Decoy January 12, 2005 Share Decoy Member January 12, 2005 (edited) I told a few people that a friend and I were going to work on a map together. It was about a week ago in the Project Mayhem server... We were playing nuke. Well, we plan on making this map look amazing. We want it to shine, we want it to look real, we want it to live forever! Well, something like that anyway. As much of a description I can give you so far is: The map consists of a mansion on an island. This is a bombsite map, and a bombsite will both be inside and outside of the mansion. The terrorists spawn outside of the house, inside of a guardhouse and at the docks. There will be an underwater entrance, and a drop down entrance, inside the gaurdhouse, into the basement of the house. In one of the rooms in the basement will be a bombsite. The Counter Terrorists will spawn on a deck on the second floor, overlooking the second bombsite. The second bombsite will be behind the house (the terrorists spawn in front of the house) in a fenced in area. This fenced in area will only be accessible by going through the house. The CTs will be able to drop down into the bombsite, and we are planning on making the bombsite in the basement accessible to both sides at the same time. At the moment, there will be 3 entraces into the basement: One from the passageway underground One through a basement door outside One through a basement door inside There will be 5 entrances into the house: Two windows will be open Two Doors will be open And the last will be the entrance from the fenced in area Now that I have explained that all... Here are some beginning pictures: Edited January 12, 2005 by Xonoxide Link to comment Share on other sites More sharing options...
VooDooPC January 12, 2005 Share VooDooPC Member January 12, 2005 Are those walls that go along the edge of the grass in the first picture high enough to see over or jump on? Link to comment Share on other sites More sharing options...
Decoy January 12, 2005 Author Share Decoy Member January 12, 2005 The walls are just tall to crouch under. You can jump on them all you want. It will be awhile until this map is fully completed. Link to comment Share on other sites More sharing options...
Decoy January 15, 2005 Author Share Decoy Member January 15, 2005 I'm too lazy to mac thumbnails at the moment.. when there's more accomplished i'll put them down. The map is now called de_xanadu. http://xonoxide.spymac.net/de_xanadu/de_xanadu0011.jpg http://xonoxide.spymac.net/de_xanadu/de_xanadu0012.jpg http://xonoxide.spymac.net/de_xanadu/de_xanadu0013.jpg http://xonoxide.spymac.net/de_xanadu/de_xanadu0002.jpg http://xonoxide.spymac.net/de_xanadu/de_xanadu0004.jpg http://xonoxide.spymac.net/de_xanadu/de_xanadu0006.jpg http://xonoxide.spymac.net/de_xanadu/de_xanadu0009.jpg Link to comment Share on other sites More sharing options...
Decoy January 20, 2005 Author Share Decoy Member January 20, 2005 And I have made some more additions to this. Link to comment Share on other sites More sharing options...
VooDooPC January 20, 2005 Share VooDooPC Member January 20, 2005 Looks nice and big Link to comment Share on other sites More sharing options...
Decoy January 21, 2005 Author Share Decoy Member January 21, 2005 (edited) It's a pool party! Edited January 21, 2005 by Xonoxide Link to comment Share on other sites More sharing options...
akaM2 January 21, 2005 Share akaM2 Member January 21, 2005 keep going man, lookin like a good start right now Link to comment Share on other sites More sharing options...
Decoy January 23, 2005 Author Share Decoy Member January 23, 2005 I was joking about the horses though... They wouldnt work in the final *cough* rave version of the pool. Link to comment Share on other sites More sharing options...
Decoy January 25, 2005 Author Share Decoy Member January 25, 2005 No more techno pool... it couldnt do what i wanted. Oh... And I scaled it down considerably.. there should be a beta by Monday! Link to comment Share on other sites More sharing options...
Norguard January 25, 2005 Share Norguard Member January 25, 2005 Lookin' good, Xonox. I'll have to get my PC back and hook it up, just so I can play you. Just promise me that you're specifically making a map that I'm not going to suck at. Link to comment Share on other sites More sharing options...
Decoy January 25, 2005 Author Share Decoy Member January 25, 2005 Lookin' good, Xonox. I'll have to get my PC back and hook it up, just so I can play you. Just promise me that you're specifically making a map that I'm not going to suck at. <{POST_SNAPBACK}> *cough* is there such a thing? Link to comment Share on other sites More sharing options...
Norguard January 25, 2005 Share Norguard Member January 25, 2005 Heh. Don't make me snipe you senseless with my M4, and then die in a horribly dumb fashion a half-dozen times. I'll do it. Just you wait. Link to comment Share on other sites More sharing options...
dwEEziL January 26, 2005 Share dwEEziL Member January 26, 2005 Heh. Don't make me snipe you senseless with my M4, and then die in a horribly dumb fashion a half-dozen times. I'll do it. Just you wait. <{POST_SNAPBACK}> How do you "snipe someone senseless"? Wouldn't it be, "snipe them dead"? Link to comment Share on other sites More sharing options...
Norguard January 26, 2005 Share Norguard Member January 26, 2005 ...well, they'd be deprived of all senses, wouldn't they? *AHEM* Yes, I will snipe him, snipe him dead. A lot. ...and make him pay... ...and then turn on my anti-hax, and die many, many times in a dumb, dumb fashion. Link to comment Share on other sites More sharing options...
Decoy January 27, 2005 Author Share Decoy Member January 27, 2005 ...well, they'd be deprived of all senses, wouldn't they? *AHEM* Yes, I will snipe him, snipe him dead. A lot. ...and make him pay... ...and then turn on my anti-hax, and die many, many times in a dumb, dumb fashion. <{POST_SNAPBACK}> You, sir, lie about sniping me! Link to comment Share on other sites More sharing options...
VooDooPC January 27, 2005 Share VooDooPC Member January 27, 2005 Are there any current level using that sink? It doesn't look familiar. Link to comment Share on other sites More sharing options...
Norguard January 27, 2005 Share Norguard Member January 27, 2005 (edited) The sink is all over the place. Especially in the two official HL2DM maps. The bowl and faucet are a prop model - the base is a simple world brush, or a func_detail / func_wall brush. Am I not right, Xonox? ...and I'm sorry about the lying... ...have some patience, and when I get my PC back, and up to snuff, I will redeem myself by doing what I said I would. Edited January 27, 2005 by Norguard Link to comment Share on other sites More sharing options...
VooDooPC January 27, 2005 Share VooDooPC Member January 27, 2005 I guess that explains why i never see it, i only played HL2DM a few times. Link to comment Share on other sites More sharing options...
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