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Soldado

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Everything posted by Soldado

  1. That particular SPARTAN is Nicole-458 (Master Chief = John-117). So thats why its a girl..and when that electrical thingy happens near the private part, guess what? *keep guessing
  2. No...shhhh...don't use the double-yew oh double-yew word...oh it's too late...I can hear them coming! WE'RE ALL DOOMED! Who? What? Where? When?
  3. I played the First Ace Combat when it first came out...and now looking at this all I can say is "Wow."
  4. Our beloved aim lab is coming back though correct?
  5. haha...nice...sorry I wasn't around much this weekend...the online in Crackdown is by far the most fun I've had over xbox live since playing gears co-op. The moment I kicked my friend off the top of a building I knew I was in love! Agreed x10!!!! Crackdown online is super fun!
  6. I cleared Los Muertos, Killed 2 Volk Gang Leaders. Put my "Strenght" skill all the way up to 4 stars. Got my "Marksmanship" level to 3 stars. Got my "Agility" level to 3 stars. Got my "Driving" skills up to 2 stars. Got my "Explosives" skills up to 3 stars. Also, I only need 2 more Supply Points to get the "Unlock all Supply Points" achievement.
  7. Yeah, I picked mine up today as well!! The game is awesome guys!! Its so worth it even if it didn't come with the Beta, but still I'm glad it did. I've only got to play for a little while but its great! Btw Can't wait till the H3Beta is activated from that little downloads section!!!!!!!!!!!!!!!!!!!!!!!!!
  8. Wow...do you really suck that badly with thumb sticks? Not everyone has the ability I guess... Agreed.
  9. Halo3betaawesome!!!1!!111!1!! werd.
  10. Awww man that sucks. 3 Red Rings of Doom is what they're called
  11. Indeed. Only time will tell. I'm so impatient though! I want to play now lol
  12. Pretty much That video was up just before Christmas I think (or just after...) I'm assuming I didn't make it into the first round as I haven't been contacted yet, however I'm definitely buying crackdown so I'll get in on that (every copy will have an invite, incase people are thinking it's limited)...the only difference now is that i'm no longer buying crackdown for the halo3 beta There have been some interesting interviews recently with people from Bungie, where Halo 2 is being described as a huge mistake (I know...) and that Halo 3's mp is years beyond anything out there atm. They even mentioned that the took a lot of cues from the CS world when designing Halo3's mp, that because CS is the most successful online FPS, it would have been silly of them to ignore its influence. Halo 3 will be utterly ridiculous. Thank the stars we'll get the beta in the spring and don't have to wait until next november to get a taste of the multiplayer! Did they really think Halo 2 as a huge mistake? huh...wierd. So they decided to look up to CS for MP help eh. Sweet! Sadly, Imma have to wait till November to get a taste of Halo 3
  13. So, our boys over in Iraq got to play the ALPHA version of Halo 3. Here's the link fellas: http://news.teamxbox.com/xbox/12501/US-Sol...Footage-Leaked/ Not sure if anyone has seen this yet so I decided to post it up here. Side note: Did anyone sign up or is planning on signing up for the Halo 3 BETA? I've heard normal sign-ups are done and now you either have to get Crackdown or do the "Rule of Three" thing to get it.
  14. I was thinking that before playing the demo...now I'm buying it for Crackdown! 2 player online co-op? WHhhhhhhhaat! Yeah dood that's awesome! I'm actually unsure of getting it as of right now. The only thing holding me back is moneys Sell blood...you have more than enough time lol!!!
  15. hmmm. Thats strange. Ah well, Thanks for the info
  16. I was thinking that before playing the demo...now I'm buying it for Crackdown! 2 player online co-op? WHhhhhhhhaat! Yeah dood that's awesome! I'm actually unsure of getting it as of right now. The only thing holding me back is moneys
  17. Did someone upload a bad file to the server's FTP? I ask this because the server is so "choppy" like. At times the FPS drops below 50 for me..which is weird because on every other server I stay at 100. Please, someone check on this.
