Jump to content

Carlos

Member
  • Posts

    471
  • Joined

  • Last visited

  • Days Won

    22

Everything posted by Carlos

  1. You're right. It's not over. All I got to do is get 8 kills off you to win. There is still plenty of time left to kill you, Peanut. It's not just Tainted. Any one of us can win this thing! We can do this!
  2. Finally, an achievement I can actually get.
  3. Is it too late to drop out of this competition? I can't seem to kill Peanut. He's just too damn good.
  4. Thanks for the update, Jackie! Now making the outlines of the survivors turn purple is fun again!
  5. I don't think that first idea is stupid
  6. Yea even on some cases, hunters could end up missing a survivor by a couple of inches, and then they end up accidentally killing themselves by pouncing directly into a river. I still feel pretty stupid about that after what happened recently.
  7. Taking high risks (as hunter) should equal high rewards. Please leave them be.
  8. If that's true, then he should lose even more sleep. That speech was beautiful.
  9. Wow, it's amazing how he is able to steal his own kill. Good work, Protoman!
  10. You have a cool idea though about making the 10 point hordes more effective. You're onto something there
  11. The answer was supposed to be no, silly Yep, it's for the best anyways. I'm pretty sure you'll just jockey me to death like you did last time at Dead Air. Except this time, it would be worse with the jumping jockey upgrade!
  12. Well, at least I was the first one to get the achievement (even if it doesn't count for the open challenge).
  13. How about we just leave it the way it was before, or is that out of the question? I know the spitters filling the elevator with spit may seem overpowered, but it's not like riding your way up is impossible. Surviving the elevator with the available spitter slots may be improbable, but not impossible. It just takes good timing for everyone in the survivor team to make it across the elevator. Unless your team consists of mostly bots ( THIS is when everyone entering the elevator gets impossible with spitters around), then you still have a chance to make it through This chapter of Hard Rain also gives the losing team that is taking a beating an opportunity to redeem themselves at the elevator part. Let's say that 7-10 members of the survivors in the winning team makes it to the safe room for the first 2 chapters, while the losing team dies 50-70% of the way for both chapters. (I say the losing team's performance is fairly good and respectable. It could be worse for them). There is a several hundred score difference between both teams. The third chapter gives the losing team a chance to use the spitters at the elevator to their advantage. It gives the infected team a chance to pull off an upset victory over the dominant survivor team since the elevator part is tough for the survivors. Sure, the winning team can do the same ambush on the losing team at the elevator for the next found, but it'll make the game seem more even compared to before if both teams die there. Besides, like I said before, the losing team can also pull off another upset if they do survive the elevator part instead of the other team, even if it does seem unlikely. This is just a scenario where the team that is losing by a lot can potentially benefit from using spitters at the elevator. They could get some/all of the good kills on the dominant winning team that they couldn't get from the previous 2 chapters. Besides, it feels so rewarding when you do survive the elevator with spitters around since it's pretty challenging to get through it. It's kinda like what anzul said earlier on. Disabling the spitters takes away that merit and that "holy hell" moment now when survivors do make it exit the elevator unharmed. Infected could still try ambushing at the top floors of the building, but it won't have that same unpredictability of whether or not the survivors could weasel their way through the "spitter's death trap." I know I'm alone here, but I don't think we need spitters to be disabled for the beginning of that chapter. But then again, I'm too late either way. Nothing I can do about it.
  14. This challenge? Oh boy! Does this mean I get the head start from last time, Peanut? :3
  15. Hmm....according to this, I'm not normal. Yep, that sounds about right
  16. I think members WILL win. That's a spoiler, not a prediction. 3rd luck is the charm (minus the luck)
  17. Oh you remember that dead air finale boy, i went full jockey and you almost lost it, I made 70 points from jockeys that round. Lol I remember that finale. You kept targeting me and riding my head around silly. It was evil. I was already feeling disappointed by how everyone in your team kept making it to the end despite my team trying their best. Lol that didn't really help out my optimism. Strangely my team actually had their best round in that finale, even if we did die halfway. But hey, at least you gave me a heads up on those jockey attacks
  18. Oh god no, Abusement. Don't even scare us using the hunter! Instead, just rocket jockey only. That'll sure teach us a lesson
  19. Yeah, I don't know what I was doing when that tank chased me down there at the end of the second video. My craziness got me death charged. I think I panicked there. Oops. I think it's fair if I accept the blame for my team's loss. My bad, members. I'm too new.
  20. LOL! Dixie's blurt out at 0:47 in the first video XD
  21. So far recently: The admins are 2. The members are 0. The game went the same way it did in the previous Admins vs Members game (also played No Mercy like the last time). We were winning in the first half, but the admins made their comeback in the second half. They beat us by over 100 points. It was a good game. I don't understand what went wrong. We're members! We never lose
×
×
  • Create New...