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Inglish

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About Inglish

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    Male
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    Los Angeles

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  1. You said you're a programmer? Why not ditch the 9-5 when you get back and become a freelance programmer and work from home? There is PLENTY of need out there, though I'm not sure what programming you do. Naturally, some types are more in demand than others, and some are better suited to an individual freelancer than others. I know website programming, for example, is in very high demand on freelance sites like Guru.com and Elance.com. I guess website back-end stuff is mostly PHP? I'm not too hip on the languages. I'm a freelance writer--mostly copywriting, but creative writing too. I use those two sites, and I really can't imagine going back to the 9-5 grind, even though it's sometimes a roller coaster ride. Just a thought, since you are in transition. Have fun during the summer, I'm sure you've earned it.
  2. Zimba's hard to like haha. He's funny sometimes, but definitely quick temper, quick to scold and boss you around, quick to rage. That said, I can never get passionate about naughty language issues. I certainly don't think a perma-ban is in order. Probably a short temp ban and a warning. But, I ain't an admin.
  3. Hey thanks a lot, Jackie. There are certainly legitimate times for votescrambles, but if 3 people have to trigger it, and the timer is increased as you mentioned, it's much less spammable. Cool!
  4. Hey, does anyone else get annoyed at constant votescrambles, usually originating from a single sour toolbag? I would suggest making it so three votes from three different people are required to trigger a votescramble. I've seen this on other servers and it seems to work fine. That way, it's not just one mad guy that forces everyone to vote.
  5. Los Angeles. Graduated from USC film school a few years ago, now trying to make it in "The Industry." Have been a freelance writer for a couple of years. I knew a few kids from Fort Zumwalt North. It's weird how being in different districts creates a kind of Hatfields and McCoys situation haha. Kids are just kids, but it doesn't feel that way when you're 14 or 15. That may be kind of a St. Louis/St. Charles situation, too.
  6. Hey, I'll try to give something tonight when I get home. As a self-employed bohemian, it won't be much, but maybe it'll help. I'm from St. Charles, by the way, so small world. I grew up in O'Fallon and also St. Peters. Went to school at Francis Howell High, and college at Washington University. Still follow the Cards.
  7. Trying to immanentize the eschaton, but failtanking :)

  8. Cool, we'll see how the Tank Alive limit goes. Thanks mucho.
  9. Sounds good to me. Yes, I think when the vote box comes up and people are busy, they just hit 1 to get rid of it. Also, no one is going to flip to the second map page and choose Cold Stream (and there's one other one on that second page, I forget). So some randomization would definitely be appreciated.
  10. Thanks for the thoughts, guys. There are a lot of things to try. I certainly don't want to make it less fun for the regulars, I just feel there are always improvements that can be made, especially in a mod environment. I think there should never be a point when it's totally pointless/hopeless for the humans. Say the human team is hit hard right out of the safe room, spitter points are racked up and what not... now the infected team is well on their way to 4 tanks eventually. So it's already like, shoot, let's just lie down and die. In that case, the tank mechanic exacerbates the skill disparity between the two teams. I'll continue to overthink and say that I'd bet the infected win the majority of the time on the server, and by a significant margin, simply because of the tank mechanic. And frankly, I think it's best when each side has an equal chance of winning, all other things being equal (which they probably never are). Now, maybe everybody likes the status quo, because tanks are fun to play. And the sentiment I've heard of, "If you don't like it, gtfo," well, that's partially warranted I suppose lol. So, I've said my peace and won't whine about it any more.
  11. Hello, Mentioned this in the server, thought I would post it on the forum. Btw, just bought a membership, so it'll be cool to play with you all. Seems like in a lot of rounds, things devolve and people are buying 3, 4, 5 or more tanks. Obviously, no team can survive that (unless they're really, really good). Seems the massive tank buying at end of rounds only makes unbalanced teams worse, and makes the human side hopeless/pointless, to the point maybe people ragequit and that affects the server pop in a negative way. I'd suggest a limit of either 2 or 3 tanks... not counting whatever tank actually pops up naturally in the round. My other question... as a member, is there a way for me to choose the side I want to choose, or no? I've bought a couple memberships to TF2 servers, and they allow you to swap teams (!swapteam) anytime, and regardless of how many people are on each side. Like if it was 10 on 10, and a member wants to swapteams, they'd go to the other side and a non-member would be forced to take their place on the old team. I think servers with this in place do a time limit so people can't abuse the swapteam and always play infected or whatever-- say once every 45 minutes or something. Just an idea, if it's not in place. Thanks guys.
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