  18. The only reason I would buy this game is because of the Halo 3 Beta, but the Gameplay is indeed awesome!
  19. Yep. Same here. Haven't noticed any Issues with the Campaign mode at all.
  20. Hello all, before I begin let me just say that my XBOX live gamertag is Pistolero7 if you wish to add me. Now, about General RAAM on insane mode, heres a very very good video showing how to beat him easily by yourselves: http://www.youtube.com/watch?v=YU86g2n5pXM note: The guy doing this video uses language not sutiable for children (lol) anyways, yea. I've already beaten insane and gotten all the COG tags
  21. For Mouse: I use CPL's Mouse Fix and turn my Razer Copperhead's sensitivity all the way up (sens = 10 in razer config) and have it at 2000 DPI and 1000 Hz. In game I have mouse filter OFF and sensitivity to 1.9 For X-Hair: I use cl_crosshairscale 700 For Commands: This is my current config that I'm running. Keeps me at 100 fps on almost every map (except Nuke/Inferno/Militia ) echo echo autoexec loaded. . . . . echo // _Set netcode settings_ // _adjusts hitboxes and netcode settings for optimal registration_ cl_cmdrate 100 cl_interp 0.01 cl_interpolate 1 cl_lagcomp_errorcheck 1 cl_lagcompensation 1 cl_updaterate 101 cl_smooth 1 cl_smoothtime 0.01 rate 25000 // _Set graphics settings_ // _adjusts graphics settings to boost framerate_ cl_forcepreload 1 // _forces preload to help increase performance_ cl_phys_props_enable 0 // _disables trash and cans etc_ cl_phys_props_max 0 // _disables trash and cans etc_ cl_ragdoll_physics_enable 1 // _disables dead animations and bodies (when set to 0)_ cl_show_splashes 0 // _disables splashes when in water_ fps_max 101 // _caps FPS_ mat_forceaniso 0 // _disables anisotropic filtering_ mat_antialias 0 // _disables antialiasing_ mat_bloomscale 0 mat_bumpmap 0 // _disables bumpmapping_ mat_clipz 0 // _disabled non visible object rendering_ mat_fastnobump 1 // _faster bump mapping_ mat_fastspecular 1 // _fast specular lighting_ mat_mipmaptextures 1 // _texture quality decreases with distance_ mat_hdr_enabled 0 // _disables high dynamic range lighting_ mat_picmip 1 // _lower texture quality--set between 0 and 4_ mat_reducefillrate 1 // _reduces shader fill rate_ mat_specular 0 // _disables specular lighting_ mat_trilinear 0 // _disables trilinear filtering_ mat_wateroverlaysize 16 // _lowers water quality_ mat_vsync 0 // _disables vertical synchronization_ mp_decals 50 // _how many bullets etc will be shown_ muzzleflash_light 0 // _disables muzzleflash_ r_3dsky 0 // _disables 3D skybox_ r_avglight 0 // _disables average lighting_ r_cheapwaterend 1 // _worse water rendering_ r_cheapwaterstart 1 // _worse water rendering_ r_decal_cullsize 2 // _lower texture quality at distance_ r_decals 50 // _disables player sprays (when set to 0)_ r_drawdetailprops 0 // _disables detail props_ r_drawflecks 0 // _disables bullet impacts_ r_drawmodeldecals 0 // _disables decals on models_ r_dynamic 0 // _disables dynamic lighting_ r_eyes 0 // _removes eyes from player models_ r_lightaverage 0 // _disables average lighting_ r_lightinterp 0 // _disables light interpolation_ r_lod 3 // _adjusts model quality--set between -5 and 5_ r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_ r_propsmaxdist 100 // _lower object fading distance_ r_renderoverlayfragment 0 r_rootlod 2 // _lower overall game detail level_ r_shadows 1 // _set to 0 to disable shadows (not recommended)_ r_teeth 0 // _removes teeth from player models_ r_waterforceexpensive 0 // _disables high-quality water_ rope_averagelight 0 // _disables average lighting on ropes_ rope_smooth 0 // _disables antialiasing on ropes_ rope_subdiv 0 rope_wind_dist 0 // _disables wind effects on ropes_ // _Set instruction sets_ // _note: verify processor support before enabling_ //r_3dnow 1 // _enables 3DNow! instruction set_ //r_mmx 1 // _enables MMX instruction set_ //r_sse 1 // _enables SSE instruction set_ //r_sse2 1 // _enables SSE2 instruction set_ // _Set violence settings_ // _increases blood to help you see hits better_ violence_ablood 1 violence_agibs 1 violence_hblood 1 violence_hgibs 1 // _Set HUD and xhair settings_ // _adjusts HUD and xhair for easy viewing_ cl_crosshaircolor 0 // _green crosshair_ cl_crosshairalpha 999 // _bright crosshair_ cl_crosshairusealpha 1 // _enables adjustable crosshair brightness_ cl_c4progressbar 1 // _enables C4 progress bar_ hud_centerid 1 // _centers player IDs_ net_graph 3 // _enables net_graph 3--CAL required!_ net_graphpos 2 // _adjusts netgraph position-set between 1 and 3_ // _Set various settings_ budget_show_history 0 // _disables history graph_ cl_downloadfilter "nosounds" // _disables annoying sound downloads_ jpeg_quality 100 // _high quality screenshots_ mat_monitorgamma 1.6 // _maximum ingame brightness_ sv_forcepreload 1 // _forces preload to help increase performance_ mat_disable_bloom 1
  22. Merry Christmas all at gc! Have yourselves a wonderful holiday! And hope you all got what you wanted this year. Cheers.
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