Please. We're going to get into the reality debate that's started in another topic. Can't move and fire the awp? Why do people keeping leaping around corners and blasting people? Toss in the quick switch and your ability to stand forever looking in the scope of an awp w/o moving, and you enter the part of the game that's pretty far from real, but in many ways needs to be.
Yeah, I've seen people do jumps and backflips and handstands and go into bullet-time and quickly phase into another dimension while using an AWP....how do you go about doing that? I've always thought people spent some rediculous amount of time in awp_map seeing exactly when they land and have the chance to fire. Which, in my eyes, is way too much work for a game (...he said. Luckily nobody here knows about my long past D2 obsession). If for some odd reason I have a sniper rifle in my hands, it's gonna be a scout. Unless we're playing unzoomed low grav autosniper wars.