Decoy January 2, 2005 Share Decoy Member January 2, 2005 (edited) After a long time of beta testing this with him last night and today, I am glad to say that it is finished. It has a completely different feel to it than the original assault, but still follows the same path. It's set in the late afternoon, Ts spawn in warehouse as usual, CTs spawn outside as usual. However, the hostage rescue zone has changed. It is now in a certain section behind the CT spawn area. You will be able to see it from the first picture. There are also a few additions to the bridge area, and to the right door area. Also, on top of the warehouse, you will be able to see what happened to a poor maintenance worker. Thumbnails below: You can download the map here: cs_assault_sm Edited January 2, 2005 by Xonoxide Link to comment Share on other sites More sharing options...
Havoc January 2, 2005 Share Havoc Member January 2, 2005 Thanx for posting here Link to comment Share on other sites More sharing options...
akaM2 January 2, 2005 Share akaM2 Member January 2, 2005 looks like fun, I like dark maps. Should try it out tonite Link to comment Share on other sites More sharing options...
Fatty January 2, 2005 Share Fatty GC Founder January 2, 2005 Uploaded to server. Link to comment Share on other sites More sharing options...
Fatty January 2, 2005 Share Fatty GC Founder January 2, 2005 My feedback: Going to end up like traditional assault. Adding some more ways in will help with the balance. Be creative. It's a little darker than I like...although some might enjoy that. I like the lights that swing, nice pull there. Make that top top platform area useful...another dropdown vent entrance or something that only CTs can get in from outside maybe? Link to comment Share on other sites More sharing options...
Clueless January 2, 2005 Share Clueless GC Alumni January 2, 2005 I liked it also, well as much as one can like assault, I do think the other assault we tried last night with the sewers and stuff has a slight edge, maybe take some inspiration from that and like Fatty said, get creative. The other thing I noticed was that on the right side of the garage door (from the inside looking out) you cant get inbetween the boxes and the wall to cover the door like the other versions, maybe just widen that a bit. But all in all, pretty cool, must take alot of work to do a map like that, I always thought it would be cool to try, but I don't know if I have the patience. Swinging lights = cool Link to comment Share on other sites More sharing options...
akaM2 January 3, 2005 Share akaM2 Member January 3, 2005 good Assualt but I like the HSLan Assualt better Link to comment Share on other sites More sharing options...
Guest cobalt74 February 3, 2005 Share Guest cobalt74 Guests February 3, 2005 thanks Good map Link to comment Share on other sites More sharing options...
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