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Desterion

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Desterion last won the day on April 23 2012

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About Desterion

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  1. This is why I don't use the mp5. The silenced is my smg of choice.
  2. It is 6, but raising the cost just makes it that much harder on everyone else. The top point getters will still get their laser AKs regardless
  3. I've seen servers where the tank has like 18k hp. And it's not fun for anyone except the tank
  4. I think a tank would be an interesting twist. Maybe have it with a 50% chance to spawn a tank, or an incremental chance. 1st respawn is 1/3 chance, 2nd is 2/3 and 3rd respawn is 100% chance. Does your team run back to defib for -25, or do you risk chancing a tank for that player? Either way there needs to be an incremental penalty for respawning.
  5. Could do it like a scramble, where you need 3 members to initiate a changemap vote.
  6. Sometimes it ends with balanced scores but there is so much confusion and switching that the scores are meaningless.
  7. The hardest part I think for members getting into a slot that opens up in the evening is the time it takes to type out to join a team. Theres a lot of people that set to join the server when a slot opens up. So they connect quickly and take that open spot from a member who has been waiting in spec for 20 minutes.
  8. I'd settle for that too. Jockey points are fairly good now with the timer points. Sometimes it's nice to just have fun with it though which is why I do rocket jockeys.
  9. This problem has been getting worse. There are a half dozen guys that do this now specifically for the reason that it gives them an advantage. Hard to go a chapter now without it happening once. It's not fun at all for infected or the slow loaders to have to constantly deal with this.
  10. Yeah it seems to happen mostly to the same people over and over again. I didn't get switched but saw it happen to some people half a dozen times. Also, is it possible to add in rocket jockey points, or a rocket jockey achievement? If I go flying and actually hit somebody with it, that should be worth something at least. Just a small point value like 2 or something would be fine. Doesn't need to be extreme like how hunters have it.
  11. Would be difficult to do on the main server and new players would get fairly lost. Many have trouble with the buy menu. The mutation thing could work, maybe do it somewhat like how skymod does but with a team upgrade for a high cost like 25-50 points.
  12. Coldstream has a lot of problems with it, particularly framerate issues and lack of places to spawn as infected.
  13. I've found that teams have been a little more even as of late. But it usually turns out to be the team with the most new people loses.
  14. Yeah but 2 points now is too much for most people to even bother with. Would it be possible to just set a maximum number of the free smgs like 2 or 3 instead then they cost points or just add a few second delay to buying a weapon? Frankly i'm less inclined to play the server with this update because unless you are like the #1 or 2 player on your team you can't afford to give the points for it with how high heals and stuff are already. This hurts the rest of the team a lot more than it does the mp5 spammers because they're likely going to have a ton of points anyway. Maybe i'l have to just stop sending points to people so I can afford it now.
  15. 5 tanks is nothing, and people really would not be happy if they earned all those points can't can't do anything with them. The reason it's 50 points is that it's not meant to be obtained by every player on a team. Usually only the highest 2-4 point getters on a team might be able to get a tank on average. If you're having trouble with a lot of tanks, your team needs to pull together because it's likely a lack of communication doing it.
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