dragonfly February 17, 2009 Share dragonfly Member February 17, 2009 (edited) Hmmm, so I'm going to have to carefully select each brush that's additive, and create that building out of only additive brushes which have first been converted to SMs, then take the whole thing and convert it into one big SM. That's really going to suck Oh well, nothing comes easy, right? Thanks for the info, and thanks UE2 for not being very practical. I've been trying to convert to SMs because I read somewhere that they take less to render compared to the brushes. Is there any way to get the shape I have into the map without rebuilding the whole thing? Edited February 17, 2009 by dragonfly Link to comment Share on other sites More sharing options...
dragonfly February 17, 2009 Share dragonfly Member February 17, 2009 So when I first woke up this morning an idea popped into my head. Since I started this building with an additive brush, and used subtractive brushes (for the most part) to carve out what I wanted, I SHOULD be able to make a second additive brush after deleting the first, and first deintersect (disintersect?) it with all of the other brushes in the structure. Then, I can delete all of the subtractive brushes since there will be no need for them. If I have time I'll try it tonight and let you know how it goes :D Link to comment Share on other sites More sharing options...
dragonfly February 18, 2009 Share dragonfly Member February 18, 2009 WOOOOOOT!!! Ok, Just take a brush, overlap it with what you have carved out, then INTERSECT it with all the brushes. This will only leave the brush building where you have made additive brushes. Then just click add, then remove all of the previous brushes. If it's too big, just clip it into sections. Done! :D Link to comment Share on other sites More sharing options...
Primus February 18, 2009 Author Share Primus Member February 18, 2009 Sweeeeeeeeeeeeeeeeeeeeeettt!!! Nice job, I've been telling all kinds of people i know in UT about the map coming and they all are saying sounds good and can't wait. Link to comment Share on other sites More sharing options...
dragonfly February 18, 2009 Share dragonfly Member February 18, 2009 You know, I'm a bit of a perfectionist (it's the mathematician in me) so it may never be finished... Link to comment Share on other sites More sharing options...
Primus February 19, 2009 Author Share Primus Member February 19, 2009 You must use the force luke, let go of your perfectionism!!! Finish this map you will, awesome map will it be. Link to comment Share on other sites More sharing options...
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