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Socks

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Everything posted by Socks

  1. Can you expand the zero tolerance rule to the rushers and stackers? I think clearly defining the definition of a rusher and a stacker would also help. And if you start banning rushers instead of kicking them I will buy the one year membership and even consider donating.
  2. Although witches, hordes, and increased spawn rate for the infected is not a bad idea, if the survivors are reviving the dead players in the saferoom only tanks can pose a real threat.
  3. This is too logical and straight forward. We need something devious and sadistic like a free tank with each respawns.
  4. Respawn should be a punishment for the survivors. With the current point system 30 points simply is not enoguh to penalizes the survivors.
  5. I am in Korea right now and for that reason my ping is usually in mid 200. I can lend a hand if you want.
  6. Finale for The Sacrifice campaign seems to glitch out when one of the mains die before the bridge is lowered. Although respawns aren’t necessary (I presume defibs will still be available) I wanted to point out a scenario where respawn might be a requirement for the survivors.
  7. alias "weapon" "sm_buy; menuselect 1; menuselect 3; menuselect 4; menuselect 1" alias "fire_six" "sm_buy; menuselect 1; menuselect 7; menuselect 6; menuselect 1" alias "fire_seven" "sm_buy; menuselect 1; menuselect 7; menuselect 7; menuselect 1" alias "firstaid" "sm_buy; menuselect 3; menuselect 1; menuselect 1" alias "pill" "sm_buy; menuselect 3; menuselect 3; menuselect 1" alias "adrenaline" "sm_buy; menuselect 3; menuselect 4; menuselect 1" alias "molotov" "sm_buy; menuselect 1; menuselect 6; menuselect 1; menuselect 1" alias "pipe" "sm_buy; menuselect 1; menuselect 6; menuselect 2; menuselect 1" alias "bile" "sm_buy; menuselect 1; menuselect 6; menuselect 3; menuselect 1" bind "h" "say_team /heal" bind "v" "say_team /repeatbuy" bind "b" "sm_buy" bind "n" "say_team /laser" bind "m" "say_team /ammo" bind "-" "bind KP_UPARROW fire_six" bind "=" "bind KP_UPARROW fire_seven" bind "KP_HOME" "weapon" bind "KP_UPARROW" "fire_seven" bind "KP_PGUP" "firstaid" bind "KP_LEFTARROW" "pill" bind "KP_5" "adrenaline" bind "KP_RIGHTARROW" "" bind "KP_END" "molotov" bind "KP_DOWNARROW" "pipe" bind "KP_PGDN" "bile" Someone posted this while back. Only thing that I have added is binds to alternate fireworks. I check the fireworks at the beginning of the round and change it accordingly using '-' and '+' key. This way I don't have to bind the fireworks to more than one key.
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