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Fenix

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Everything posted by Fenix

  1. Sorry about that guys...I didn't even know the boomer thing on No Mercy elevator was bannable. It's the first time I even pulled that one off. I've seen it done so many times but never saw anyone get banned for it. Didn't know it was bannable. Edit: I see the message on sourcebans...plus my 1 day ban. I didn't see or hear any warnings as I had just joined like 2 minutes before I did that. Please undo that for me. Like I said I apologize and won't do it again (first and last attempt).
  2. I've got a 2001 330i....75k miles on it. I plan on getting Dinan upgrades all the way up to S3, but saving money for that at the moment.
  3. This is possibly the creepiest advice I've ever read. Just as i am studying the removal of psychologically disturbed individuals from society, that post pops up... I think Toner is worse...
  4. I need to get back into this game....I have a wizard and a monk (Wizard needs to hit lvl 60 soon, the monk is already there). Monk sucks because you die to fast in inferno due to having to chase around the elites while they leave lava or some sort of element in their footsteps that melts your face off. This is why I started a wizard, but I haven't touched the game since this summer, and I'm sure lots have changed since then.
  5. Really??? I've seen fail tanks all the time! Or how else can you explain certain matches were we killed 8-16 tanks in one round?
  6. Fenix

    Pro tips

    Step 55: Buy a membership Clockwork
  7. HAHAHAHAHAHAHAHAHAHAHAhhohohohohohohohohohohehehehehehehehe ON a side note, welcome to L4D2! I use a G13 pad and a G15 keyboard...allows for easy key bindings.
  8. Oh jeez...I can't believe you put in Swamp...I saw everyone online playing it earlier today...so I decided not to play lol
  9. The L4D2 Devs just added a community map (Warcelona) to their own official maps. Valve also said they are updating the Steam Workshop so that all you have to do is click the Subscribe button to access the map if you want to play it. http://www.l4d.com/blog/post.php?id=9296
  10. Honestly, the worst map in the game is Swamp fever, and thank god Jackie hasn't included that in the rotation!
  11. I completely understand the idea of having 1 or 2 really good players in the back, but I want to get to my original post about rushing. Should it be considered rushing if there are 3-4 ppl in the back, and the rest of the group makes a dash through a choke point (like in the video I showed at that area) so they can spawn block? Also, I took up SK's challenge to stay in back. Worked out decently till he and I got pulled by smokers when everyone dropped into the sewer. I'm not sure what the challenge was for, as I know it's difficult to stay in back. But those that are really good at head shotting sometimes stay in back longer than needed. And TheDude....when I mean "staying in back", I mean there are some ppl who say in back a little bit too long...and then call out any people in the front "rushing".
  12. Exactly my point though....when people stay in the back, they are liable to get attack constantly, causing people to have to stay behind and help the ones who want to stay in the back...slowing down progression through the map.
  13. Tirtul, I only brought up our story to give persepctive on what my "epiphany" was. I didn't say if they were truely rushing or not, just that the front group wasn't too far ahead. My point to this was that there are many times where we have 1 or two people in the back just staying put, while the rest of the team will try and move forward. You would think that if the rest of the team was in front of you, that you would catch up with them to avoid being singled out by the infected. But that's why I also brought up how some of the players in back are "good" at head shots, and that they sometimes stay in one spot too long for the rest of the team to wait for that 1 guy...esspecially if the area in front of the team is a choke point they need to pass (and fast!). We all know of some chokepoints in the game that can cause the entire survivor team to die because they lingered in that area too long...and those are the areas we ussually try and get through ASAP. I think it can if you are really good at headshots. I've spectated lots of people, and have seen some people on the server land headshots like they were nothing. This is why they are in the back, because they know they will get attacked the most. It's a good way to rack up points...but it slows the entire rest of the team down. We also know that moving at a snail's pace through certain maps can be detrimental to our health. So I guess to put an analogy behind it...it's like a minor game of Tug-o-war between the people in back and the ones in front. My epiphany was that maybe ppl farming points in the back slowing the team down is just as bad as rushing...esspecially when a choke-point is in front of them?? Also, no. The reason why? I'm seeing these guys as I play against them, and with them (ussually in spectator mode or when I'm waiting to spawn as infected). They are rarely ever "held back", and the most of the times they are in trouble, is BECAUSE they linger in the back at all times. And I haven't seen them have too much trouble in the back while I'm infected, because when I try and target them, they are just able to headshot me before I can do anything. This type of event does exist, and I"m not asking you guys to say "Ya you're right Fenix, let's ban them ASAP!" I'm just asking you to be observant of this type of behavior. Here's one more analogy for you Anime fans.... If you watch Naruto Shippuden, you sometimes see chase scenes where the ninjas are running away, and one stays behind to distract the persuers...only to nearly die. Except in the case I"m talking about, that ninja staying behind is either Kakashi or someone who never gets killed because they have "mad skills". So now the ninja team in front has to wait for them, while possibly getting ambushed themselves.
