Hunter wasn't nerfed nearly enough. A 25 damage pounce still nets 10~ points. 7~ from the 'high pounce', and 3~ from the 25 points of damage (even on incapped). I think it's entirely too much for being such a selfish class (only pins 1 player, no blinding, no knockdowns, no movement denial) that requires no teamwork at all and very little situational awareness. Other classes (spitter, jockey, smoker) at least require teamwork or awareness of players being out of position.
And stop using 'At least it's better than it was.' as an excuse when it's clearly still broken.