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Baloosh

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Everything posted by Baloosh

  1. You're severely discounting the personal price (opportunity cost, etc) factored into sitting in a car for 16 hours. If you drive it straight through, you'll be spent and worthless for at least one of the days of the party. If you stop along the way and get a room, that's another ~$40 (you sleep cheap, I can tell). Getting there in about 2 or 3 hours instead of 16 is nothing to laugh at.
  2. It would be much cheaper to fly there. I can't imagine the total amount you'll spend in gas just driving there and back.
  3. The entire sewer area of NM3 is the "crouch-required" slow-moving Survivors like the vent shortcut in the Dark Carnival Tunnel of Love map. Evil. I love it.
  4. Not familiar with this exploit. Nor did I know it was a big enough problem to elicit a thread. Regardless, hope it gets patched soon!
  5. You are the super-coolest of idiots. The most awesome tool of tools. Makes sense to me!!!
  6. I didn't say you weren't an adult. Sorry if I offended you. The Law of Thermodynamics dictates whether or not any animal gains weight. Heredity has a bit to do with it, but not much beyond a propensity for overall size/shape. Once she's exposed to more of nature's elements, she'll quickly grow a winter coat again. Lastly, I'm stewpid? Then you, Sir, are a nincompoop. A BELGIAN nincompoop at that! *burns rubber and peels out down the street*
  7. It takes a LOT more to mess up an animal's (bred over millions of years) resistance to the elements than a few years indoors. To respect any creature is to appreciate it for what it is. And a cat - timid or brave, playful or reclusive - is, first and foremost, a cat. Same with a dog, a goldfish, etc. Regarding your specific situation, perhaps you and your parents can come to a compromise? If you're concerned that your cat isn't properly acclimated to spending a night out in the cold (and it is, but regardless)... maybe you can start with an hour a night, then 2 hours, then 3, etc? Eventually you may be comfortable with it sleeping outside at night. But whatever happens, good luck and I hope you can all reach a common decision. Dealing with parents when one becomes an adult is a whole other dynamic.
  8. Comparing a pet to a human being is one of the problems with some pet owners. It's a pet, not a human. Animals can still be "part of the family" while being kept as outside pets. And you are not the pet's father - you're his owner/master. If the cat is not de-clawed, it's perfectly safe outside... that's where it was made to be. We (as humans) domesticate certain animals and not others... that doesn't somehow imbue those domesticated animals with suddenly becoming "human." I get that you think your cat is the same as a human. I don't understand it, but I get it. We're all entitled to having pets however we think best.
  9. I dunno about the chargers thing. The more you force the Survivors to line up or funnel them down a corridor/hallway, the more multi-charge bumps you can get if you charge them backwards from the front of the corridor. Granted, they won't bump very far away, but it would be a nightmare when combined with a couple good spitter placements.
  10. Now give Survivors melee weapons only, and watch people JUST on the other side of fences get destroyed literally inches from help. Yes... all levels should be like this.
  11. Unless your cat is really young, really old or one of the hairless varieties, it will be fine outside. It will find or create a place to keep warm.
  12. You've used 4 Nokia 920's since the phone became available? Do you have them all on a family plan or something? e: Nevermind, just saw the part in the OP where you said the whole family got 920s. Disregard.
  13. Those tables and boards could block quite a bit of boomer bile being able to hit Survivors. Otherwise, looks like an awesome job at funneling Survivors through choke points. That Dead Center map 1 ledge work 0_0
  14. It may, and to an extent probably will, but it would also give the SI a better chance to overwhelm the Survivors.
  15. Nah. At 2000 points it's obvious the SI side is gonna get whomped... as they obviously cannot progress very far as Survivors. Once the Survivor side gets that far ahead, best-case scenario by Chapter 3 of a campaign, it's time to whoop up on some Survivors. And yes, it's 5 secs before you can go into freelook...but that's factored in regardless of what number the SI respawn timer starts to count down from.
  16. Heck no. Games today have been more fun than they have been for a while now (my opinion). Survivors aren't supposed to make it to the safe room.
  17. It's already too easy for Survivors. How about rolling scale of SI respawn timers, that decrease in time as the score difference increases? For example: If there's a 500 point difference in team score, SI respawn timer goes to 10 seconds If there's a 1000 point difference in team score, respawn timer goes to 5 seconds Over 1500 point difference, respawn timer goes to 2 seconds (or 1) Will it make an overall difference in score? Probably not. But at least for 1 round, the SI would (theoretically) completely destroy the Survivors... giving the "losing team" a sense of accomplishment - not to mention the possibility for the score to get more even as the teams progress through a campaign.
  18. Baloosh

    Tanks

    Shouldn't these post be in that other topic? Seriously though, limiting the amount of points a player can send would really be nerfing survivors. I'd say 15 or 20 would be a good limit. Yeah probably. Tank-specific talk in here kinda morphed into "Survivor nerf ideas.
  19. Baloosh

    Tanks

    Not really - people send points more often than you'd think for things like defibs, etc. At least in my experience. But yes, removing the !sp function, or limiting it in some way(s), would go far to nerfing the Survivors.
  20. Baloosh

    Tanks

    Maybe only sending points for heals... although not sure how that would work code-wise. Or only incaps are able to receive points.
  21. Getting rid of fire for the Survivors would go the farthest to evening things out. Nerfing a single gun won't stop most of the regulars from dominating. They'll simply shoot 5 bullets to kill instead of 3. Kill SI's in 1.5 seconds instead of 1.
  22. The hotel is what, 3 miles down the road you said? Yeah, if you guys can't walk 3 miles down the road in July, sober or not, you have bigger problems than getting a ride to your bed. Start hitting the gym and we can drunk-walk it!
  23. Y'all don't want none of me at a pool table. You think I own at L4D2? Yeah... that's NOTHING compared to my physics/geometry skills at a pool table. Bring money. Prepare to go home poor.
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