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tookey

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Everything posted by tookey

  1. its PATA and ill take any half way reasonable offer on a used hard drive
  2. im enrolled in classes, otherwise id have to fork over cash (Umich)
  3. Its kind of slow, and kind of janky, but its a dell inspiron 500m...Just wanted to see if anyone is interested, its really just taking up space and Id be willing to get rid of it for fairly cheap. Edit: fixed specs, I was completely wrong and should've probably posted with the laptop in front of me. 1.3 ghz pentium M processor 256 mb ram About 2/3 hours of battery life dependant on usage 20 gig hd modular cd drive (dvd's weren't big then) 14.1" screen onboard graphics Im not really sure what kind of wireless card it is PCI expansion slot. Everything works ok, but you have to be careful loading and unloading cds...they tend to be hard to get on and off. Its a little dusty, but Im going out tomorrow to buy some canned air for my main computer anyway, and I'll clean it up. The battery was replaced a year ago after the original lost its ability to hold charge. It gets a little hot as well.
  4. Interesting, I used to think the opposite was true. The more ways to bombsites, the easier it'd be for the T's. I'd be interested in seeing what our current map rotation looks like in regards to this standard. Does an entrance count if you have to go through the other bombsite to get there? Like cbbl: 2 into A, 1 into B, or is it 3/2? I always thought it had something to do with the size of the entrance vs. the size of the area from which the entrance can be covered, e.g., how easy it is to cover the only entry points vs. how hard it is for the other team to secure entry. On cobble there are two into B (from inside t-side, and from ct spawn connecter), and there are three into A (A-halls, mid, and connector)...the object of map design is not to make it easier for the T's, but to make it fair for both sides and as competitive as possible. Of course this is impossible, and as play-styles evolve, maps become one sided (Inferno and Cobble are ct-sided due to ease of rotation, dust 2 is t-sided for the opposite reason). If you look at cal and cevo's schedules, all of the maps are like this. Usually the 3/2 does include ct-spawn, as did my 4/7 counts for siena and nightfever. On these maps its too complicated for a group of 2 or 3 people to hold a bombsite either as ct's, or as t's after bomb is planted.
  5. Alright, think about this. When picking maps for competitive play, a general rule to live by is the number of entrances into a bombsite. The standard is two entrances into one bombsite, and three into another. On dust2 there are 2 entrances to B, and 3 to A (counting ct-spawn), russka = 3 into a, and 2 into b... prodigy and dust 1 were removed from competitive play for this rule. On Siena I counted 4 entrances to one site, and 6 to the other. On nightfever its similar. These maps are too convoluted and complex to encourage team play. Its not about side balance or graphics, the maps are just too complex to be good. Any joe shmuk can rush with a p90 and flank, because he has 1000 different flanking routes to choose from, and even a team working together won't be able to watch all of the flank routes. This is why I have fairly few complaints about rush, two entrances to a, three into b. note: this is why piranesi is also terrible....as far as italy and office, hostages are too hard of an objective to deal with (you cant just reach the hosties and guard them lol) so i generally dislike cs_ maps as a rule
  6. siena and nightfever are terrible maps, even if they are custom...Id rather play 24/7 office than play siena or nightfever
  7. siena > rush italy will never leave everything > rush > nightfever > siena > italy
  8. or he actually cheated and didnt do as hot on lan...he did alright...not great...and he is by far not the best source awper...he isnt even that good I never called Rbt the absolute best, but when quickscoping was around he was arguably at the top... Plus, he's just on my team and I felt like sharing his video...im proud of Grev btw...they beat a decrepit verge and samdemic at combine! Then they lost to the Shawmix
  9. nuke train strike dust2 dust losttemplepro mill russka rush office = alright siena nightfever italy = terrible
  10. VLC media player...ill link it later...for now GO-OGLE!~
  11. These are two movies highlighting krogh and his team, a bunch of famous danes. http://files.filefront.com/Danish+Dynamite...;/fileinfo.html http://files.filefront.com/slap+csswmv/;78...;/fileinfo.html
  12. ipod + rockbox = solves all your problems...and I can play doom on my ipod...can you play doom on your xen?
  13. agreed...you can drop 0-15 but as long as you make good calls and youre throwing good flashes and not making huge teamwork errors...youre a skilled player, youre just having bad luck with source
  14. if no one else watches these ill just stop uploading them
  15. Noscopes and quickscopes used to be 100% accurate like they are in 1.6. And as for the second part I have my doubts.
  16. Tonight I give you two movies from across the pond. They talk funny sure, but they also play a mean game of cs:s. These are scene movies, strewn together with clips from all sorts of diff people, and not meant to highlight any one thing. Pay attention to the editing, these movies come from deadcell @ #infprod, one of the best producers and production teams ever. http://files.filefront.com/UKIreland_CSS_S...;/fileinfo.html http://files.filefront.com/UKIreland2_Fina...;/fileinfo.html
  17. Those are the only two, i promise
  18. http://files.filefront.com/rbtonlinewmv/;7...;/fileinfo.html (again download it, dont stream it) This video highlights RBT, one of best awpers source has seen. The awp action is great, the rest is ehh. RBT used to play for x6, and is now a member of iLLicit along with moffa. Kinda sucks thought because his computer has been broken for a few weeks :/. Things to pick up: where he looks when he moves, how he pre-aims, his reflexes. Things to note: this video was made when quickscoping worked, and is one of the first source movies...don't try to quickscope, it doesn't work.
  19. Decent map maybe stacked teams Stacked map Terrible map Stacked map Stacked map
  20. the scout keeps accuracy in motion, you have to plant your feet with an awp... and a dot on your screen doesnt help with noscoping with awps, they fixed it so that the bullet goes somewhere randomly and only about 50% of 5ft no scopes hit
  21. I like zd's suggestion..if youd rather not spend that much go with a little worse barebone kit...you should at least get a 3800 amd or higher, and at least 1 gig of ram
  22. So us having fun is assaulting you with jokes? Sorry... no fun having here, wont happen again. Were sorry.
  23. Seriously...what makes us so bad that someone would want all 4 of us banned for ruining the server or making it less fun? I think im the funnest terrorist youll ever meet! And limbcutter is the funnest polar bear fornicator! And Nuggz is pretty fun too! And norgman is a ginger! You get to make fun of him!
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