the frequency at which I am killed by him (as opposed to me killing him) is skewed compared to the kill/death with everyone else. Why? Because I have a < 20 ping. So on my screen, he's skipping all over the place, and I can hardly see to shoot him. By the time I get a decent shot, he's either teleported forward or he's killed me. Having a high ping player is often a NEGATIVE towards people that have lower pings. It's just one of the dumb ways latency works. You'd think they'd be screwed with ping that high, but it's often the exact opposite.
  12. they didn't... they had their myg0t name imbedded after several other words. so it was like: "Im_A_Big_Hacking_Punk_myg0t_Loser_With_No_Life_And_Cant_Get_Women" or something along those lines.
  13. And you also need to set up your config to ban on site... they are notorious hackers from 1.6 please help... there are 3 of them now... visit CENSOREd at your own risk... notorious cheaters from 1.6 Thanks Shep... came in and banned the losers... how lame... still around hacking games after all these years... i wish some people would seriously get a life... Thanks again, Shep.
  14. Bad map to do a comparison about skill stacking. cs_office, contrary to what it actually should be, is a CT map... NOT T. We had this similar discussion before... Seems it was decided that you can't control the team people play on... and it's kind of hard to tell people to play on the CT side of a hostie map. Clearly, no one would choose to do so... however, I'm confident that most people auto join the teams ... Best you can do is simply take your licks for this map, it's only 10 rounds.
  15. we go thru this weekly. Bottom line: There are maps that people like. There are maps that people DON'T like. Consistent; you CANNOT please everyone. Consistent; you CANNOT upset everyone. Which is why I said before... put ALL of the maps you have on the server IN THE ROTATION. Many of us old school players LOVE many of the standard maps that NEVER get played anymore (chateau, havana, assault, prodigy, etc.) This server gets enough traffic on a daily basis that if someone (or someone(s) don't like a particular map (militia, italy (like me), cbble etc) they can leave for a map. It's not going to kill anyone to have to wait thru one or 2 maps that you don't like. What this accomplishes: How many times per night is this server on office, dust2 and italy? About a thousand. With all the great maps that are available, why in the world is the rotation so incredibly tiny? I understand that this isn't my server, nor would I suggest anything that would make me lose "favor" here... but really, think about it. This discussion is done over and over, and for the same reasons; one or two people don't like a certain map (and that's probably because they're not good at it.) Solutions (suggested): GET BETTER AT CSS... there's no way you're ever going to like any map if every time it comes on, you pout and leave. LEARN TO ENJOY DIFFERENT MAPS... what fun is it to play the same 3-5 maps repeatedly... this is in direct connection to the above suggestion. The reason that people don't like other maps is because the NEVER PLAY THEM. PUT ALL THE MAPS YOU HAVE IN THE ROTATION... there is an admin on pretty much any time of the gaming day... if people really don't wanna play a map... VOTE... this is America... we invented the idea. This is really kinda silly to keep going over this repeatedly.
  16. it's got to have been longer than that... i started on CSS the day it was released and it was mere days until i found the .gc servers... oh wait... nvm... I remember having scout competitions with Lunk and a few others... (I had a different name then)... MAN!!! Time flies...
  17. you know what's funny? I was never really a "pubber." When I started out in CS about 4 years ago, the first server I played on was because a friend recommended it to me. Then, after I joined my clan, (which is no longer active), I started playing on that server, but would always go back to the other server I played on first. When Source was released, again, word of mouth, a friend found .gc. This has been the ONLY Source server I've played on for any extended amount of time... (meaning longer than 1-2 rounds). Just thought I'd point that out... when you find a good thing, you stick with it. In fact, I don't know what I'd do if y'all sqaushed this server... well, perhaps finish Doom 3 or something... or GT4 (ps2) or GTA:SA or HALO 2 all sitting on the shelf, unfinished, and dusty.... darned Counter Strike.... lol
  18. i don't know what you guys are talking about... i get home from work at 5:30-6:00 pm CST daily. and 95% of the time, the server is at 22 of 25... which means I can't get in due to the reserves.
  19. I can verify this, I shot Pyro got a HS on him looked at my damage stats, It said i hit him in the right leg, but registered a HS for 126 dmg see? that's what I mean... basically, you aiming at the head (crosshair) merely gives you a better percentage of possibility that you'll get the head shot... but that doesn't mean it'll register, or even get the kill... last night, I shot someone point blank in the head... it even registered a headshot... for 99 dmg... I then was killed shortly after that... random.... and then you have the pump shotty .... wow... all the way across the map... headshot... 173 dmg... and we all know, if you shoot a 12 guage shotgun, the burst of the pellets in the shell would mean that you MIGHT get hit with one... from that far away... and certainly not even remotely close to pierce a military grade helmet and kill the player... and then, you turn around and shoot somene point blank with the pump and it takes 2-3 shots to get the kill... random.
  20. That's because all of these "Source Noobs" showed up and they don't appreciate how far CS has come, and what its roots were. All of the oldies (Prodigy, Assault, Chateau, Havana, Militia, Train) don't get played enough because the new people don't know the maps... 7 YEARS this game has been out... 7 YEARS... there aren't really very many maps that are T sided or CT sided; it's a mix of having players on either team that don't seem to grasp the concept of how to win. The only beef I have with Nuke and Militia is that, in an effort to further the "eye candy" factor of CS, they have made it difficult for alot to enjoy. As you said, it's a MAJOR drain on the CPU/GPU. If anything, that's the ONLY reason I don't like Militia. It's a great map... and had people had to deal with playing the old version with the awpers on the roofs... then they would see the superiority of this version. And, do so before they had mods that made disabled scoped weapons. Bottom line: You can't please everyone... someone is always going to be upset. Whether its Dust 2 or whatever... someone doesn't like the map... which is why I say; Put ALL of the maps you have available, into the rotation.. if people don't like a particular map.. leave for a map or 2... come back... becuase there's about 25 great maps and this would reduce complaints, and reduce the dreaded repetition that comes from people not wanting to play other maps. Thanks.
  21. there has been an update, huh? Shows how long since I've played CSS. LOL... I'll get back in soon, hopefully.
  22. it is spot on... but that doesn't mean the shot is actually going to register a hit "random element"... again. kind of like standing 2 ft from someone, unloading an entire clip and hitting them all of once, in the leg... just because your crosshair is where it should be, doesn't mean the game code thinks so.
  23. I've never played CS 1.6, I started with Source. I can also see your point about scopes inducing camping though, but even now I still think the Ts camp a whole lot. And good point about the hostages being way darn slow about following you, that problem's prevented a few wins. the bulk of the "issues" with maps come from people that "don't know their roots"... That really isn't a diss at all... there are many people that started out on Source. The only problem is, all the maps that get released are "new" to you guys.. whereas those of us who started before Source are able to appreciate/critique the differences. As I said, cs_militia is actually "fair" now... while maintaining the advantage that the Ts have (and rightfully so, being a hostie map)... If you get a moment... load up 1.6 (it's in STEAM too) and play cs_militia on a scope-enabled server. Then you'll see what I mean.
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