Fatty June 4, 2004 Share Fatty GC Founder June 4, 2004 Make your time. Link to comment Share on other sites More sharing options...
linch June 4, 2004 Share linch Member June 4, 2004 Sounds good Link to comment Share on other sites More sharing options...
Trouble .gc June 4, 2004 Share Trouble .gc Member June 4, 2004 sometimes the other team can coem back...if there is a 7-0 skunk, then teams should be fixed...maybe beofe it happens? Link to comment Share on other sites More sharing options...
dwEEziL June 4, 2004 Share dwEEziL Member June 4, 2004 I like the idea of a "skunk rule" but maybe set it a bit higher, like 11-0. But what Trouble said is definitely a good idea too. If it gets to 7-0 (honestly, it really shouldn't if people are trying to keep teams and skill even but sometime, even against best efforts, it happens), messages should pop up to tell people to adjust the teams. This is one reason why I liked the PTB pluging, it could adjust the teams/skill on the fly. I hated it for other reasons, but at least it was good for something...sometimes...occassionally...once in a while. Link to comment Share on other sites More sharing options...
Fatty June 4, 2004 Author Share Fatty GC Founder June 4, 2004 10-2 is pretty good turnout and also a clear majority. Enabling skunkage. Come back with feeback, but avoid reacting to the intial learning curve. Link to comment Share on other sites More sharing options...
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