turnbullTeRRoR August 10, 2013 Share turnbullTeRRoR GC Alumni August 10, 2013 (edited) de_seventowers (b2 on the server I think) I've rethought the map as a HR mode map and instead of the traditional castle type theme I've retextured and made many additions for HR mode also gotta come up with a new name I think. seven towers was a name the original map took its inspiration from any ideas? hr_"newname"_beta Edited August 10, 2013 by turnbullTeRRoR Link to comment Share on other sites More sharing options...
MaRvIn August 11, 2013 Share MaRvIn Member August 11, 2013 Looks awesome, can't wait to try it out Link to comment Share on other sites More sharing options...
VooDooPC August 11, 2013 Share VooDooPC Member August 11, 2013 Hostage rescue isn't CS_ anymore? Link to comment Share on other sites More sharing options...
turnbullTeRRoR August 12, 2013 Author Share turnbullTeRRoR GC Alumni August 12, 2013 Hostage rescue isn't CS_ anymore? Its not the same its more like the old VIP maps because the CT's start with the hostages and have to run them across... its like cutting CS map in half Link to comment Share on other sites More sharing options...
VooDooPC August 12, 2013 Share VooDooPC Member August 12, 2013 Ahh, I see now. Link to comment Share on other sites More sharing options...
samurai nightling August 12, 2013 Share samurai nightling Member August 12, 2013 hr_iran_beta Link to comment Share on other sites More sharing options...
turnbullTeRRoR August 12, 2013 Author Share turnbullTeRRoR GC Alumni August 12, 2013 (edited) yeah working on it went with lions den (for now) also considerd lions gate. Iran or Iraq were thoughts I just don't want to be offensive to anyone ya know BTW I'm in the process of adding another extraction point and also moved the plane a little closer and added another access point to it......... we will test probably this Saturday post lunch update...... I think I like what I did may post a screen shot later Edited August 12, 2013 by turnbullTeRRoR Link to comment Share on other sites More sharing options...
turnbullTeRRoR August 13, 2013 Author Share turnbullTeRRoR GC Alumni August 13, 2013 gonna try to get this released sometime this week/ before or by Saturday for testing. Then once thats done I will try to "sexy" the map up some more Link to comment Share on other sites More sharing options...
turnbullTeRRoR August 14, 2013 Author Share turnbullTeRRoR GC Alumni August 14, 2013 updated screenshots with new secondary hostage rescue point + added another route to the plane. Tried to keep the rescue points relatively close together so if it came down to 1 v 1 the T at least would have a chance if he chose the wrong site extended tunnel for underground route to humV rescue zone Link to comment Share on other sites More sharing options...
turnbullTeRRoR August 19, 2013 Author Share turnbullTeRRoR GC Alumni August 19, 2013 (edited) As it stands right now through 3 plays on the map(current beta2) CTs 23 to T's 18 10-3 T 10-3 CT 10-5 CT at first people suggested moving the rescue zones further apart I was kinda iffy on that I knew that keeping the zones in decent but not to close site of each other would be a good idea. Options I'm currently spinning through my head. moving hostages to the middle doors so the CTs can quick jog to them and be off about 2-3 seconds before the T's get there ( would also require moving T's back agian) also considering moving T spawns to 3 different locations / left /right / middle like I did with hr_contained Edited August 19, 2013 by turnbullTeRRoR Link to comment Share on other sites More sharing options...
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