  14. Alrighty, sometimes I get bored and read the banned forums for amusement (some of the excuses are just funny to read). Long story short, I remembered my own ban for rushing even though it was lifted by Tirtul, and realized that situation was a bit odd....and some other situations happen almost all the time. Just an FYI, this is not an attempt to bash any admin or make any accusations, I just wanted to see people's opinions on this topic I'm about to bring up. So I was banned with a group of ppl for rushing. I myself wasn't rushing because I had just joined and got placed into a rusher's avatar. Tirtul understood this and it was ok. But, when I started thinking about it again, I thought to myself, "Why were they banned in the first place?" To give you the visual situation, Tirtul, Montequilla, and a couple others were in the back group, and the "rushers" were in front just around the corner from them. This was on the Deathtoll map The Town, at the end where there's a bus, and through the alley around the corner is the end of the map. Tirtul and Monte (Esspecially Monte) were in the back farming points by killing any infected in the back. Monte has been known to do this all the time, and the other team had already made it through the alley and headed towards the safe room. To get to the guys in front, it would have only taken like 5-10 seconds to run to them, but since Monte was in the back farming points, some others were in the back too. Anyways, this brought up a couple questions... 1) How come this was considered rushing when the other 5 ppl in front were not that far away? I've seen many games where the survivor teams are ussually split in two to split up infected attacks and to spawn block...and no one gets banned or kicked. I guess it's a matter of personal opinion? 2) Shouldn't holding the team back be just as bad as rushing? Many times there's been 1-3 people in the back farming for points holding the rest of the team back, and even when the team moves forward, they still hide out in the back. I'm not going to give any more names, but even though these people are good at 1-shotting infected, it kinda screws the rest of the team when they are trying to make progress through the map. I'm more of a competitive person, so sometimes I get upset about certain situations. This situation seems to me like it's almost against team cooperation. Just like rushing goes against team cooperation, so does hanging out in the back all the time. Sometimes the entire team is stuck in an area getting destroyed at a bottleneck location because we have 1 or two people in the back "spawn-blocking" the rear...and not moving forward. Shouldn't this issue be addressed as often as rushing? I was looking at the sourcebans and often see people kicked or banned for rushing, but never for holding the team back...yet in order to get those guys in the back to move forward, we often have to move further ahead of them to get the point across to move forward...but then that can be viewed as rushing to some admins. In the situation I was in, even though I wasn't rushing, I wasn't far ahead of the guys in back, like I said it was like 5-10 seconds ahead of them...and that area is horrible for getting charged and spit...so it was better just to move forward than to just hang out in the back. I'm sure some of you may agree that it's better to get out of a certain area than to linger. Anyways, that's my two cents on the issue, and I wanted to see what you guys thought about it. Also, here's a link to a vid of the map where I was talking about. Monte and the others were by the bus, and the others were around the corner in the alley.
  15. Just want the profile name changed. At the moment I use facebook to log in.
  16. Is there a way to change my profile username to reflect my in-game name? Most ppl don't know that znavy264 is Fenix. I wanted to change that but I can't find how. Is it even possible?
  17. TF2 lasted quite a long time on mods, and Valve still updates the game with new themes (Halloween) and different types of battles. I'm guessing they may not be done with L4D2....and if they are, that just means a L4D3 is coming out soon....but we all know Valve has a superstition about 2nd Sequels.
  18. Well there goes that idea lol. What do you think Jackie, is it a possibility?
  19. Good point Sky, I never thought about the fact that all the players would have to download the map first...although I believe Dead Line 2 is part of the main list of L4D2 mission files. I personally have never played it, but thought it would be fun to learn.
  20. Hey I was curious to see if Jackie might be interested in putting in a couple new maps, or if it is even possible? Not every map in L4D2 is being played on this server, and I"m betting some of us are tired of seeing the same maps played over and over again. I'm wondering if you would be willing to at some point add in a new map (like Death Sentence) or put in other maps like Swamp Fever or Dead Line 2? This isn't a rant, just a suggestion to mix it up a bit. Anyone else think this might be a good idea? -Fenix
  21. Topic title would have been too long, but this was a side issue I was originally looking at...then I got banned. I was just telling the full story. I decided to upload the demo anyways as a means to prove I was just demoing before I got back into the game.
  22. So like I said in the in-game chat, I was watching human, and his bullets with an AK were tracing everywhere....Monte's bullets were all firing in a straight line. He has recoil, but it's like he has no spread to his bullets, making it easier for him to get more headshots. I'm not sure if I recorded Monte with an AK, but his sniper shots, even while boomed, were spot on. Very suspicious. Ever since he appeared on the server he's got a ton of rank...this guy came out of nowhere. (unless it's General in Disquise)
  23. I moved forward just a bit...I'm not a rusher, I just got put in the spot. I couldn't move back as there was spit behind me. Just saying I should have been given a small chance as I wasn't initially rushing. Either way, I apologize if I didn't turn around and run straight to the back the moment I spawned in.
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